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b9da3b879c
This change fixes possible exception on Vulkan example startup when validationLayers.size()) is zero. |
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doc | ||
examples | ||
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include/SFML | ||
src/SFML | ||
test | ||
tools | ||
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changelog.md | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
license.md | ||
readme.md |
SFML — Simple and Fast Multimedia Library
SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.
Authors
- Laurent Gomila (laurent@sfml-dev.org)
- Marco Antognini (hiura@sfml-dev.org)
- binary1248 (binary1248@hotmail.com)
- Lukas Dürrenberger (eXpl0it3r@sfml-dev.org)
- Jonathan De Wachter (dewachter.jonathan@gmail.com)
- Jan Haller (bromeon@sfml-dev.org)
- Mario Liebisch (mario@sfml-dev.org)
- Stefan Schindler (tank@sfml-dev.org)
- Artur Moreira (artturmoreira@gmail.com)
- Vittorio Romeo (vittorioromeo@sfml-dev.org)
- And many other members of the SFML community
Download
You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.
Install
Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.
Learn
There are several places to learn SFML:
- The official tutorials
- The online API documentation
- The community wiki
- The community forum (French)
Contribute
SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.