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windows: add resource.rc files to dll builds
Windows uses a mechanism known as 'resource files' which provides, among other things, metadata to a given executable/dll/driver/etc, and add a layer of polish to a project which it would otherwise lack.
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@ -74,6 +74,26 @@ macro(sfml_add_library target)
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# include the major version number in Windows shared library names (but not import library names)
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set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d)
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set_target_properties(${target} PROPERTIES SUFFIX "-${VERSION_MAJOR}${CMAKE_SHARED_LIBRARY_SUFFIX}")
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# fill out all variables we use to generate the .rc file
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string(TIMESTAMP RC_CURRENT_YEAR "%Y")
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string(REGEX REPLACE "sfml-([a-z])([a-z]*)" "\\1" RC_MODULE_NAME_HEAD "${target}")
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string(REGEX REPLACE "sfml-([a-z])([a-z]*)" "\\2" RC_MODULE_NAME_TAIL "${target}")
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string(TOUPPER "${RC_MODULE_NAME_HEAD}" RC_MODULE_NAME_HEAD)
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set(RC_MODULE_NAME "${RC_MODULE_NAME_HEAD}${RC_MODULE_NAME_TAIL}")
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set(RC_VERSION_SUFFIX "") # Add something like the git revision short SHA-1 in the future
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set(RC_PRERELEASE "0") # Set to 1 to mark the DLL as a pre-release DLL
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set(RC_TARGET_NAME "${target}")
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set(RC_TARGET_FILE_NAME_SUFFIX "-${VERSION_MAJOR}${CMAKE_SHARED_LIBRARY_SUFFIX}")
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# generate the .rc file
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configure_file(
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"${SFML_SOURCE_DIR}/tools/windows/resource.rc.in"
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"${CMAKE_CURRENT_BINARY_DIR}/${target}.rc"
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@ONLY
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)
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target_sources(${target} PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/${target}.rc")
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source_group("" FILES "${CMAKE_CURRENT_BINARY_DIR}/${target}.rc")
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else()
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set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d)
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endif()
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63
tools/windows/resource.rc.in
Normal file
63
tools/windows/resource.rc.in
Normal file
@ -0,0 +1,63 @@
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#include "winresrc.h"
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#define VER_COMPANYNAME_STR "\0"
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#define VER_LEGALCOPYRIGHT_STR "Copyright (C) 2007-@RC_CURRENT_YEAR@ Laurent Gomila\0"
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#define VER_FILEDESCRIPTION_STR "SFML @RC_MODULE_NAME@ Module\0"
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#define VER_PRODUCTNAME_STR "Simple and Fast Multimedia Library\0"
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#define VER_FILEVERSION @VERSION_MAJOR@,@VERSION_MINOR@,@VERSION_PATCH@,0
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#define VER_FILEVERSION_STR "@VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@@RC_VERSION_SUFFIX@\0"
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#define VER_PRODUCTVERSION @VERSION_MAJOR@,@VERSION_MINOR@,@VERSION_PATCH@,0
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#define VER_PRODUCTVERSION_STR "@VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@@RC_VERSION_SUFFIX@\0"
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#ifndef DEBUG
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#define VER_INTERNALNAME_STR "@RC_TARGET_NAME@@RC_TARGET_FILE_NAME_SUFFIX@\0"
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#define VER_ORIGINALFILENAME_STR "@RC_TARGET_NAME@@RC_TARGET_FILE_NAME_SUFFIX@\0"
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#else
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#define VER_INTERNALNAME_STR "@RC_TARGET_NAME@-d@RC_TARGET_FILE_NAME_SUFFIX@\0"
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#define VER_ORIGINALFILENAME_STR "@RC_TARGET_NAME@-d@RC_TARGET_FILE_NAME_SUFFIX@\0"
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#endif
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#if @RC_PRERELEASE@
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#define VER_PRERELEASE 0
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#else
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#define VER_PRERELEASE VS_FF_PRERELEASE
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#endif
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#ifndef DEBUG
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#define VER_DEBUG 0
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#else
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#define VER_DEBUG VS_FF_DEBUG
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#endif
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION VER_FILEVERSION
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PRODUCTVERSION VER_PRODUCTVERSION
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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FILEFLAGS (VER_PRERELEASE | VER_DEBUG)
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FILEOS VOS_NT
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FILETYPE VFT_DLL
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FILESUBTYPE VFT2_UNKNOWN
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", VER_COMPANYNAME_STR
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VALUE "FileDescription", VER_FILEDESCRIPTION_STR
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VALUE "FileVersion", VER_FILEVERSION_STR
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VALUE "InternalName", VER_INTERNALNAME_STR
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VALUE "LegalCopyright", VER_LEGALCOPYRIGHT_STR
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VALUE "OriginalFilename", VER_ORIGINALFILENAME_STR
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VALUE "ProductName", VER_PRODUCTNAME_STR
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VALUE "ProductVersion", VER_PRODUCTVERSION_STR
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x0409, 1252 //en-US
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END
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END
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