Commit Graph

22 Commits

Author SHA1 Message Date
trass3r
64fb9a139a + toString for Color
* IDrawable.render now correctly takes an IRenderTarget

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1446 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-09 18:58:41 +00:00
trass3r
4a19225764 * simply replacing spaces with tabs in the example files
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1440 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-04 02:23:27 +00:00
trass3r
8390807b08 + added OSX support with a patch from egladil
* fixed pong example to use stdlib instead of csfml-system

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1439 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-04 02:21:18 +00:00
trass3r
d60a7be49a - removed csfml-system dependency!
use phobos functionality for that

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1438 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-03 22:04:19 +00:00
trass3r
b4189fd660 sync with SFML
+ Image.updatePixels

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1437 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-03 15:29:16 +00:00
trass3r
e394b6f35c * fixed DSFML Sound3D example
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1434 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-02 13:45:46 +00:00
LaurentGom
914db8bce0 Upgraded to the latest version of OpenAL Soft (1.11.753) on Windows
Fixed linker settings for Code::Blocks projects so that libgcc_s_dw2-1.dll is not required when compiling with gcc 4

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1432 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-02 08:38:45 +00:00
trass3r
fd10d2abfe * sync with sfml - Renamed Shape::GetNbPoints to Shape::GetPointsCount
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1411 4e206d99-4929-0410-ac5d-dfc041789085
2010-02-17 19:21:18 +00:00
trass3r
0d3f9a9f1c + IRenderTarget interface
+ RenderTarget.SaveGLStates
+ RenderTarget.RestoreGLStates
- RenderTarget.Flush
* some bugfixes

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1367 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-20 21:46:32 +00:00
trass3r
8577dbd56d + alias Vector2ui
* fixed Sprite.setSubRect
* preliminarily fixed sleep function

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1360 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-14 22:24:49 +00:00
trass3r
879649fa08 * sample pong is compilable
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1356 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-13 22:31:17 +00:00
trass3r
3fa986f94e * view sample is compilable
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1355 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-13 21:49:59 +00:00
trass3r
bf539551b9 * changed SoundStream.onStart to onSeek
* made network package compilable in D2
+ Vector2.max function to return the bigger member

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1354 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-13 17:42:05 +00:00
trass3r
9f1354b2a9 * renamed SoundRecorder.canCapture to isAvailable
* some internal fixes/changes

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1352 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-12 19:56:38 +00:00
trass3r
1c3cdd5058 sync with sfml:
+ SoundStream.setPlayingOffset
* Listener.getTarget -> getDirection

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1349 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-11 21:48:15 +00:00
trass3r
06d91c6020 * created SoundSource base class
* Music, SoundStream and Sound inherit from SoundSource
* moved SoundStatus struct to SoundSource.d

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1348 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-11 21:15:23 +00:00
trass3r
77d248f79e + window Style.Default
+ windows error message for dll loading errors
* made identifiers in event match SFML's style


git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1347 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-11 19:28:34 +00:00
trass3r
8293de5c50 * Fixed regression bug with DllLoader
+ added missing Font functions
* using alias template parameter for DrawableImpl now

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1337 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-07 22:00:45 +00:00
trass3r
be3741de5b + RenderImage
+ RenderWindow.flush()
+ View.reset()
+ Window.waitEvent()
* moved TextStyle to module text
* Sprite was strangefully missing base constructor call
* changed Rect to be a struct instead of a class

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1335 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-07 18:07:22 +00:00
trass3r
2f2fc5d4fa replaced all crappy spaces with proper tabs
kept this in its own changeset so it doesn't interfere with real changes

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1334 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-06 20:37:29 +00:00
trass3r
8431753ba3 initial commit of DSFML2
some basic things work, much still has to be done
- made as few changes as possible to make it compile under D2
- removed system.thread, use standard threads
- lots of other changes

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-06 20:25:45 +00:00
laurentgom
2f524481c1 Added the trunk/branches/tags directories at repository root, and moved previous root into trunk/
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
2009-01-28 16:18:34 +00:00