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Added Opus sound file support, added SoundFileReaderOpus and FindOpus cmake Module
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43
cmake/Modules/FindOpus.cmake
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43
cmake/Modules/FindOpus.cmake
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# This file was taken from Unvanquished,
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# Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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# It's licensed under the terms of the 3-clause OpenBSD license.
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# Modifications Copyright 2014-2015 the openage authors.
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# See copying.md for further legal info.
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# - Find opus library
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# Find the native Opus headers and libraries.
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# This module defines
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# OPUS_INCLUDE_DIRS - where to find opus/opus.h, opus/opusfile.h, etc
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# OPUS_LIBRARIES - List of libraries when using libopus
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# OPUS_FOUND - True if opus is found.
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# find the opusfile header, defines our api.
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find_path(OPUS_INCLUDE_DIR
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NAMES opus/opusfile.h
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DOC "Opus include directory"
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)
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mark_as_advanced(OPUS_INCLUDE_DIR)
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# look for libopusfile, the highlevel container-aware api.
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find_library(OPUSFILE_LIBRARY
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NAMES opusfile
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DOC "Path to OpusFile library"
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)
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mark_as_advanced(OPUSFILE_LIBRARY)
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# find libopus, the core codec component.
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find_library(OPUS_LIBRARY
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NAMES opus
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DOC "Path to Opus library"
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)
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mark_as_advanced(OPUS_LIBRARY)
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# handle the QUIETLY and REQUIRED arguments and set OPUSFILE_FOUND to TRUE if
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# all listed variables are TRUE
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Opus DEFAULT_MSG OPUSFILE_LIBRARY OPUS_LIBRARY OPUS_INCLUDE_DIR)
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# export the variables
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set(OPUS_LIBRARIES "${OPUSFILE_LIBRARY}" "${OPUS_LIBRARY}")
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set(OPUS_INCLUDE_DIRS "${OPUS_INCLUDE_DIR}" "${OPUS_INCLUDE_DIR}/opus")
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@ -48,6 +48,8 @@ set(CODECS_SRC
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${SRCROOT}/SoundFileReaderMp3.cpp
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${SRCROOT}/SoundFileReaderOgg.hpp
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${SRCROOT}/SoundFileReaderOgg.cpp
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${SRCROOT}/SoundFileReaderOpus.hpp
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${SRCROOT}/SoundFileReaderOpus.cpp
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${SRCROOT}/SoundFileReaderWav.hpp
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${SRCROOT}/SoundFileReaderWav.cpp
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${INCROOT}/SoundFileWriter.hpp
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@ -77,6 +79,7 @@ endif()
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# find external libraries
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find_package(Vorbis REQUIRED)
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find_package(FLAC REQUIRED)
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find_package(Opus REQUIRED)
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# define the sfml-audio target
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sfml_add_library(Audio
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@ -29,9 +29,11 @@
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#include <SFML/Audio/SoundFileReaderFlac.hpp>
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#include <SFML/Audio/SoundFileReaderMp3.hpp>
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#include <SFML/Audio/SoundFileReaderOgg.hpp>
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#include <SFML/Audio/SoundFileReaderOpus.hpp>
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#include <SFML/Audio/SoundFileReaderWav.hpp>
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#include <SFML/Audio/SoundFileWriterFlac.hpp>
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#include <SFML/Audio/SoundFileWriterOgg.hpp>
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//#include <SFML/Audio/SoundFileWriterOpus.hpp>
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#include <SFML/Audio/SoundFileWriterWav.hpp>
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#include <SFML/System/Err.hpp>
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@ -144,6 +146,7 @@ SoundFileFactory::ReaderFactoryMap& SoundFileFactory::getReaderFactoryMap()
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static ReaderFactoryMap result{{&priv::createReader<priv::SoundFileReaderFlac>, &priv::SoundFileReaderFlac::check},
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{&priv::createReader<priv::SoundFileReaderMp3>, &priv::SoundFileReaderMp3::check},
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{&priv::createReader<priv::SoundFileReaderOgg>, &priv::SoundFileReaderOgg::check},
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{&priv::createReader<priv::SoundFileReaderOpus>, &priv::SoundFileReaderOpus::check},
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{&priv::createReader<priv::SoundFileReaderWav>, &priv::SoundFileReaderWav::check}};
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return result;
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189
src/SFML/Audio/SoundFileReaderOpus.cpp
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src/SFML/Audio/SoundFileReaderOpus.cpp
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Audio/SoundFileReaderOpus.hpp>
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#include <SFML/System/MemoryInputStream.hpp>
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#include <SFML/System/Err.hpp>
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#include <algorithm>
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#include <cctype>
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#include <cassert>
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#include <climits>
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namespace
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{
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int read(void* data, unsigned char* ptr, int bytes)
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{
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sf::InputStream* stream = static_cast<sf::InputStream*>(data);
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return static_cast<int>(stream->read(ptr, bytes));
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}
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int seek(void* data, opus_int64 offset, int whence)
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{
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sf::InputStream* stream = static_cast<sf::InputStream*>(data);
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switch (whence)
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{
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case SEEK_SET:
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break;
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case SEEK_CUR:
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offset += stream->tell();
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break;
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case SEEK_END:
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offset = stream->getSize() - offset;
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}
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// Return value expected from libopusfile: 0 - Success and -1 - Failure
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return static_cast<int>(stream->seek(offset)) >= 0 ? 0 : -1;
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}
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opus_int64 tell(void* data)
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{
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sf::InputStream* stream = static_cast<sf::InputStream*>(data);
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return static_cast<opus_int64>(stream->tell());
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}
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static OpusFileCallbacks callbacks = {&read, &seek, &tell, NULL};
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}
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namespace sf
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{
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namespace priv
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{
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////////////////////////////////////////////////////////////
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bool SoundFileReaderOpus::check(InputStream& stream)
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{
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int error = 0;
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OggOpusFile* file = op_test_callbacks(&stream, &callbacks, NULL, 0, &error);
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if (error == 0)
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{
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op_free(file);
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return true;
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}
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else
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{
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return false;
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}
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}
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////////////////////////////////////////////////////////////
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SoundFileReaderOpus::SoundFileReaderOpus() :
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m_opus (NULL),
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m_channelCount(0)
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{
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}
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////////////////////////////////////////////////////////////
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SoundFileReaderOpus::~SoundFileReaderOpus()
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{
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close();
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}
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////////////////////////////////////////////////////////////
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bool SoundFileReaderOpus::open(InputStream& stream, Info& info)
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{
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// Open the Opus stream
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int status = 0;
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m_opus = op_open_callbacks(&stream, &callbacks, NULL, 0, &status);
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if (status != 0)
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{
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err() << "Failed to open Opus file for reading" << std::endl;
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return false;
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}
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// Retrieve the music attributes
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const OpusHead* opusHead = op_head(m_opus, -1);
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info.channelCount = opusHead->channel_count;
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info.sampleRate = opusHead->input_sample_rate;
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info.sampleCount = static_cast<std::size_t>(op_pcm_total(m_opus, -1) * opusHead->channel_count);
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// We must keep the channel count for the seek function
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m_channelCount = info.channelCount;
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return true;
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}
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////////////////////////////////////////////////////////////
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void SoundFileReaderOpus::seek(Uint64 sampleOffset)
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{
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assert(m_opus != NULL);
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op_pcm_seek(m_opus, sampleOffset / m_channelCount);
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}
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////////////////////////////////////////////////////////////
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Uint64 SoundFileReaderOpus::read(Int16* samples, Uint64 maxCount)
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{
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assert(m_opus != NULL);
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int samplesToRead;
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// Try to read the requested number of samples, stop only on error or end of file
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Uint64 count = 0;
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while (maxCount > 0)
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{
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// since maxCount is uint64 we have to ensure that samplesToRead is <= INT_MAX (int overflow)
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if (maxCount > INT_MAX)
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{
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samplesToRead = INT_MAX;
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}
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else
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{
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samplesToRead = maxCount;
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}
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// op_read returns number of SAMPLES read PER CHANNEL
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int samplesRead = op_read(m_opus, samples, samplesToRead, NULL) * m_channelCount;
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if (samplesRead > 0)
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{
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maxCount -= samplesRead;
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count += samplesRead;
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samples += samplesRead;
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}
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else
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{
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// error or end of file
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break;
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}
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}
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return count;
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}
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////////////////////////////////////////////////////////////
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void SoundFileReaderOpus::close()
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{
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if (m_opus != NULL)
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{
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op_free(m_opus);
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m_channelCount = 0;
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}
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}
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} // namespace priv
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} // namespace sf
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124
src/SFML/Audio/SoundFileReaderOpus.hpp
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124
src/SFML/Audio/SoundFileReaderOpus.hpp
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_SOUNDFILEREADEROPUS_HPP
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#define SFML_SOUNDFILEREADEROPUS_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Audio/SoundFileReader.hpp>
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#include <opus/opusfile.h>
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namespace sf
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{
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namespace priv
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{
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////////////////////////////////////////////////////////////
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/// \brief Implementation of sound file reader that handles Opus files
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///
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////////////////////////////////////////////////////////////
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class SoundFileReaderOpus : public SoundFileReader
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Check if this reader can handle a file given by an input stream
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///
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/// \param stream Source stream to check
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///
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/// \return True if the file is supported by this reader
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///
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////////////////////////////////////////////////////////////
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static bool check(InputStream& stream);
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public:
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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////////////////////////////////////////////////////////////
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SoundFileReaderOpus();
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////////////////////////////////////////////////////////////
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/// \brief Destructor
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///
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////////////////////////////////////////////////////////////
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~SoundFileReaderOpus();
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////////////////////////////////////////////////////////////
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/// \brief Open a sound file for reading
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///
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/// \param stream Source stream to read from
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/// \param info Structure to fill with the properties of the loaded sound
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///
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/// \return True if the file was successfully opened
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///
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////////////////////////////////////////////////////////////
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virtual bool open(InputStream& stream, Info& info);
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////////////////////////////////////////////////////////////
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/// \brief Change the current read position to the given sample offset
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///
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/// If the given offset exceeds to total number of samples,
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/// this function must jump to the end of the file.
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///
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/// \param sampleOffset Index of the sample to jump to, relative to the beginning
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///
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////////////////////////////////////////////////////////////
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virtual void seek(Uint64 sampleOffset);
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////////////////////////////////////////////////////////////
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/// \brief Read audio samples from the open file
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///
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/// \param samples Pointer to the sample array to fill
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/// \param maxCount Maximum number of samples to read
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///
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/// \return Number of samples actually read (may be less than \a maxCount)
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///
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////////////////////////////////////////////////////////////
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virtual Uint64 read(Int16* samples, Uint64 maxCount);
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private:
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////////////////////////////////////////////////////////////
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/// \brief Close the open Opus file
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///
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////////////////////////////////////////////////////////////
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void close();
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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OggOpusFile* m_opus; // opus file handle
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unsigned int m_channelCount; // number of channels of the open sound file
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};
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} // namespace priv
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} // namespace sf
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#endif // SFML_SOUNDFILEREADEROPUS_HPP
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