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Chris Thrasher e2e0f36d98 Fix warnings in Linux OpenGL ES codepaths
Because CI didn't cover this code we didn't know there were
warnings in these codepaths to address.

Not sure why GCC's -Wduplicated-branches is being emitted or how
exactly to fix it. It's easier to simply ignore it in this one
particular file.
2023-10-24 08:44:42 -05:00
.github Fix warnings in Linux OpenGL ES codepaths 2023-10-24 08:44:42 -05:00
cmake Disable warnings as errors by default 2023-09-07 15:21:15 -06:00
doc Configure doxygen STRIP_FROM_INC_PATH option 2023-04-11 22:33:57 +02:00
examples Update version number to 2.6.0 2023-06-20 23:44:57 +02:00
extlibs Upgrade to stb_image 2.28 2023-03-23 19:11:24 -06:00
include/SFML Update version number to 2.6.0 2023-06-20 23:44:57 +02:00
src/SFML Fix warnings in Linux OpenGL ES codepaths 2023-10-24 08:44:42 -05:00
test Fix wrong cast in sf::Packet 2021-12-06 08:06:20 +01:00
tools Update copyright year 2023-01-24 08:46:30 +01:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
.gitignore Add '.gitignore' file 2022-01-10 10:34:55 +01:00
changelog.md Fix warnings in Linux OpenGL ES codepaths 2023-10-24 08:44:42 -05:00
CMakeLists.txt Update version number to 2.6.0 2023-06-20 23:44:57 +02:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Update copyright year 2023-01-24 08:46:30 +01:00
readme.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00

SFML logo

SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors

Download

You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.