Commit Graph

518 Commits

Author SHA1 Message Date
Marco Antognini
aeca3dce41 Improved macOS implementation for Cursor
- remove Wait and SizeAll cursors as they don't look nice
   (Wait is not spining and produces a broken rendering,
    SizeAll is a simple white cursor.)
 - fix memory management for NSCursor.
 - ignore selector warnings.
2018-08-27 21:42:59 +02:00
Jonny Paton
0bcb2992a7 Implemented extra cursors on macOS 2018-08-27 21:42:59 +02:00
Lionel Aimerie (Pixium Digital)
2853b6b629 ANDROID flag fix to SFML_SYSTEM_ANDROID 2018-07-28 18:10:04 +02:00
binary1248
235abae134 Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib. 2018-07-02 22:39:54 +02:00
Lukas Dürrenberger
192eb968a4 Updated version number to SFML 2.5.0 2018-05-06 08:53:30 +02:00
Marco Antognini
de2d49e3af Added doxygen documentation for Packet >> & << operators 2018-05-06 08:42:42 +02:00
Marco Antognini
b21039452e Fixed a reference in the documentation of Shader 2018-05-06 08:42:42 +02:00
Marco Antognini
f2ccc64536 Fixed doxygen rendering of markdown table 2018-05-06 08:42:42 +02:00
binary1248
cd1387479e Moved NvOptimusEnablement and AmdPowerXpressRequestHighPerformance out of sfml-main and into a macro the user can place in their own translation unit when they need it. Fixes #1192 2018-04-28 13:22:05 +02:00
binary1248
9bdd6d46dd Fixed TcpListener and TcpSocket not behaving as documented when calling listen or connect while the underlying socket object already exists, also adjusted UdpSocket to be consistent with connect and listen behaviour when calling bind while the underlying socket object already exists. Fixes #1346 2018-04-14 10:16:17 +02:00
David Carlier
9da895da8b further changes 2018-04-14 10:14:34 +02:00
David Carlier
4d0d331272 pushing upstream openbsd support from package. 2018-04-14 10:14:34 +02:00
Mario Liebisch
1e800d9551 Android: No longer keep an active input stream longer than needed. 2018-04-14 09:59:01 +02:00
binary1248
0adde249ec Optimized RenderTexture performance when using the FBO implementation by removing unnecessary context switches and flushing. 2018-04-14 09:54:59 +02:00
irrmich
15d0f789c7 Add append/overwrite parameter to Ftp::upload. 2018-04-05 11:21:20 +02:00
binary1248
421e8bb812 Added support for creation of a stencil attachment and multisampling to sf::RenderTexture. 2018-03-26 23:48:05 +02:00
Marco Antognini
b0f3611ab9 Renamed a few key codes
Deprecated BackSlash, BackSpace, SemiColon, Dash and
introduced Backslash, Backspace, Semicolon, Hyphen in a
retrocompatible way.
2018-03-26 23:39:39 +02:00
Radek Dutkiewicz
deeb3a95f3 Fixed letter spacing being letter width dependent 2018-02-15 21:27:19 +01:00
Mario Liebisch
806813e937 Android: Removed custom toolchain file
This commit drops the previous custom CMake toolchain file for Android
in favor of CMake's new built-in toolchain for this (CMake >3.7.2).

This makes building SFML for Android a lot simpler and more straight
forward, working almost as smooth as other platforms.

To configure your build directory, all you have to do is defining just a
few variables the first time you invoke CMake.

**Required Variables**

* `CMAKE_SYSTEM_NAME` must be `Android`, so CMake knows we actually want
  to cross-compile.
* `CMAKE_ANDROID_NDK` must point to the NDK's installation directory,
  e.g. `/usr/android/ndk` or `c:/android/ndk`.

**Recommended Variables**
* `CMAKE_ANDROID_STL_TYPE` defines the STL implementation to be used.
  You should use `c++_shared`, although others might work.

**Optional Variables**
* `CMAKE_SYSTEM_VERSION` can be set to pick a specific SDK version other
  than the latest.
* `CMAKE_ANDROID_ARCH_ABI` defines the target architecture and ABI, for
  example `armeabi` or `armeabi-v7a`.

Based on your system, you might want to enforce a specific generator to
prevent issues, e.g. using `MinGW Makefiles`.
2018-02-11 20:15:54 +01:00
Alexander Weinrauch
0da25a0b87 Added support for the newest NDK version 2018-02-11 20:15:54 +01:00
Maximilian Wagenbach
989367e345 Turned the header image in readme.md into a link.
Updated all links to use https (tested).
2018-02-10 17:12:54 +01:00
Maximilian Wagenbach
5d7843c58a Updated the copyright year to 2018. 2018-02-10 14:51:46 +01:00
Sérgio Agostinho
6d4e870e32 Correct docstring for seek 2018-01-29 17:51:46 +01:00
Maximilian Wagenbach
65d26be74d Changed the implementation from offsets to factors. 2018-01-25 01:52:19 +01:00
Maximilian Wagenbach
73892dfa12 Updated sf::Text documentation and OpenGL example. 2018-01-25 01:47:55 +01:00
Maximilian Wagenbach
812dea70d0 Implemented line spacing in sf::Text. 2018-01-25 01:47:54 +01:00
Maximilian Wagenbach
9e2f2eb27f Implemented letter spacing in sf::Text. 2018-01-25 01:47:54 +01:00
jonathan.r.paton@googlemail.com
e31b925234 Added functionality to allow polymorphism with sf::SoundSource 2018-01-25 00:31:20 +01:00
binary1248
61cdcd47ca Added sf::VertexBuffer class. 2018-01-25 00:26:38 +01:00
Maximilian Wagenbach
c24de5fcaf Fix for broken text when the font is reloaded. 2018-01-17 00:48:38 +01:00
Marco Antognini
c352f5228b Fixed typo in sf::Music documentation 2017-12-06 16:59:43 +01:00
marukrap
8a02dc0ad5 Change a character
from en-dash(u2013) to hypen-minus(u002d)
2017-12-06 16:58:20 +01:00
binary1248
898c2350f7 Add equality comparison to sf::Transform and avoid uploading 64 bytes of data every time we want to reset the OpenGL matrix back to identity. 2017-10-12 20:41:05 +02:00
Cobaltergeist
93a2e9502d Added Loop Point support to sf::Music 2017-09-03 12:57:09 -07:00
Lukas Dürrenberger
ffd9c94381 Remove unused/leftover openForWriting function in InputSoundFile. 2017-08-06 00:29:59 +02:00
Ricardo Antonio Tejada
4bc3c6f8bf Added Clipboard API 2017-08-02 15:21:11 +02:00
Jure Slak
745b446440 Fixed typo in Event description. 2017-07-28 00:28:12 +02:00
Marco Antognini
34ea68bd1d Added X11 implementation 2017-07-10 17:13:17 +02:00
Marco Antognini
b0b1f13269 Added Win32 implementation 2017-07-10 17:13:17 +02:00
Marco Antognini
f65459d0e1 Rewrote Cursor with new API and OS X implementation 2017-07-10 17:13:17 +02:00
binary1248
6f5a7d1b1b Implemented methods to set the displayed cursor to a system cursor type or custom bitmap image. 2017-07-10 17:13:17 +02:00
hobby8
973ac8ddcd Skip glTexCoordPointer() call if not needed 2017-04-04 13:19:28 +02:00
binary1248
6b71456a55 Add methods to make use of GPU local texture data copying bypassing a roundtrip to the CPU and back, add sf::Texture::swap to enable swapping texture contents, fixed sf::Font::cleanup not shrinking its allocated pixel buffer storage when the user loads a new font using the same sf::Font object. 2017-03-02 14:36:21 +01:00
Fytch
4cde8bb69c Corrected documentation 2017-02-28 12:30:24 +01:00
Lukas Dürrenberger
e4ae4f9cc3 Increased SFML's version number and updated the changelogs. 2017-02-10 15:18:20 +01:00
Lukas Dürrenberger
113152673a Updated year in copyright notices to 2017. 2017-02-10 15:18:03 +01:00
binary1248
af5244d85d Replaced TransientContextLock implementation with a more elaborate one which relies on locking a single mutex and thus avoids lock order inversion. Fixes #1165. 2017-01-27 20:50:16 +01:00
Cobaltergeist
746bb9c8ca Changed fillAndPushBuffer to use a retry loop. 2016-11-08 08:28:05 +01:00
Lukas Dürrenberger
77d19859bc Added protected d-tor to sf::NonCopyable to prevent possible resource leaks. 2016-11-04 15:36:51 +01:00
Lukas Dürrenberger
67ef694443 Incremented SFML version number and added changes to the changelog. 2016-11-04 10:43:50 +01:00