mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 04:41:05 +08:00
fca4fa1aa2
Similar renaming for Font::loadFromMemory and Font::loadFromStream. The goal is to better express the need to keep the source available, similar to Music::openFromFile for example.
73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
////////////////////////////////////////////////////////////
|
|
// Headers
|
|
////////////////////////////////////////////////////////////
|
|
#include <SFML/Graphics.hpp>
|
|
|
|
#include <vector>
|
|
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Entry point of application
|
|
///
|
|
/// \return Application exit code
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
int main()
|
|
{
|
|
// Create the main window
|
|
sf::RenderWindow window(sf::VideoMode({800u, 600u}), "SFML Raw Mouse Input", sf::Style::Titlebar | sf::Style::Close);
|
|
window.setVerticalSyncEnabled(true);
|
|
|
|
// Open the application font and pass it to the Effect class
|
|
const auto font = sf::Font::openFromFile("resources/tuffy.ttf").value();
|
|
|
|
// Create the mouse position text
|
|
sf::Text mousePosition(font, "", 20);
|
|
mousePosition.setPosition({400.f, 300.f});
|
|
mousePosition.setFillColor(sf::Color::White);
|
|
|
|
// Create the mouse raw movement text
|
|
sf::Text mouseRawMovement(font, "", 20);
|
|
mouseRawMovement.setFillColor(sf::Color::White);
|
|
|
|
std::vector<std::string> log;
|
|
|
|
while (window.isOpen())
|
|
{
|
|
while (const std::optional event = window.pollEvent())
|
|
{
|
|
if (event->is<sf::Event::Closed>())
|
|
{
|
|
window.close();
|
|
break;
|
|
}
|
|
|
|
static const auto vec2ToString = [](const sf::Vector2i& vec2)
|
|
{ return '(' + std::to_string(vec2.x) + ", " + std::to_string(vec2.y) + ')'; };
|
|
|
|
if (const auto* const mouseMoved = event->getIf<sf::Event::MouseMoved>())
|
|
mousePosition.setString("Mouse Position: " + vec2ToString(mouseMoved->position));
|
|
|
|
if (const auto* const mouseMovedRaw = event->getIf<sf::Event::MouseMovedRaw>())
|
|
{
|
|
log.emplace_back("Mouse Movement: " + vec2ToString(mouseMovedRaw->delta));
|
|
|
|
if (log.size() > 24u)
|
|
log.erase(log.begin());
|
|
}
|
|
}
|
|
|
|
window.clear();
|
|
window.draw(mousePosition);
|
|
|
|
for (std::size_t i = 0; i < log.size(); ++i)
|
|
{
|
|
mouseRawMovement.setPosition({50.f, static_cast<float>(i * 20) + 50.f});
|
|
mouseRawMovement.setString(log[i]);
|
|
window.draw(mouseRawMovement);
|
|
}
|
|
|
|
window.display();
|
|
}
|
|
}
|