pjmlp
3a96024f6b
Android: Upgraded the example to work with Gradle
2018-04-14 09:59:01 +02:00
binary1248
0adde249ec
Optimized RenderTexture performance when using the FBO implementation by removing unnecessary context switches and flushing.
2018-04-14 09:54:59 +02:00
binary1248
c706f11f29
Fix specifying a TCP listen backlog of 0 causing some systems to not accept any incoming connections. Fixes #1369 .
2018-04-07 15:20:11 +02:00
binary1248
d032050ccf
Added example demonstrating sf::VertexBuffer, sf::Shader and sf::Thread usage.
2018-04-06 00:16:27 +02:00
binary1248
fe1407b6b5
Added joystick example.
2018-04-05 17:29:38 +02:00
binary1248
a1065737db
Fixed OpenGL version string being parsed incorrectly on some platforms. Fixes #1249
2018-04-05 11:25:01 +02:00
irrmich
15d0f789c7
Add append/overwrite parameter to Ftp::upload.
2018-04-05 11:21:20 +02:00
Jonny Paton
7be2111d61
Add iOS demo
2018-03-26 18:42:19 -07:00
Ceylo
fc655f52b9
Make dependencies install directory relative to CMAKE_INSTALL_PREFIX
2018-03-27 00:03:34 +02:00
Ceylo
09e24adf2e
Remove FindSFML.cmake
2018-03-27 00:03:34 +02:00
Ceylo
a94b3e9e24
Add support for SFMLConfig.cmake
2018-03-27 00:03:34 +02:00
Ceylo
ee08e18726
Modernize CMake files
2018-03-27 00:03:34 +02:00
Marco Antognini
fc02cf004a
Remove C++ dialect & std lib selection from Xcode templates
2018-03-27 00:01:04 +02:00
binary1248
949e7aecae
Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp. Fixes #1187
2018-03-26 23:57:37 +02:00
binary1248
421e8bb812
Added support for creation of a stencil attachment and multisampling to sf::RenderTexture.
2018-03-26 23:48:05 +02:00
Marco Antognini
b0f3611ab9
Renamed a few key codes
...
Deprecated BackSlash, BackSpace, SemiColon, Dash and
introduced Backslash, Backspace, Semicolon, Hyphen in a
retrocompatible way.
2018-03-26 23:39:39 +02:00
Marty E. Plummer
5c20c67469
window: change case of Dbt.h inclusion
...
Windows should have no issue with this change, as it addresses
files in a case-insensitve manner. Said header is installed in
lowercase on mingw-w64, and won't build since commit
22f1b85515
Signed-off-by: Marty E. Plummer <hanetzer@startmail.com>
2018-03-23 13:33:53 +01:00
Mario Liebisch
49d611ee69
Fixed small joystick movement getting lost due to the set axes threshold.
...
This fixes issue #1329 .
2018-03-16 19:21:59 +01:00
Ceylo
8b7a50a914
Fix CMake warning on macOS since CMake 3.9
2018-03-12 15:09:59 +01:00
Jonny Paton
f963faa694
Find OpenAL correctly on iOS
2018-03-12 15:06:11 +01:00
Jonny Paton
910458cfb3
Remove references to SIMULATOR64, as 32 bit is no longer available
2018-03-12 15:04:30 +01:00
Jonny Paton
b196aac5c7
Drop 32 bit support on iOS
2018-03-12 15:04:29 +01:00
Jonny Paton
0118776b7e
Force correct iOS architecture for cmake
2018-02-25 13:13:52 -08:00
Radek Dutkiewicz
deeb3a95f3
Fixed letter spacing being letter width dependent
2018-02-15 21:27:19 +01:00
Maximilian Wagenbach
186294607f
Return correct key code for delete/backspace on android.
...
Also increased minimum Android API version to 14.
2018-02-15 21:11:24 +01:00
Jonny Paton
66369645b5
Install extlibs on iOS if needed
2018-02-15 21:04:01 +01:00
Mario Liebisch
806813e937
Android: Removed custom toolchain file
...
This commit drops the previous custom CMake toolchain file for Android
in favor of CMake's new built-in toolchain for this (CMake >3.7.2).
This makes building SFML for Android a lot simpler and more straight
forward, working almost as smooth as other platforms.
To configure your build directory, all you have to do is defining just a
few variables the first time you invoke CMake.
**Required Variables**
* `CMAKE_SYSTEM_NAME` must be `Android`, so CMake knows we actually want
to cross-compile.
* `CMAKE_ANDROID_NDK` must point to the NDK's installation directory,
e.g. `/usr/android/ndk` or `c:/android/ndk`.
**Recommended Variables**
* `CMAKE_ANDROID_STL_TYPE` defines the STL implementation to be used.
You should use `c++_shared`, although others might work.
**Optional Variables**
* `CMAKE_SYSTEM_VERSION` can be set to pick a specific SDK version other
than the latest.
* `CMAKE_ANDROID_ARCH_ABI` defines the target architecture and ABI, for
example `armeabi` or `armeabi-v7a`.
Based on your system, you might want to enforce a specific generator to
prevent issues, e.g. using `MinGW Makefiles`.
2018-02-11 20:15:54 +01:00
Alexander Weinrauch
0da25a0b87
Added support for the newest NDK version
2018-02-11 20:15:54 +01:00
Maximilian Wagenbach
989367e345
Turned the header image in readme.md into a link.
...
Updated all links to use https (tested).
2018-02-10 17:12:54 +01:00
Maximilian Wagenbach
5d7843c58a
Updated the copyright year to 2018.
2018-02-10 14:51:46 +01:00
binary1248
22f1b85515
Added support for interfacing with joysticks via DirectInput when it is available.
2018-02-10 14:47:37 +01:00
Maximilian Wagenbach
d972216c57
Fix memory leak in sf::Text.
2018-02-10 14:44:13 +01:00
Ceylo
511c16329e
Use -stdlib=libc++ on macOS
2018-02-10 14:42:51 +01:00
Maximilian Wagenbach
14dd503c8a
Generate shape outline vertices only if necessary.
2018-02-08 23:12:20 +01:00
hobby8
1062e95e39
Fixed Win32 modifier keys handling
2018-01-29 17:55:19 +01:00
Jonny Paton
d6c6345d4c
Don't need to find vorbisfile or vorbisenc on iOS
2018-01-29 17:53:46 +01:00
Sérgio Agostinho
6d4e870e32
Correct docstring for seek
2018-01-29 17:51:46 +01:00
Alec Iverson
6d122e96e1
Restore fullscreen of a non-visible Unix window
2018-01-29 17:49:42 +01:00
papychacal
341bc2a130
Added Tagfile generation and finding
2018-01-25 22:00:38 +01:00
Maximilian Wagenbach
65d26be74d
Changed the implementation from offsets to factors.
2018-01-25 01:52:19 +01:00
Maximilian Wagenbach
73892dfa12
Updated sf::Text documentation and OpenGL example.
2018-01-25 01:47:55 +01:00
Maximilian Wagenbach
7ef1cff5d1
Code style refactoring in sf::Text implementation.
2018-01-25 01:47:55 +01:00
Maximilian Wagenbach
812dea70d0
Implemented line spacing in sf::Text.
2018-01-25 01:47:54 +01:00
Maximilian Wagenbach
9e2f2eb27f
Implemented letter spacing in sf::Text.
2018-01-25 01:47:54 +01:00
jonathan.r.paton@googlemail.com
e31b925234
Added functionality to allow polymorphism with sf::SoundSource
2018-01-25 00:31:20 +01:00
binary1248
61cdcd47ca
Added sf::VertexBuffer class.
2018-01-25 00:26:38 +01:00
binary1248
fe39af4ec8
Worked around render target bug on macOS
2018-01-25 00:25:04 +01:00
Ceylo
ce7ced5488
Replace INSTALL_RESOURCES_DIR option of sfml_add_example() command with RESOURCES_DIR
2018-01-25 00:23:33 +01:00
Ceylo
777ec2c04d
Fix launch of Cocoa example due to missing MainMenu.nib in bundle app
2018-01-25 00:23:33 +01:00
Maximilian Wagenbach
c24de5fcaf
Fix for broken text when the font is reloaded.
2018-01-17 00:48:38 +01:00