SFML/test/Graphics/Font.test.cpp
kimci86 fca4fa1aa2 Rename Font::loadFromFile into Font::openFromFile
Similar renaming for Font::loadFromMemory and Font::loadFromStream.
The goal is to better express the need to keep the source available,
similar to Music::openFromFile for example.
2024-06-25 22:53:28 +02:00

130 lines
4.9 KiB
C++

#include <SFML/Graphics/Font.hpp>
#include <SFML/Graphics/Texture.hpp>
// Other 1st party headers
#include <SFML/System/FileInputStream.hpp>
#include <catch2/catch_test_macros.hpp>
#include <GraphicsUtil.hpp>
#include <WindowUtil.hpp>
#include <fstream>
#include <type_traits>
TEST_CASE("[Graphics] sf::Font", runDisplayTests())
{
SECTION("Type traits")
{
STATIC_CHECK(!std::is_default_constructible_v<sf::Font>);
STATIC_CHECK(std::is_copy_constructible_v<sf::Font>);
STATIC_CHECK(std::is_copy_assignable_v<sf::Font>);
STATIC_CHECK(std::is_move_constructible_v<sf::Font>);
STATIC_CHECK(std::is_move_assignable_v<sf::Font>);
}
SECTION("openFromFile()")
{
SECTION("Invalid filename")
{
CHECK(!sf::Font::openFromFile("does/not/exist.ttf"));
}
SECTION("Valid file")
{
const auto font = sf::Font::openFromFile("Graphics/tuffy.ttf").value();
CHECK(font.getInfo().family == "Tuffy");
const auto& glyph = font.getGlyph(0x45, 16, false);
CHECK(glyph.advance == 9);
CHECK(glyph.lsbDelta == 9);
CHECK(glyph.rsbDelta == 16);
CHECK(glyph.bounds == sf::FloatRect({0, -12}, {8, 12}));
CHECK(glyph.textureRect == sf::IntRect({2, 5}, {8, 12}));
CHECK(font.hasGlyph(0x41));
CHECK(font.hasGlyph(0xC0));
CHECK(font.getKerning(0x41, 0x42, 12) == -1);
CHECK(font.getKerning(0x43, 0x44, 24, true) == 0);
CHECK(font.getLineSpacing(24) == 30);
CHECK(font.getUnderlinePosition(36) == Approx(2.20312f));
CHECK(font.getUnderlineThickness(48) == Approx(1.17188f));
const auto& texture = font.getTexture(10);
CHECK(texture.getSize() == sf::Vector2u(128, 128));
CHECK(texture.isSmooth());
CHECK(!texture.isSrgb());
CHECK(!texture.isRepeated());
CHECK(texture.getNativeHandle() != 0);
CHECK(font.isSmooth());
}
}
SECTION("openFromMemory()")
{
SECTION("Invalid data and size")
{
CHECK(!sf::Font::openFromMemory(nullptr, 1));
const std::byte testByte{0xCD};
CHECK(!sf::Font::openFromMemory(&testByte, 0));
}
SECTION("Valid data")
{
const auto memory = loadIntoMemory("Graphics/tuffy.ttf");
const auto font = sf::Font::openFromMemory(memory.data(), memory.size()).value();
CHECK(font.getInfo().family == "Tuffy");
const auto& glyph = font.getGlyph(0x45, 16, false);
CHECK(glyph.advance == 9);
CHECK(glyph.lsbDelta == 9);
CHECK(glyph.rsbDelta == 16);
CHECK(glyph.bounds == sf::FloatRect({0, -12}, {8, 12}));
CHECK(glyph.textureRect == sf::IntRect({2, 5}, {8, 12}));
CHECK(font.hasGlyph(0x41));
CHECK(font.hasGlyph(0xC0));
CHECK(font.getKerning(0x41, 0x42, 12) == -1);
CHECK(font.getKerning(0x43, 0x44, 24, true) == 0);
CHECK(font.getLineSpacing(24) == 30);
CHECK(font.getUnderlinePosition(36) == Approx(2.20312f));
CHECK(font.getUnderlineThickness(48) == Approx(1.17188f));
const auto& texture = font.getTexture(10);
CHECK(texture.getSize() == sf::Vector2u(128, 128));
CHECK(texture.isSmooth());
CHECK(!texture.isSrgb());
CHECK(!texture.isRepeated());
CHECK(texture.getNativeHandle() != 0);
CHECK(font.isSmooth());
}
}
SECTION("openFromStream()")
{
auto stream = sf::FileInputStream::open("Graphics/tuffy.ttf").value();
const auto font = sf::Font::openFromStream(stream).value();
CHECK(font.getInfo().family == "Tuffy");
const auto& glyph = font.getGlyph(0x45, 16, false);
CHECK(glyph.advance == 9);
CHECK(glyph.lsbDelta == 9);
CHECK(glyph.rsbDelta == 16);
CHECK(glyph.bounds == sf::FloatRect({0, -12}, {8, 12}));
CHECK(glyph.textureRect == sf::IntRect({2, 5}, {8, 12}));
CHECK(font.hasGlyph(0x41));
CHECK(font.hasGlyph(0xC0));
CHECK(font.getKerning(0x41, 0x42, 12) == -1);
CHECK(font.getKerning(0x43, 0x44, 24, true) == 0);
CHECK(font.getLineSpacing(24) == 30);
CHECK(font.getUnderlinePosition(36) == Approx(2.20312f));
CHECK(font.getUnderlineThickness(48) == Approx(1.17188f));
const auto& texture = font.getTexture(10);
CHECK(texture.getSize() == sf::Vector2u(128, 128));
CHECK(texture.isSmooth());
CHECK(!texture.isSrgb());
CHECK(!texture.isRepeated());
CHECK(texture.getNativeHandle() != 0);
CHECK(font.isSmooth());
}
SECTION("Set/get smooth")
{
auto font = sf::Font::openFromFile("Graphics/tuffy.ttf").value();
font.setSmooth(false);
CHECK(!font.isSmooth());
}
}