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Remove reference to old API
0785093
changed the API to use a vector instead of two scalar values
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b9b8366a45
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@ -297,8 +297,9 @@ public:
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///
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///
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/// Although the source texture can be smaller than this texture,
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/// Although the source texture can be smaller than this texture,
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/// this function is usually used for updating the whole texture.
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/// this function is usually used for updating the whole texture.
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/// The other overload, which has (x, y) additional arguments,
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/// The other overload, which has an additional destination
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/// is more convenient for updating a sub-area of this texture.
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/// argument, is more convenient for updating a sub-area of this
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/// texture.
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///
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///
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/// No additional check is performed on the size of the passed
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/// No additional check is performed on the size of the passed
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/// texture. Passing a texture bigger than this texture
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/// texture. Passing a texture bigger than this texture
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@ -333,8 +334,9 @@ public:
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///
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///
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/// Although the source image can be smaller than the texture,
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/// Although the source image can be smaller than the texture,
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/// this function is usually used for updating the whole texture.
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/// this function is usually used for updating the whole texture.
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/// The other overload, which has (x, y) additional arguments,
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/// The other overload, which has an additional destination
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/// is more convenient for updating a sub-area of the texture.
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/// argument, is more convenient for updating a sub-area of the
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/// texture.
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///
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///
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/// No additional check is performed on the size of the image.
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/// No additional check is performed on the size of the image.
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/// Passing an image bigger than the texture will lead to an
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/// Passing an image bigger than the texture will lead to an
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@ -369,8 +371,9 @@ public:
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///
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///
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/// Although the source window can be smaller than the texture,
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/// Although the source window can be smaller than the texture,
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/// this function is usually used for updating the whole texture.
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/// this function is usually used for updating the whole texture.
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/// The other overload, which has (x, y) additional arguments,
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/// The other overload, which has an additional destination
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/// is more convenient for updating a sub-area of the texture.
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/// argument, is more convenient for updating a sub-area of the
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/// texture.
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///
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///
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/// No additional check is performed on the size of the window.
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/// No additional check is performed on the size of the window.
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/// Passing a window bigger than the texture will lead to an
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/// Passing a window bigger than the texture will lead to an
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