Omitted "Blend" prefix for nested BlendMode enums

BlendMode::Factor instead of BlendMode::BlendFactor
BlendMode::Equation instead of BlendMode::BlendEquation
This commit is contained in:
Jan Haller 2014-03-12 12:22:47 +01:00
parent 05d196d86d
commit 75784dbb9a
3 changed files with 17 additions and 17 deletions

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@ -46,7 +46,7 @@ struct SFML_GRAPHICS_API BlendMode
/// \brief Enumeration of the blending factors
///
////////////////////////////////////////////////////////
enum BlendFactor
enum Factor
{
Zero, ///< (0,0,0,0)
One, ///< (1,1,1,1)
@ -65,7 +65,7 @@ struct SFML_GRAPHICS_API BlendMode
/// \brief Enumeration of the blending equations
///
////////////////////////////////////////////////////////
enum BlendEquation
enum Equation
{
Add, ///< Pixel = Src * SrcFactor + Dst * DstFactor
Subtract ///< Pixel = Src * SrcFactor - Dst * DstFactor
@ -90,19 +90,19 @@ struct SFML_GRAPHICS_API BlendMode
/// \param alphaBlendEquation Specifies how to combine the source and destination alphas.
///
////////////////////////////////////////////////////////////
BlendMode(BlendFactor colorSourceFactor, BlendFactor colorDestinationFactor,
BlendEquation colorBlendEquation, BlendFactor alphaSourceFactor,
BlendFactor alphaDestinationFactor, BlendEquation alphaBlendEquation);
BlendMode(Factor colorSourceFactor, Factor colorDestinationFactor,
Equation colorBlendEquation, Factor alphaSourceFactor,
Factor alphaDestinationFactor, Equation alphaBlendEquation);
////////////////////////////////////////////////////////////
// Member Data
////////////////////////////////////////////////////////////
BlendFactor colorSrcFactor; ///< Source blending factor for the color channels
BlendFactor colorDstFactor; ///< Destination blending factor for the color channels
BlendEquation colorEquation; ///< Blending equation for the color channels
BlendFactor alphaSrcFactor; ///< Source blending factor for the alpha channel
BlendFactor alphaDstFactor; ///< Destination blending factor for the alpha channel
BlendEquation alphaEquation; ///< Blending equation for the alpha channel
Factor colorSrcFactor; ///< Source blending factor for the color channels
Factor colorDstFactor; ///< Destination blending factor for the color channels
Equation colorEquation; ///< Blending equation for the color channels
Factor alphaSrcFactor; ///< Source blending factor for the alpha channel
Factor alphaDstFactor; ///< Destination blending factor for the alpha channel
Equation alphaEquation; ///< Blending equation for the alpha channel
};
////////////////////////////////////////////////////////////

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@ -57,9 +57,9 @@ alphaEquation (BlendMode::Add)
////////////////////////////////////////////////////////////
BlendMode::BlendMode(BlendFactor colorSourceFactor, BlendFactor colorDestinationFactor,
BlendEquation colorBlendEquation, BlendFactor alphaSourceFactor,
BlendFactor alphaDestinationFactor, BlendEquation alphaBlendEquation) :
BlendMode::BlendMode(Factor colorSourceFactor, Factor colorDestinationFactor,
Equation colorBlendEquation, Factor alphaSourceFactor,
Factor alphaDestinationFactor, Equation alphaBlendEquation) :
colorSrcFactor(colorSourceFactor),
colorDstFactor(colorDestinationFactor),
colorEquation (colorBlendEquation),

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@ -37,8 +37,8 @@
namespace
{
// Convert an sf::BlendMode::BlendFactor constant to the corresponding OpenGL constant.
sf::Uint32 factorToGlConstant(sf::BlendMode::BlendFactor blendFactor)
// Convert an sf::BlendMode::Factor constant to the corresponding OpenGL constant.
sf::Uint32 factorToGlConstant(sf::BlendMode::Factor blendFactor)
{
switch (blendFactor)
{
@ -58,7 +58,7 @@ namespace
// Convert an sf::BlendMode::BlendEquation constant to the corresponding OpenGL constant.
sf::Uint32 equationToGlConstant(sf::BlendMode::BlendEquation blendEquation)
sf::Uint32 equationToGlConstant(sf::BlendMode::Equation blendEquation)
{
switch (blendEquation)
{