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Forgot to change a variable name, now it compiles and works.
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1673 4e206d99-4929-0410-ac5d-dfc041789085
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@ -184,8 +184,8 @@ static VALUE Vector2_Equal( VALUE self, VALUE anArgument )
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VALUE aVector = Vector2_ForceType( anArgument );
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VALUE aVector = Vector2_ForceType( anArgument );
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VALUE leftX = Vector2_GetX( self );
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VALUE leftX = Vector2_GetX( self );
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VALUE leftY = Vector2_GetY( self );
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VALUE leftY = Vector2_GetY( self );
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VALUE rightX = Vector2_GetX( rightVector );
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VALUE rightX = Vector2_GetX( aVector );
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VALUE rightY = Vector2_GetY( rightVector );
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VALUE rightY = Vector2_GetY( aVector );
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if( rb_funcall( leftX, rb_intern( "==" ), 1, rightX ) == Qtrue &&
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if( rb_funcall( leftX, rb_intern( "==" ), 1, rightX ) == Qtrue &&
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rb_funcall( leftY, rb_intern( "==" ), 1, rightY ) == Qtrue )
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rb_funcall( leftY, rb_intern( "==" ), 1, rightY ) == Qtrue )
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@ -204,8 +204,8 @@ static VALUE Vector2_StrictEqual( VALUE self, VALUE anArgument )
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VALUE aVector = Vector2_ForceType( anArgument );
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VALUE aVector = Vector2_ForceType( anArgument );
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VALUE leftX = Vector2_GetX( self );
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VALUE leftX = Vector2_GetX( self );
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VALUE leftY = Vector2_GetY( self );
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VALUE leftY = Vector2_GetY( self );
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VALUE rightX = Vector2_GetX( rightVector );
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VALUE rightX = Vector2_GetX( aVector );
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VALUE rightY = Vector2_GetY( rightVector );
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VALUE rightY = Vector2_GetY( aVector );
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if( rb_funcall( leftX, rb_intern( "eql?" ), 1, rightX ) == Qtrue &&
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if( rb_funcall( leftX, rb_intern( "eql?" ), 1, rightX ) == Qtrue &&
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rb_funcall( leftY, rb_intern( "eql?" ), 1, rightY ) == Qtrue )
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rb_funcall( leftY, rb_intern( "eql?" ), 1, rightY ) == Qtrue )
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@ -212,9 +212,9 @@ static VALUE Vector3_Equal( VALUE self, VALUE anArgument )
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VALUE leftX = Vector3_GetX( self );
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VALUE leftX = Vector3_GetX( self );
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VALUE leftY = Vector3_GetY( self );
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VALUE leftY = Vector3_GetY( self );
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VALUE leftZ = Vector3_GetZ( self );
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VALUE leftZ = Vector3_GetZ( self );
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VALUE rightX = Vector3_GetX( rightVector );
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VALUE rightX = Vector3_GetX( aVector );
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VALUE rightY = Vector3_GetY( rightVector );
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VALUE rightY = Vector3_GetY( aVector );
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VALUE rightZ = Vector3_GetZ( rightVector );
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VALUE rightZ = Vector3_GetZ( aVector );
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if( rb_funcall( leftX, rb_intern( "==" ), 1, rightX ) == Qtrue &&
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if( rb_funcall( leftX, rb_intern( "==" ), 1, rightX ) == Qtrue &&
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rb_funcall( leftY, rb_intern( "==" ), 1, rightY ) == Qtrue &&
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rb_funcall( leftY, rb_intern( "==" ), 1, rightY ) == Qtrue &&
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@ -235,9 +235,9 @@ static VALUE Vector3_StrictEqual( VALUE self, VALUE anArgument )
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VALUE leftX = Vector3_GetX( self );
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VALUE leftX = Vector3_GetX( self );
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VALUE leftY = Vector3_GetY( self );
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VALUE leftY = Vector3_GetY( self );
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VALUE leftZ = Vector3_GetZ( self );
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VALUE leftZ = Vector3_GetZ( self );
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VALUE rightX = Vector3_GetX( rightVector );
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VALUE rightX = Vector3_GetX( aVector );
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VALUE rightY = Vector3_GetY( rightVector );
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VALUE rightY = Vector3_GetY( aVector );
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VALUE rightZ = Vector3_GetZ( rightVector );
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VALUE rightZ = Vector3_GetZ( aVector );
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if( rb_funcall( leftX, rb_intern( "eql?" ), 1, rightX ) == Qtrue &&
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if( rb_funcall( leftX, rb_intern( "eql?" ), 1, rightX ) == Qtrue &&
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rb_funcall( leftY, rb_intern( "eql?" ), 1, rightY ) == Qtrue &&
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rb_funcall( leftY, rb_intern( "eql?" ), 1, rightY ) == Qtrue &&
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