Reduce casts to (void)

This commit is contained in:
Chris Thrasher 2022-03-30 22:49:16 -06:00 committed by Lukas Dürrenberger
parent b71ff372c7
commit e1f36e66a5
2 changed files with 12 additions and 32 deletions

View File

@ -245,9 +245,8 @@ void getScreenSizeInPixels(ANativeActivity* activity, int* width, int* height)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onStart(ANativeActivity* activity) static void onStart(ANativeActivity* /* activity */)
{ {
(void) activity;
} }
@ -285,9 +284,8 @@ static void onPause(ANativeActivity* activity)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onStop(ANativeActivity* activity) static void onStop(ANativeActivity* /* activity */)
{ {
(void) activity;
} }
@ -340,8 +338,6 @@ static void onDestroy(ANativeActivity* activity)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window)
{ {
(void) window;
sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity); sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity);
std::scoped_lock lock(states->mutex); std::scoped_lock lock(states->mutex);
@ -365,10 +361,8 @@ static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* wind
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* /* window */)
{ {
(void) window;
sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity); sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity);
std::scoped_lock lock(states->mutex); std::scoped_lock lock(states->mutex);
@ -392,18 +386,14 @@ static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* wi
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onNativeWindowRedrawNeeded(ANativeActivity* activity, ANativeWindow* window) static void onNativeWindowRedrawNeeded(ANativeActivity* /* activity */, ANativeWindow* /* window */)
{ {
(void) activity;
(void) window;
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onNativeWindowResized(ANativeActivity* activity, ANativeWindow* window) static void onNativeWindowResized(ANativeActivity* /* activity */, ANativeWindow* /* window */)
{ {
(void) activity;
(void) window;
} }
@ -442,18 +432,14 @@ static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onWindowFocusChanged(ANativeActivity* activity, int focused) static void onWindowFocusChanged(ANativeActivity* /* activity */, int /* focused */)
{ {
(void) activity;
(void) focused;
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onContentRectChanged(ANativeActivity* activity, const ARect* rect) static void onContentRectChanged(ANativeActivity* activity, const ARect* /* rect */)
{ {
(void) rect;
// Retrieve our activity states from the activity instance // Retrieve our activity states from the activity instance
sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity); sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity);
std::scoped_lock lock(states->mutex); std::scoped_lock lock(states->mutex);
@ -472,16 +458,14 @@ static void onContentRectChanged(ANativeActivity* activity, const ARect* rect)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onConfigurationChanged(ANativeActivity* activity) static void onConfigurationChanged(ANativeActivity* /* activity */)
{ {
(void) activity;
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) static void* onSaveInstanceState(ANativeActivity* /* activity */, size_t* outLen)
{ {
(void) activity;
*outLen = 0; *outLen = 0;
return nullptr; return nullptr;
@ -489,9 +473,8 @@ static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static void onLowMemory(ANativeActivity* activity) static void onLowMemory(ANativeActivity* /* activity */)
{ {
(void) activity;
} }

View File

@ -48,12 +48,9 @@ namespace
EGLDisplay display = EGL_NO_DISPLAY; EGLDisplay display = EGL_NO_DISPLAY;
int waitingForFlip = 0; int waitingForFlip = 0;
static void pageFlipHandler(int fd, unsigned int frame, static void pageFlipHandler(int /* fd */, unsigned int /* frame */,
unsigned int sec, unsigned int usec, void* data) unsigned int /* sec */, unsigned int /* usec */, void* data)
{ {
// suppress unused param warning
(void)fd, (void)frame, (void)sec, (void)usec;
int* temp = static_cast<int*>(data); int* temp = static_cast<int*>(data);
*temp = 0; *temp = 0;
} }