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Added user notice about antialiasing issues.
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1102 4e206d99-4929-0410-ac5d-dfc041789085
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@ -77,6 +77,9 @@ static GLContext *sharedCtx = nil;
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//
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// I've no way to fix this for now.
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if (attribs.AntialiasingLevel)
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std::cerr << "Warning: antialiasing settings are inhibited under Mac OS X for technical reasons" << std::endl;
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NSOpenGLPixelFormat *myPixelFormat = nil;
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unsigned idx = 0;
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