Disabled OpenGL 3 contexts on Ljnux -- again (the problem is still there)

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1238 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-10-14 18:27:21 +00:00
parent 1d3a7e8375
commit 49ebb40c4d

View File

@ -275,7 +275,7 @@ void ContextGLX::CreateContext(ContextGLX* shared, unsigned int bitsPerPixel, co
GLXContext toShare = shared ? shared->myContext : NULL;
// Create the context -- first try an OpenGL 3.0 context if it is supported
const GLubyte* name = reinterpret_cast<const GLubyte*>("glXCreateContextAttribsARB");
/*const GLubyte* name = reinterpret_cast<const GLubyte*>("glXCreateContextAttribsARB");
PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = reinterpret_cast<PFNGLXCREATECONTEXTATTRIBSARBPROC>(glXGetProcAddress(name));
if (glXCreateContextAttribsARB)
{
@ -295,7 +295,7 @@ void ContextGLX::CreateContext(ContextGLX* shared, unsigned int bitsPerPixel, co
0, 0
};
myContext = glXCreateContextAttribsARB(myDisplay, configs[0], toShare, true, attributes);
}
}*/
// If the OpenGL 3.0 context failed, create a regular OpenGL 1.x context
if (!myContext)