ZXShady
cfc43f50a7
Use sf::VertexArray.clear instead of .resize(0)
2024-10-04 10:43:35 -06:00
Lukas Dürrenberger
ecb945b341
Use explicit constructors when implicit construction isn't wanted
2024-10-03 22:43:57 -06:00
vittorioromeo
816855d13f
Remove sf::Vector2<T>::Unit[XY]
2024-10-03 20:51:09 -06:00
Chris Thrasher
a9298df466
Upgrade all macOS 12 CI jobs to macOS 13
2024-10-03 19:13:55 -06:00
Chris Thrasher
c67e835e81
Remove Android CI unit testing infrastructure
...
Initially we had 3 of 4 Android CI jobs running the tests. Various
problems caused us to disable testing in 2 of those 3 jobs. Now
we're dealing with the last Android CI job failing to run the tests.
Because this is blocking CI and because the value of running these
tests it not especially high, I am removing this testing
infrastructure. We can reconsider this decision in the future if a
more reliable solution is found.
This is a reversion of most of 2386653
.
2024-10-03 14:34:07 -06:00
ZXShady
de9286c11f
Use explicit conversion operator instead of explicit constructor
...
I also added a type trait test to check whether the conversion operator is marked explicit.
this change has the advantage of being clearer imo as it is a conversion operator for conersions not a constructor.
and also it allows users to take the address of convesion operator which I don't know if someone might find that useful.
2024-10-02 00:15:54 +02:00
Chris Thrasher
4e77e3ee95
Revert to LLVM 18 until we can upgrade to macOS 14 images
2024-10-01 14:51:41 -06:00
ZXShady
c8dbd65ff5
use if constexpr instead of a switch statement
...
The condition is a constant expression, it makes more sense here to use `if constexpr`
2024-10-01 00:00:48 -06:00
vittorioromeo
37de949d87
Actually, don't define
2024-09-30 23:15:18 -06:00
ZXShady
71594d402e
delegate to operator equals in operator not equals
2024-09-30 09:03:35 -06:00
Chris Thrasher
ea08388e7a
Remove unnecessary ternaries
...
It's simpler to let the boolean get promoted to an integer
2024-09-29 23:34:27 -06:00
Lukas Dürrenberger
053ef0b483
Prefer try_emplace over emplace for maps
2024-09-27 10:10:23 -06:00
vittorioromeo
eb4a2dbe0f
Drain errors in [E]GLCheck via loop
2024-09-27 10:09:07 -06:00
vittorioromeo
7cec342b2b
DRY shader creation via helper lambda
2024-09-26 16:33:05 -06:00
vittorioromeo
a9c56da99e
Fix island
example freeze when submitting work too quickly
2024-09-26 18:04:32 +02:00
Chris Thrasher
d2ca038e2a
Actually let's not
2024-09-25 20:37:43 -06:00
Chris Thrasher
9d1e5d9acf
Prevent reading from an uninitialized character buffer
...
If `GLEXT_glGetInfoLog` fails then `log` is left unchanged which
can lead to a reading from an uninitialized buffer on the following
line. Initializing the buffer ensures this never happens. While I
was touching this code I elected to switch to `std::array` as well
since SFML has made previous efforts to stop using C-style arrays
and I wanted to continue that effort.
2024-09-25 19:34:16 -06:00
Zombieschannel
40fc524b8d
InputImpl.hpp
now has Android
implementation
2024-09-25 17:15:16 -06:00
ZXShady
0d33ddeccf
Change glCheck macro to be usable as an expression
2024-09-25 09:47:36 -06:00
Chris Thrasher
c8cf84511d
Fix clang-tidy-19 errors
2024-09-24 18:42:31 -06:00
Vittorio Romeo
1f11e91bed
Avoid unnecessary assignment in Text::findCharacterPos
2024-09-22 14:20:25 +02:00
Lukas Dürrenberger
02fe28f35b
Fix regex for SFML_USE_STATIC_STD_LIBS
2024-09-19 21:21:33 +02:00
kimci86
267bbe35b8
Simplify island example using vectors and extracting repetitive code
2024-09-17 22:38:51 +02:00
Lorenzooone
5545df7290
Use lazy loading for keyboard scancodes on macos (backport)
2024-09-16 17:41:41 -04:00
Lorenzooone
6bcc3414fc
Use lazy loading for keyboard scancodes on macos
2024-09-16 16:35:12 -04:00
Vittorio Romeo
20b048fb08
Replace swap with move where appropriate
2024-09-16 13:29:52 -04:00
Lukas Dürrenberger
6591c59504
Add window create functions without style specifier
...
This brings the create() functions inline with the constructor overloads
for WindowBase, Window, and RenderWindow
2024-09-16 12:05:59 -04:00
Vittorio Romeo
e2ea1d8a7c
Simplify and extend [E]GLCheck implementation
2024-09-16 12:02:54 -04:00
Lukas Dürrenberger
2dd72be036
Fix Windows ARM64 support with regards to Mesa 3D
...
- Only fail the Mesa 3D arch check, if it's been enabled
- Add a cross-compilation CI job for Windows ARM64
- Fix ARM64 architecture detection for the Ninja generator
2024-09-14 13:44:34 +02:00
Lukas Dürrenberger
8ff95f7a5e
Add the missing ChannelMap to the example code
2024-09-14 09:11:16 +02:00
Lukas Dürrenberger
2116a3ba85
Extend the migration guide regarding the sf::Text constructor change
2024-09-12 17:54:34 -06:00
Chris Thrasher
eeb43e4747
Use sf::Vector3f
to simplify Vulkan example
2024-09-12 15:18:44 -06:00
Chris Thrasher
44b5237148
Fix out of date documentation code
2024-09-12 14:37:07 -06:00
Chris Thrasher
7eab4606e0
Use standard CMake variables for Doxygen paths
2024-09-12 12:21:09 -06:00
Chris Thrasher
acc87dfd32
Simplify how Doxygen CMake variables are set
2024-09-12 12:21:09 -06:00
Vittorio Romeo
9c3fcd72d0
Use gender-neutral language in comments
2024-09-12 17:37:10 +02:00
Lukas Dürrenberger
016e201d17
Use backticks for SFML types in doc comments
2024-09-11 16:02:01 -06:00
Chris Thrasher
5e56f01612
Use macOS to build documentation
2024-09-11 16:02:01 -06:00
Chris Thrasher
ab109cd3cd
Use ON
and OFF
for CMake booleans
...
CMake supports a number of strings for truthy and falsey values.
ON/OFF and TRUE/FALSE are the most popular but 1/0 is also supported.
This is mostly a style choice but I'm inclined to believe that ON/OFF
is the most popular option and I'm generally in favor of style
choices that better align with the community at large.
2024-09-11 14:36:13 -06:00
Chris Thrasher
157d4d9163
Stop using deprecated DOXYGEN_EXECUTABLE
variable
...
This was deprecated in CMake 3.9.
See https://cmake.org/cmake/help/v3.22/module/FindDoxygen.html#variable:DOXYGEN_EXECUTABLE
2024-09-11 13:48:12 -06:00
Chris Thrasher
7fdce1235e
Link to migration guide from changelog
2024-09-10 12:03:01 -06:00
Chris Thrasher
54c7edb2a0
Update v2.6.2 changelog
2024-09-10 11:27:31 -06:00
Chris Thrasher
2b4a72ee06
Fix more outdated references to Mac OS X
2024-09-09 23:42:26 -06:00
Lukas Dürrenberger
9f52cfec39
Change spelling of anti-aliasing
2024-09-09 18:37:00 -06:00
Lukas Dürrenberger
265a0cb03f
Rename Vector2 & Vector3 functions to better fit the naming convention
2024-09-08 12:09:32 -06:00
Chris Thrasher
61d78105e3
Assert against C-style string arguments being null
2024-09-05 22:02:55 -06:00
Lorenzooone
e16f895057
Add missing openal name
2024-09-01 22:58:41 -06:00
Chris Thrasher
74dfd76b25
Pass sf::Vector2<T>
by value in test code
2024-09-01 17:51:54 +01:00
Chris Thrasher
73e5abe583
Fix typo in migration guide
2024-09-01 08:59:58 -06:00
Chris Thrasher
b55327b5b9
Remove unused header
2024-08-31 16:46:47 -06:00