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Marty E. Plummer 6ad96cf9b7 windows: add resource.rc files to dll builds
Windows uses a mechanism known as 'resource files' which provides, among
other things, metadata to a given executable/dll/driver/etc, and add a
layer of polish to a project which it would otherwise lack.
2021-04-11 16:02:51 +02:00
.github Change GitHub Actions failure mode 2021-02-19 20:48:28 +01:00
cmake windows: add resource.rc files to dll builds 2021-04-11 16:02:51 +02:00
doc Remove link in documentation main page 2020-05-27 01:12:50 +02:00
examples Switch example resources to public domain ones. 2021-04-02 22:16:22 +02:00
extlibs Updated glad loader to OpenGL 4.6 Compatibility Profile as base and added version support defines to GLExtensions.hpp. 2021-03-28 19:26:16 +02:00
include/SFML Add missing semicolon in doc example 2021-04-08 17:35:05 +02:00
src/SFML Relax the requirement to provide geometry shader support to accept a 3.2+ compatibility context as well. While the compatibility profile functionality is not 100% identical to the EXT/ARB functionality, the extent to which SFML makes use of geometry shaders should not pose any serious problems to a developer who is aware of the subtle differences. The current geometry shader example already requires GLSL 1.50 which was only available in OpenGL 3.2+. (Closes #1768) 2021-03-28 19:26:16 +02:00
test Renamed test targets to test-sfml-module structure 2019-02-19 10:16:38 +01:00
tools windows: add resource.rc files to dll builds 2021-04-11 16:02:51 +02:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
changelog.md Updated the changelog and version number for 2.5.1 2018-10-15 21:52:40 +02:00
CMakeLists.txt macOS: allow CMAKE_OSX_ARCHITECTURES to be arm64 2021-03-06 10:32:47 +01:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
readme.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00

SFML logo

SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors

Download

You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.