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https://github.com/SFML/SFML.git
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87 lines
3.7 KiB
CMake
87 lines
3.7 KiB
CMake
# in case of static linking, we must also define the list of all the dependencies of SFML libraries
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if(SFML_STATIC_LIBRARIES)
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include(CMakeFindDependencyMacro)
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# detect the OS
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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set(FIND_SFML_OS_WINDOWS 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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set(FIND_SFML_OS_LINUX 1)
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if(@SFML_USE_DRM@)
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set(FIND_SFML_USE_DRM 1)
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endif()
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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set(FIND_SFML_OS_FREEBSD 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "iOS")
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set(FIND_SFML_OS_IOS 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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set(FIND_SFML_OS_MACOSX 1)
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endif()
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# start with an empty list
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set(FIND_SFML_DEPENDENCIES_NOTFOUND)
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# macro that searches for a 3rd-party library
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function(sfml_bind_dependency)
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cmake_parse_arguments(THIS "" "TARGET;FRIENDLY_NAME" "SEARCH_NAMES" ${ARGN})
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if(THIS_UNPARSED_ARGUMENTS)
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message(FATAL_ERROR "Unknown arguments when calling sfml_bind_dependency: ${THIS_UNPARSED_ARGUMENTS}")
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endif()
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# No lookup in environment variables (PATH on Windows), as they may contain wrong library versions
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find_library(${THIS_FRIENDLY_NAME}_LIB NAMES ${THIS_SEARCH_NAMES}
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PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib NO_SYSTEM_ENVIRONMENT_PATH)
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mark_as_advanced(${THIS_FRIENDLY_NAME}_LIB)
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if(${THIS_FRIENDLY_NAME}_LIB)
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set_property(TARGET ${THIS_TARGET} APPEND PROPERTY INTERFACE_LINK_LIBRARIES "${${THIS_FRIENDLY_NAME}_LIB}")
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else()
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set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${THIS_FRIENDLY_NAME}" PARENT_SCOPE)
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endif()
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endfunction()
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# SFML::Window
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list(FIND SFML_FIND_COMPONENTS "Window" FIND_SFML_WINDOW_COMPONENT_INDEX)
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if(FIND_SFML_WINDOW_COMPONENT_INDEX GREATER -1)
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if(FIND_SFML_USE_DRM)
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sfml_bind_dependency(TARGET DRM FRIENDLY_NAME "drm" SEARCH_NAMES "drm")
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sfml_bind_dependency(TARGET GBM FRIENDLY_NAME "gbm" SEARCH_NAMES "gbm")
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elseif(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
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find_dependency(X11 REQUIRED COMPONENTS Xrandr Xcursor)
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endif()
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if(FIND_SFML_OS_LINUX)
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sfml_bind_dependency(TARGET UDev FRIENDLY_NAME "UDev" SEARCH_NAMES "udev" "libudev")
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endif()
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if(FIND_SFML_OS_WINDOWS)
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set_property(TARGET OpenGL APPEND PROPERTY INTERFACE_LINK_LIBRARIES "OpenGL32")
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elseif(NOT FIND_SFML_OS_IOS)
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sfml_bind_dependency(TARGET OpenGL FRIENDLY_NAME "OpenGL" SEARCH_NAMES "OpenGL" "GL")
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endif()
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endif()
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# SFML::Graphics
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list(FIND SFML_FIND_COMPONENTS "Graphics" FIND_SFML_GRAPHICS_COMPONENT_INDEX)
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if(FIND_SFML_GRAPHICS_COMPONENT_INDEX GREATER -1)
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sfml_bind_dependency(TARGET Freetype FRIENDLY_NAME "FreeType" SEARCH_NAMES "freetype")
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endif()
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# SFML::Audio
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list(FIND SFML_FIND_COMPONENTS "Audio" FIND_SFML_AUDIO_COMPONENT_INDEX)
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if(FIND_SFML_AUDIO_COMPONENT_INDEX GREATER -1)
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if(NOT FIND_SFML_OS_IOS)
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisFile" SEARCH_NAMES "vorbisfile")
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisEnc" SEARCH_NAMES "vorbisenc")
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endif()
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Vorbis" SEARCH_NAMES "vorbis")
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Ogg" SEARCH_NAMES "ogg")
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sfml_bind_dependency(TARGET FLAC FRIENDLY_NAME "FLAC" SEARCH_NAMES "FLAC")
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endif()
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if(FIND_SFML_DEPENDENCIES_NOTFOUND)
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set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})")
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set(SFML_FOUND FALSE)
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endif()
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endif()
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