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Fixed typo in sf::Transformable documentation
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@ -359,10 +359,10 @@ private :
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/// In addition to the position, rotation and scale, sf::Transformable
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/// provides an "origin" component, which represents the local origin
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/// of the three other components. Let's take an example with a 10x10
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/// pixels sprite. By default, the sprite is positionned/rotated/scaled
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/// pixels sprite. By default, the sprite is positioned/rotated/scaled
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/// relatively to its top-left corner, because it is the local point
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/// (0, 0). But if we change the origin to be (5, 5), the sprite will
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/// be positionned/rotated/scaled around its center instead. And if
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/// be positioned/rotated/scaled around its center instead. And if
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/// we set the origin to (10, 10), it will be transformed around its
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/// bottom-right corner.
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///
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