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Add more tests for sf::Window
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@ -22,10 +22,90 @@ TEST_CASE("[Window] sf::Window", runDisplayTests())
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SECTION("Construction")
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{
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const sf::Window window(sf::VideoMode(sf::Vector2u(256, 256), 32),
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"Window Title",
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sf::Style::Default,
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sf::ContextSettings());
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CHECK(window.getSize() == sf::Vector2u(256, 256));
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SECTION("Default constructor")
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{
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const sf::Window window;
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CHECK(!window.isOpen());
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CHECK(window.getPosition() == sf::Vector2i());
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CHECK(window.getSize() == sf::Vector2u());
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CHECK(!window.hasFocus());
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CHECK(window.getNativeHandle() == sf::WindowHandle());
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CHECK(window.getSettings().depthBits == 0);
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CHECK(window.getSettings().stencilBits == 0);
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CHECK(window.getSettings().antialiasingLevel == 0);
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CHECK(window.getSettings().majorVersion == 1);
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CHECK(window.getSettings().minorVersion == 1);
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CHECK(window.getSettings().attributeFlags == sf::ContextSettings::Default);
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CHECK(!window.getSettings().sRgbCapable);
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}
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SECTION("Mode and title constructor")
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{
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const sf::Window window(sf::VideoMode({360, 240}), "Window Tests");
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CHECK(window.isOpen());
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CHECK(window.getSize() == sf::Vector2u(360, 240));
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CHECK(window.getNativeHandle() != sf::WindowHandle());
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CHECK(window.getSettings().stencilBits == 0);
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CHECK(window.getSettings().antialiasingLevel == 0);
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CHECK(window.getSettings().attributeFlags == sf::ContextSettings::Default);
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CHECK(!window.getSettings().sRgbCapable);
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}
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SECTION("Mode, title, and style constructor")
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{
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const sf::Window window(sf::VideoMode({360, 240}), "Window Tests", sf::Style::Resize);
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CHECK(window.isOpen());
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CHECK(window.getSize() == sf::Vector2u(360, 240));
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CHECK(window.getNativeHandle() != sf::WindowHandle());
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CHECK(window.getSettings().stencilBits == 0);
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CHECK(window.getSettings().antialiasingLevel == 0);
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CHECK(window.getSettings().attributeFlags == sf::ContextSettings::Default);
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CHECK(!window.getSettings().sRgbCapable);
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}
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SECTION("Mode, title, style, and context settings constructor")
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{
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const sf::Window window(sf::VideoMode({360, 240}), "Window Tests", sf::Style::Resize, sf::ContextSettings(1, 1, 1));
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CHECK(window.isOpen());
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CHECK(window.getSize() == sf::Vector2u(360, 240));
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CHECK(window.getNativeHandle() != sf::WindowHandle());
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}
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}
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SECTION("create()")
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{
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sf::Window window;
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SECTION("Mode and title")
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{
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window.create(sf::VideoMode({240, 360}), "Window Tests");
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CHECK(window.isOpen());
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CHECK(window.getSize() == sf::Vector2u(240, 360));
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CHECK(window.getNativeHandle() != sf::WindowHandle());
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CHECK(window.getSettings().stencilBits == 0);
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CHECK(window.getSettings().antialiasingLevel == 0);
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CHECK(window.getSettings().attributeFlags == sf::ContextSettings::Default);
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CHECK(!window.getSettings().sRgbCapable);
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}
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SECTION("Mode, title, and style")
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{
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window.create(sf::VideoMode({240, 360}), "Window Tests", sf::Style::Resize);
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CHECK(window.isOpen());
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CHECK(window.getSize() == sf::Vector2u(240, 360));
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CHECK(window.getNativeHandle() != sf::WindowHandle());
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CHECK(window.getSettings().stencilBits == 0);
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CHECK(window.getSettings().antialiasingLevel == 0);
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CHECK(window.getSettings().attributeFlags == sf::ContextSettings::Default);
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CHECK(!window.getSettings().sRgbCapable);
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}
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SECTION("Mode, title, style, and context settings")
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{
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window.create(sf::VideoMode({240, 360}), "Window Tests", sf::Style::Resize, sf::ContextSettings(1, 1, 1));
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CHECK(window.isOpen());
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CHECK(window.getSize() == sf::Vector2u(240, 360));
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CHECK(window.getNativeHandle() != sf::WindowHandle());
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}
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}
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}
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