Minor corrections in API doc

This commit is contained in:
Laurent Gomila 2012-04-20 22:28:45 +02:00
parent ac43b8a4cf
commit eebaa27d17
2 changed files with 4 additions and 4 deletions

View File

@ -274,13 +274,13 @@ typedef Vector2<float> Vector2f;
/// and comparisons (==, !=), for example int or float. /// and comparisons (==, !=), for example int or float.
/// ///
/// You generally don't have to care about the templated form (sf::Vector2<T>), /// You generally don't have to care about the templated form (sf::Vector2<T>),
/// the two most common specializations have special typedefs: /// the most common specializations have special typedefs:
/// \li sf::Vector2<float> is sf::Vector2f /// \li sf::Vector2<float> is sf::Vector2f
/// \li sf::Vector2<int> is sf::Vector2i /// \li sf::Vector2<int> is sf::Vector2i
/// \li sf::Vector2<unsigned int> is sf::Vector2u /// \li sf::Vector2<unsigned int> is sf::Vector2u
/// ///
/// The sf::Vector2 class has a small and simple interface, its x and y members /// The sf::Vector2 class has a small and simple interface, its x and y members
/// can be accessed directly (there's no accessor like SetX(), GetX()) and it /// can be accessed directly (there's no accessor like setX(), getX()) and it
/// contains no mathematical function like dot product, cross product, length, etc. /// contains no mathematical function like dot product, cross product, length, etc.
/// ///
/// Usage example: /// Usage example:

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@ -275,12 +275,12 @@ typedef Vector3<float> Vector3f;
/// and comparisons (==, !=), for example int or float. /// and comparisons (==, !=), for example int or float.
/// ///
/// You generally don't have to care about the templated form (sf::Vector3<T>), /// You generally don't have to care about the templated form (sf::Vector3<T>),
/// the two most common specializations have special typedefs: /// the most common specializations have special typedefs:
/// \li sf::Vector3<float> is sf::Vector3f /// \li sf::Vector3<float> is sf::Vector3f
/// \li sf::Vector3<int> is sf::Vector3i /// \li sf::Vector3<int> is sf::Vector3i
/// ///
/// The sf::Vector3 class has a small and simple interface, its x and y members /// The sf::Vector3 class has a small and simple interface, its x and y members
/// can be accessed directly (there's no accessor like SetX(), GetX()) and it /// can be accessed directly (there's no accessor like setX(), getX()) and it
/// contains no mathematical function like dot product, cross product, length, etc. /// contains no mathematical function like dot product, cross product, length, etc.
/// ///
/// Usage example: /// Usage example: