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Improve sf::Event
documentation and parameter naming
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@ -49,7 +49,7 @@ class SFML_WINDOW_API Event
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Closed event
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/// \brief Closed event subtype
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///
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////////////////////////////////////////////////////////////
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struct Closed
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@ -57,7 +57,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Resized event
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/// \brief Resized event subtype
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///
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////////////////////////////////////////////////////////////
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struct Resized
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@ -66,7 +66,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Lost focus event
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/// \brief Lost focus event subtype
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///
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////////////////////////////////////////////////////////////
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struct FocusLost
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@ -74,7 +74,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Gained focus event
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/// \brief Gained focus event subtype
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///
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////////////////////////////////////////////////////////////
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struct FocusGained
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@ -82,7 +82,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Text event
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/// \brief Text event subtype
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///
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////////////////////////////////////////////////////////////
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struct TextEntered
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@ -91,7 +91,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief KeyChanged events
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/// \brief KeyChanged event subtypes
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///
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////////////////////////////////////////////////////////////
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struct KeyChanged
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@ -111,7 +111,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheel scrolled event
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/// \brief Mouse wheel scrolled event subtype
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///
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////////////////////////////////////////////////////////////
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struct MouseWheelScrolled
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@ -122,7 +122,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse button changed events
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/// \brief Mouse button changed event subtypes
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///
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////////////////////////////////////////////////////////////
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struct MouseButtonChanged
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@ -138,7 +138,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse move event
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/// \brief Mouse move event subtype
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///
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////////////////////////////////////////////////////////////
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struct MouseMoved
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@ -147,7 +147,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse move raw event
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/// \brief Mouse move raw event subtype
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///
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/// Raw mouse input data comes unprocessed from the
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/// operating system hence "raw". While the MouseMoved
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@ -180,7 +180,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse entered event
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/// \brief Mouse entered event subtype
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///
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////////////////////////////////////////////////////////////
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struct MouseEntered
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@ -188,7 +188,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse left event
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/// \brief Mouse left event subtype
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///
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////////////////////////////////////////////////////////////
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struct MouseLeft
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@ -196,7 +196,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Joystick button events
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/// \brief Joystick button event subtypes
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///
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////////////////////////////////////////////////////////////
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struct JoystickButtonChanged
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@ -212,7 +212,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Joystick axis move event
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/// \brief Joystick axis move event subtype
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///
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////////////////////////////////////////////////////////////
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struct JoystickMoved
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@ -223,7 +223,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Joystick connection events
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/// \brief Joystick connection event subtypes
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///
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////////////////////////////////////////////////////////////
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struct JoystickChanged
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@ -238,7 +238,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Touch events
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/// \brief Touch event subtypes
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///
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////////////////////////////////////////////////////////////
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struct TouchChanged
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@ -257,7 +257,7 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Sensor event
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/// \brief Sensor event subtype
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///
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////////////////////////////////////////////////////////////
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struct SensorChanged
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@ -267,31 +267,37 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Construct from a given sf::Event subtype
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/// \brief Construct from a given `sf::Event` subtype
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///
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/// \param t Event subtype
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/// \tparam TEventSubtype Type of event subtype used to construct the event
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///
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/// \param eventSubtype Event subtype instance used to construct the event
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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Event(const T& t);
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template <typename TEventSubtype>
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Event(const TEventSubtype& eventSubtype);
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////////////////////////////////////////////////////////////
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/// \brief Check current event type
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/// \brief Check current event subtype
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///
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/// \return True if template parameter is current event type
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/// \tparam TEventSubtype Type of the event subtype to check against
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///
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/// \return True if the current event subtype matches given template parameter
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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template <typename TEventSubtype>
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[[nodiscard]] bool is() const;
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////////////////////////////////////////////////////////////
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/// \brief Get particular event type
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/// \brief Attempt to get specified event subtype
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///
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/// \return Address of current event type, otherwise nullptr
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/// \tparam TEventSubtype Type of the desired event subtype
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///
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/// \return Address of current event subtype, otherwise `nullptr`
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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[[nodiscard]] const T* getIf() const;
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template <typename TEventSubtype>
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[[nodiscard]] const TEventSubtype* getIf() const;
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private:
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////////////////////////////////////////////////////////////
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@ -332,7 +338,7 @@ private:
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}
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template <typename T>
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static constexpr bool isEventType = isInParameterPack<T>(decltype(m_data)());
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static constexpr bool isEventSubtype = isInParameterPack<T>(decltype(m_data)());
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};
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} // namespace sf
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@ -344,22 +350,26 @@ private:
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/// \class sf::Event
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/// \ingroup window
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///
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/// sf::Event holds all the information about a system event
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/// `sf::Event` holds all the information about a system event
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/// that just happened. Events are retrieved using the
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/// sf::Window::pollEvent and sf::Window::waitEvent functions.
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/// `sf::Window::pollEvent` and `sf::Window::waitEvent` functions.
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///
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/// A sf::Event instance contains the type of the event
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/// A `sf::Event` instance contains the subtype of the event
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/// (mouse moved, key pressed, window closed, ...) as well
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/// as the details about this particular event. Each event
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/// corresponds to a different struct which contains the data
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/// required to process that event.
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/// corresponds to a different subtype struct which contains
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/// the data required to process that event.
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///
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/// The way to access the current active event is via
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/// sf::Event::getIf. This member function returns the address
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/// of the event struct if the event type matches the active
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/// event, otherise it returns nullptr. sf::Event::is is used
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/// to check the active event type without actually reading
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/// any of the corresponding event data.
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/// Event subtypes are event types belonging to `sf::Event`,
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/// such as `sf::Event::Closed` or `sf::Event::MouseMoved`.
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///
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/// The way to access the current active event subtype is via
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/// `sf::Event::getIf`. This member function returns the address
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/// of the event subtype struct if the event subtype matches the
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/// active event, otherise it returns `nullptr`.
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///
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/// `sf::Event::is` is used to check the active event subtype
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/// without actually reading any of the corresponding event data.
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///
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/// \code
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/// while (const std::optional event = window.pollEvent())
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@ -22,7 +22,7 @@
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//
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////////////////////////////////////////////////////////////
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// Repeating isEventType<T> allows for cleaner compiler errors.
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// Repeating isEventSubtype<T> allows for cleaner compiler errors.
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// It is not strictly necessary but it's useful nonetheless.
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// It works by ensuring that the code within the conditional is
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// only compiled when the condition is met. Otherwise you get
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@ -39,32 +39,32 @@
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namespace sf
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{
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////////////////////////////////////////////////////////////
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template <typename T>
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Event::Event(const T& t)
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template <typename TEventSubtype>
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Event::Event(const TEventSubtype& eventSubtype)
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{
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static_assert(isEventType<T>, "T must be a subtype of sf::Event");
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if constexpr (isEventType<T>)
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m_data = t;
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static_assert(isEventSubtype<TEventSubtype>, "TEventSubtype must be a subtype of sf::Event");
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if constexpr (isEventSubtype<TEventSubtype>)
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m_data = eventSubtype;
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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template <typename TEventSubtype>
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bool Event::is() const
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{
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static_assert(isEventType<T>, "T must be a subtype of sf::Event");
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if constexpr (isEventType<T>)
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return std::holds_alternative<T>(m_data);
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static_assert(isEventSubtype<TEventSubtype>, "TEventSubtype must be a subtype of sf::Event");
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if constexpr (isEventSubtype<TEventSubtype>)
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return std::holds_alternative<TEventSubtype>(m_data);
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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const T* Event::getIf() const
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template <typename TEventSubtype>
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const TEventSubtype* Event::getIf() const
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{
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static_assert(isEventType<T>, "T must be a subtype of sf::Event");
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if constexpr (isEventType<T>)
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return std::get_if<T>(&m_data);
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static_assert(isEventSubtype<TEventSubtype>, "TEventSubtype must be a subtype of sf::Event");
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if constexpr (isEventSubtype<TEventSubtype>)
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return std::get_if<TEventSubtype>(&m_data);
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}
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} // namespace sf
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