SFML/changelog.md
Chris Thrasher e2e0f36d98 Fix warnings in Linux OpenGL ES codepaths
Because CI didn't cover this code we didn't know there were
warnings in these codepaths to address.

Not sure why GCC's -Wduplicated-branches is being emitted or how
exactly to fix it. It's easier to simply ignore it in this one
particular file.
2023-10-24 08:44:42 -05:00

36 KiB

Changelog

SFML 2.6.1

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.6.1

General

  • Stop overwriting CMAKE_MODULE_PATH (#2577)
  • Loosen restrictions on unknown compilers (#2585)
  • Fix CI deprecation warnings (#2624)
  • Fix unused compiler flag error in Clang (#2625)
  • Disable warnings as errors by default (#2680)

Window

Bugfixes

  • Fix macOS resize event bug (#2618)
  • Skip ClientMessage events with other window ID unless it is for IM (#2651)

Graphics

Bugfixes

  • Ensure OpenGL extensions are loaded before querying maximum texture size (#2603)
  • Fix warnings in Linux OpenGL ES codepaths (#2747)

Audio

Bugfixes

  • Remove use of C++11 header (#2591)

SFML 2.6.0

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.6.0

General

  • Various CMake enhancements (#1477, #1509, #1561, #1563, #1576, #1624, #1739, #1960)
  • Small documentation changes (#1519, #1608, #1628, #1657, #1658, #1652, #1665, #1697, #1774, #1776, #1853, #2038, #2083, #2271)
  • Various casting fixes (#1499, #1553, #2040, #2222, #2297, #2298, #2323, #2576)
  • Add unit testing foundation to SFML (#623, #1475)
  • Changed Doxygen single-line comment format (#1622, #1623)
  • Add support for GitHub Actions (#1716, #1751, #2058, #2114)
  • Add support for NetBSD (#1535, #1723)
  • Slight increase performance and code refactor (#1732)
  • Use public domain resources for examples (#1627, #1718)
  • Add support for CPack and NSIS with CPack (#1114)
  • Enable support for unity builds (#1787, #1788)
  • Various clean ups (#1848, #1849, #2219, #2220, #2221, #2241)
  • Enable and enforce a large set of warnings (#1785, #1791, #1846, #1906, #1908, #2048, #2066, #2073, #2094, #2100, #2106, #2142, #2217, #2218)
  • Enable search box for the Doxygen documentation (#1841, #1940, #2173, #2477)
  • Enhancements of the CI pipeline (#2046, #2263, #2294)
  • Fix header include paths in Doxygen documentation (#2512)
  • Fix compilation for GCC 13.1.1 (#2553)
  • [macOS] Add support for arm64 on macOS (#1749, #1750, #1761, #1843, #1868)
  • [iOS] Build examples for iOS as well (#1418, #1520, #1522)
  • [Windows] Properly support Clang on Windows (#1612, #1720, #1784, #1795)
  • [Windows] Link legacy stdio definitions on newer Visual Studio versions (#1712)
  • [Windows] Provide additional metadata through resource files (#1419, #1779)
  • [Android] Add 64-bits libraries for Android (#1648, #2165)
  • [Android] Adjust NDK search path to support newer NDKs (#1575)
  • [macOS] Copy logo.png to Resources in Cocoa example (#1818)
  • [Windows] Add support for Visual Studio 2022 (#1819)
  • [Android] Build sfml-main with position-independent code (#2393, #2397)

System

Features

  • [Android] Simplify management of ActivityStates (#1845)

Bugfixes

  • [Windows] Fix overflow when using sf::Clock for long time (#1765, #1771)

Window

Features

  • Allow creation of a window without an OpenGL context (#1484)
  • Dynamically load EGL and GLES extensions as is done for desktop GL (#1539, #1577, #1603, #2157, #2160)
  • Add support for creating Vulkan window surfaces (#1557)
  • Scancode support (#1235, #1400, #1596, #2009, #2096, #2148, #2243)
  • [Linux] Add support for colored cursors in Unix implementation (#1693, #1694)
  • [Linux] Added support for directional arrow resize cursors on Linux (#1688)
  • [Linux] Add support for X Input Method (#1840, #1850, #2191, #2242)
  • [Linux] Add support for Direct Rendering Mode (DRM) / Kernel Mode Setting (KMS) (#2029, #2146, #2246, #2259, #2400)
  • [Windows] Use monitor aware DPI scaling on Windows (#2268)

Bugfixes

  • Fix sf::Context::getActiveContext to stop returning inactive contexts (#1794)
  • [Linux] Fixed crash with X11 when $DISPLAY is not 0.0 (#724, #1504)
  • [Android] Ensure setActive(false) is called before the surface is destroyed in EglContext (#1530, #1531)
  • [Android] Fixed EGL incorrectly being passed the anti-aliasing level as EGL_SAMPLE_BUFFERS instead of EGL_SAMPLES (#1533, #1534)
  • [Linux] Fix OpenGL extensions not loading in a specific Linux VM configuration (#1495, #1543)
  • [Windows] Fixed potential buffer overrun in Win32 OpenGL error handling (#1245, #1246)
  • [Windows] Fix no longer hides cursor when hovering title bar (#1569, #1570)
  • [macOS] Initialize m_context correctly in SFContext constructors (#1582, #1610)
  • [Android] Fixed navigation bar not being entirely hidden on Android (#1538, #1554)
  • [Windows] Make the process to set a DirectInput device's axis mode more conservative (#1634)
  • [Linux] Fix an issue where the cursor wasn't changed instantaneously (#1686)
  • [Windows] Fix issue where joystick/controller POV values were not set correctly for DirectInput devices (#1719)
  • [Android] Fix warning: control may reach end of non-void function (#1713)
  • [Windows] Fixed Win32 requestFocus in multi-threaded environment (#1600)
  • [Android] Fix issue where EGL_DEFAULT_DISPLAY is NULL (#1639, #1740)
  • [macOS] When initializing an OpenGL view with an existing window, call finishInit (#1759, #1760)
  • [macOS] Fix potential crash when changing cursor (#1721, #1736)
  • [Android] Fixed SIGSEGV after pressing back button on Android (#531, #1580)
  • [Android] Fix issue with waitEvent and an OpenGL Context (#1532, #1790)
  • [iOS] Fix issue where OpenGL ES libraries couldn't be located (#1687, #1804)
  • [macOS] Fix issue where window wouldn't be closing because of events still being processed (#1581, #1814)
  • [Windows] Preserve the drop shadow for system cursors on Windows (#1731)
  • [Windows] Use GetWindowLongPtr for better overall compatibility (#1806)
  • [macOS] Ensure proper nesting of autorelease pools on OS X (#1549, #1820)
  • [Linux] Fix typo in window construction (#1951, #1953)
  • [Linux] Prevent crash in Unix JoystickImpl with too many file descriptors (#1900, #1941)

Graphics

Features

  • Allow re-creation of the shared context as a core context if the user requests a core profile context (#1434, #1443)
  • Added getPosition() and getSize() to sf::Rect (#1047)
  • Added Font::hasGlyph field (#1644)
  • Implemented saveToMemory and saveImageToMemory (#988, #1597, #1669)
  • Implement smoothing for fonts (#1690, #2064, #2072)
  • Add Min and Max blend modes (#1710, #1756)
  • Support geometry shaders when a OpenGL 3.2+ context is available (#1768, #1769, #1786, #1789)
  • Align encodings for new line characters (#2107)
  • Update stb_image to 2.28, thus adding support for more image formats (#1712, #2322, #2464)
  • [macOS] Improve high DPI handling on macOS (#1817)

Bugfixes

  • Fixed missing checks for empty vertex arrays when updating the vertex buffers in sf::Text (#1558, #1560)
  • Remove unnecessary glFlush() in sf::Texture (#1609)
  • Fixed text rendering artifacts on Radeon cards (#1568)
  • Force OpenGL states to be reset when RenderTarget detects that a new context has to be tracked (#1625, #1630)
  • Don't set default Texture Rect of a sf::Sprite before the user provided one (#1725)
  • Added auto hinting compensation to fix too wide gaps between small glyphs (#1745, #1746)
  • Fix support for sRGB color space in sf::RenderTexture (#1092, #1757)
  • Fix incorrect glyph rect for text outline (#1826, #1827, #1836)
  • Fix alpha value calculation for semi-transparent pixels on fully transparent pixels with sf::Image::copy() (#1993)
  • Fix getLocalBounds inconsistency for sf::Text (#2129, #2132)
  • [iOS] Ensure the proper default framebuffer is bound when activating a RenderWindow (#1471, #1487)

Audio

Features

  • Allow explicitly closing sf::InputSoundFile (#1516)
  • Replace use of auto_ptr for future-proofing (#1546)
  • Adjustable processing interval in sf::SoundStream (#1517, #1666)
  • Fix sf::Music sometimes failing to loop after seeking (#1707)
  • Add MP3 decoding support (#1232, #1796, #1851)

Bugfixes

  • Rename FindVorbis -> FindVORBIS, for consistency with exported variables (#1626, #1629)
  • Fix naming of VORBIS in SFMLConfigDependencies.cmake.in (#1636, #1637)
  • Fixed copy assign operator in sf::Sound so it checks for self-assignment (#1744)
  • Fix SoundStream::play to restart the sound if it was played before (#2175)

Networking

Features

  • Added method to get the current read position of sf::Packet (#1382, #1641)

Bugfixes

  • Fixed sometimes failing to read floats and doubles from Packet on Android (#1565, #1578)

SFML 2.5.1

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.1

General

  • Various CMake fixes (#1414, #1416, #1436, #1439, #1467, #1470)
  • Fixed the installation of pkg-config files (#1466)
  • Fixed two conversion warnings (#1454)
  • [Android] Fixes all symbols in sfml-main are hidden (#1457, #1460)
  • [Android] Fixed some #define flag problem (#1458)
  • [Android] Fix deadlock in main cleanup (#1265)
  • [iOS] Modernized toolchain file (#1411)
  • [iOS] Check that <SFML/Main.hpp> is used (#1412)
  • [macOS] Add -ObjC flag to fix static linking on macOS (#1485)

Window

Bugfixes

  • [iOS] Use default supported rotations when none are specified (#1417)
  • [iOS] Fixed autocomplete window overlaps keyboard (#1473, #1482)
  • [Linux] Fixed dual monitor issue (#1226, #1238)
  • [Linux] Fixed issue where fullscreen window didn't go over task bars on top and left on in Ubuntu (#1224)
  • [Linux] Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib (#1437)
  • [macOS] Added additional system cursors (#1401, #1413, #1425)
  • [Windows] Fixed swapped colors for custom cursors (#1464, #1465, #1491)

Graphics

Bugfixes

  • Fixed a bug in which a sf::RenderTexture would not be re-activated after being re-created (#1438)
  • Fixed sf::RenderTextureImplFBO's destructor incorrectly triggering deletion of other sf::RenderTextureImplFBO's active FBOs (#1440)
  • Fix sf::RenderWindow::setActive incorrectly trying to unbind an FBO during deactivation (#1442)
  • Fixed sf::RenderTexture::display() dereferencing a NULL pointer when being called before sf::RenderTexture::create() (#1446)
  • Fixed bug in sf::Text when applying an outline color/thickness (#1176)
  • Squash duplicated sf::Font glyphs to single chars (#1461)
  • Fixed two issues with glyph sub-pixel positioning (#1452)
  • Reduced context locking & unlocking while creating textures (#1459)
  • Fixed the error message when the wrong bitmap font size is selected (#1456, #1474, #1492)

Audio

Bugfixes

  • Fixed performance issue with reading WAV files (#1450)

SFML 2.5.0

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.0

General

  • Replaced FindSFML.cmake with SFMLConfig.cmake (#1335)
  • Markdown'd and updated readme, changelog, contributing and license files (#1196, #1368, #1317)
  • Improve packaging support (#1173)
  • Added Tagfile generation and search (#1327)
  • Added CMake variables to select the modules to be built (#798, #800)
  • Do not install extlibs if SFML_USE_SYSTEM_DEPS is true (#1236, #1237)
  • Fixed various type conversion/comparison warnings (#1325)
  • [Android] Increased minimum API version to 14 (#1362)
  • [Android] Removed custom toolchain and added support for the newest NDK version and Gradle (#1350, #1393)
  • [iOS] Updated the binary libs from exlibs/libs-ios (#1207, #1209)
  • [iOS] Use a CMake toolchain file for iOS build (#1268, #1269)
  • [iOS] Install extlibs if needed (#1348)
  • [iOS] Drop 32 bit support (#1374)
  • [iOS] Force correct iOS architecture for cmake (#1373, #1377)
  • [iOS] Added iOS example (#1378)
  • [macOS] Fixed launch of cocoa examples (#1334)
  • [macOS] Improved application signing process (#1020, #1036, #1194)
  • [macOS] Improved CMake script (#1215, #1371)
  • [macOS] Use -stdlib=libc++ (#1361)
  • [OpenBSD] Added support for OpenBSD (#1330)

System

Bugfixes

  • Added protected destructor to sf::NonCopyable to prevent possible resource leaks (#1125, #1161)
  • Fixed crash when sf::Clock is constructed in a global scope (#1258)

Window

Features

  • Implemented Cursor API (#269, #784, #827)
  • Implemented Clipboard API (#715, #1204, #1221)
  • Renamed a few key codes (#1395)
  • Added joystick example (#1363)
  • [Windows] Added support for interfacing with joysticks via DirectInput when it is available (#1251, #1326)
  • [Windows] Fix discrete GPU preference symbols being exported from the wrong place (#1192, #1406)

Bugfixes

  • [Android] Return correct key code for delete/backspace (#1309, #1362)
  • [iOS] Don't need to find vorbisfile or vorbisenc (#1347)
  • [Linux] Fixed sf::Window::getPosition() returning incorrect position because of differences in window managers (#1228, #1266)
  • [Linux] Fix X11 key repeat handling not filtering out events from other windows (#1223, #1230, #1291)
  • [Linux] Restore fullscreen of a non-visible window (#1339)
  • [macOS] Fixed window menu not working (#1091, #1180, #1193)
  • [macOS] Fixed crash with application messing hardware detection e.g. TeamViewer (#1323)
  • [macOS] Added support for (some) Hat/POV axis (#1248)
  • [Windows] Prevent uninitialized read by zeroing memory (#1264)
  • [Windows] Fixed modifier keys handling (#1357)

Graphics

Features

  • Implemented additional line spacing and letter spacing in sf::Text (#928, #1366)
  • Added sf::VertexBuffer class (#1308)
  • Added GPU local texture copying support, allowing performance optimizations and texture swapping (#1119, #1319, #1320)
  • Optimize performance by skipping glTexCoordPointer() call if not needed (#1015)
  • Generate shape outline vertices only if necessary (#925, #1356)
  • Removed dependency to libjpeg, stb_image_write now supports writing JPEG files (#1278, #1279)
  • Enable comparing sf::Transform and optimize resetting OpenGL back to the identity matrix (#1298)
  • Added missing setActive() virtual method to sf::RenderTarget (#1157)
  • Updated stb_image to v2.16 and stb_image_write to v1.07 (#1270)
  • Added sf::RenderTexture stencil and multisampling support (#1274, #1285)
  • Added example demonstrating sf::VertexBuffer, sf::Shader and sf::Thread usage (#1352)
  • Optimized sf::RenderTexture performance (#1379)

Bugfixes

  • Properly free memory in sf::Font::cleanup() (#1119)
  • Fixed memory leak in sf::Font (#1216)
  • Fix OpenGL texture coordinate pointer not being updated correctly under certain conditions (#1297)
  • Fix for broken text when the font is reloaded (#1345)
  • Fix memory leak in sf::Text (#1233, #1360)
  • Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp (#1187, #1396)
  • Fixed OpenGL version string being parsed incorrectly on some platforms (#1249, #1390)
  • [macOS] Worked around render target bug (#1132, #1342)
  • [Windows] Replaced time-based joystick poll with a hardware event handler (#1179, #1195, #1198, #1199, #1421)

Audio

Features

  • Added loop point support to sf::Music (#177, #629)
  • Added support for the extensible PCM wave file format (#1296)
  • [iOS] Enable audio module (#1338)

Bugfixes

  • Fixed inconsistent seek behavior in sf::SoundStream (#1118)
  • Fixed stack overflow in sf::SoundStream::fillAndPushBuffer() (#1154)
  • Fixed seeking quirks in the FLAC reader (#966, #1162)
  • Allow polymorphism with sf::SoundSource (#1185)
  • Fixed WAV file writer writing wrong header values (#1280, #1281)
  • Small bugfix to argument of alcCaptureOpenDevice() (#1304, #1305)
  • [iOS] Find OpenAL correctly (#1263, #1376)
  • [Windows] Updated OpenAL Soft to 1.18.1 fixing crashes (#1247, #1260)

Network

Features

  • Add append/overwrite parameter to Ftp::upload (#1072, #1399)

Bugfixes

  • Fixed wrong condition for building network support (#1253)
  • Changed TCP listen backlog from 0 to SOMAXCONN (#1369, #1407)
  • Fixed socket reuse not conforming to documentation (#1346, #1408)

SFML 2.4.2

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.2

System

Bugfixes

  • [Windows] Removed thread affinity changes in sf::Clock (#1107)

Window

Bugfixes

  • Fixed bug where TransientContextLock would hang (#1165, #1172)
  • [Linux] Fixed GLX extensions being loaded too late (#1183)
  • [Linux] Fix wrong types passed to XChangeProperty (#1168, #1171)
  • [Windows] Make context disabling via wglMakeCurrent more tolerant of broken drivers (#1186)

Graphics

Bugfixes

  • Optimized sf::Image::create and made it more exception safe (#1166)

SFML 2.4.1

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.1

General

  • [kFreeBSD] Define SFML_OS_FREEBSD when compiling for kFreeBSD (#1129)
  • [Windows] Added some simple messaging when trying to build under Cygwin (#1153)

Window

Bugfixes

  • Fixed stack overflow on GlContext creation with multiple threads (#989, #1002)
  • Adjusted mouse cursor grab documentation (#1133)
  • [iOS] Fixed orientation change not rescaling window size properly (#1049, #1050)
  • [Linux] Fixed fullscreen issue (#921, #1138)
  • [Linux] Switched from XCB back to Xlib for windowing (#1138)
  • [Linux] Fixed window icon not showing up on some distros (#1087, #1088)
  • [Linux] Fixed an issue where GNOME flags window unresponsive (#1089, #1138)
  • [Linux] Fixed leak of XVisualInfo objects during GlxContext creation (#1135)
  • [Linux] Fixed possible hang when setting visibility if external window sources (#1136)
  • [macOS] Fixed inconsistency between doc and impl on macOS for the grab feature (#1133, #1148, #1150)
  • [Windows] Fixed context memory leaks (#1143, #1002)

Graphics

Bugfixes

  • Adjusted uniform error message (#1131)
  • Clarify documentation on Rect::contains function bounds (#1151)

Network

Bugfixes

  • Fixed a typo in comment for void unbind() (#1121)

SFML 2.4.0

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.0

General

  • Added deprecation macro (#969)
  • Fixed issues reported by Coverity Scan static analysis (#1064)
  • Fixed some initialization issues reported by Cppcheck (#1008)
  • Changed comment chars in FindSFML.cmake to # (#1090)
  • Fixed some typos (#1098, #993, #1099, #956, #963, #979)
  • Updated/fixed string comparisons in Config.cmake (#1102)
  • Added the missing -s postfix for the RelWithDebInfo config (#1014)
  • [Android] Fixed current Android compilation issues (#1116, #1111, #1079)
  • [macOS] Update Xcode template material (#976, #968)
  • [Windows] Added support for VS 2015 (#972)
  • [Windows] Create and install PDB debug symbols alongside binaries (#1037)

Deprecated API

  • sf::RenderWindow::capture(): Use a sf::Texture and its sf::Texture::update(const Window&) function and copy its contents into an sf::Image instead.
  • sf::Shader::setParameter(): Use setUniform() instead.
  • sf::Text::getColor(): There is now fill and outline colors instead of a single global color. Use getFillColor() or getOutlineColor() instead.
  • sf::Text::setColor(): There is now fill and outline colors instead of a single global color. Use setFillColor() or setOutlineColor() instead.
  • sf::LinesStrip: Use LineStrip instead.
  • sf::TrianglesFan: Use TriangleFan instead.
  • sf::TrianglesStrip: Use TriangleStrip instead.

System

Features

  • [Android] Added sf::getNativeActivity() (#1005, #680)

Bugfixes

  • Added missing include in String.hpp (#1069, #1068)
  • Fixed encoding of UTF-16 (#997)
  • [Android] Fixed crash when trying to load a non-existing font file (#1058)

Window

Features

  • Added ability to grab cursor (#614, #394, #1107)
  • Added Multi-GPU preference (#869, #867)
  • Added support for sRGB capable framebuffers (#981, #175)
  • [Linux, Windows] Improved OpenGL context creation (#884)
  • [Linux, Windows] Added support for pbuffers on Windows and Unix (#885, #434)

Bugfixes

  • Updated platform-specific handle documentation (#961)
  • [Android] Accept touch events from "multiple" devices (#954, #953)
  • [Android] Copy the selected EGL context's settings to SFML (#1039)
  • [Linux] Fixed modifiers causing sf::Keyboard::Unknown being returned (#1022, #1012)
  • [macOS] Improved memory management on macOS (#962, #790)
  • [macOS] Fixed crash when resizing a window to a zero-height/width size (#986, #984)
  • [macOS] Use the mouse button constant instead of 0 to avoid a compiler error on macOS (#1035)
  • [macOS] macOS improvement: warnings + bugfix + refactoring, the lot! (#1042)

Graphics

Features

  • Added support for outlined text (#840)
  • Add support for geometry shaders (#886, #428)
  • Feature/blend mode reverse subtract (#945, #944)
  • Implemented support for mipmap generation (#973, #498, #123)
  • Added new API to set shader uniforms (#983, #538)
  • Rewrite RenderWindow::capture (#1001)

Bugfixes

  • Exporting some Glsl utility functions due to linking issues (#1044, #1046)
  • Fixed missing initialisation of Font::m_stroker (#1059)
  • Changed primitive types to be grammatically correct (#1095, #939)

Audio

Features

  • Implemented stereo audio recording (#1010)

Bugfixes

  • Added an assignment operator to SoundSource (#864)
  • [macOS] Updates OpenAL-soft for macOS to version 1.17.2 (#1057, #900, #1000)
  • Fixed a bug where vorbis can't handle large buffers (#1067)
  • Added support for 24-bit .wav files (#958, #955)
  • Fixed threading issue in sf::SoundRecorder (#1011)
  • Made WAV file reader no longer assume that data chunk goes till end of file to prevent reading trailing metadata as samples (#1018)
  • Fixed seeking in multi channel FLAC files (#1041, #1040)

Network

Features

  • Added optional argument on which address to bind (socket). (#850, #678)

Bugfixes

  • Fixed FTP directory listing blocking forever (#1086, #1025)

SFML 2.3.2

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.2

General

  • Fixed an issue where FindSFML.cmake couldn't find older versions of SFML (#903)
  • Robust alCheck and glCheck macros (#917)
  • Fixed FindSFML.cmake to use the uppercase FLAC name (#923)
  • Added a CONTRIBUTING file so GitHub shows a message when creating a new issue (#932)

Window

Bugfixes

  • [Linux] Fixed an issue where the keypad's key weren't being detected (#910)
  • [Linux] Revert to Xlib event handling (#934)
  • [Linux] Fixed XK_* inconsistency in InpuImpl.cpp (#947)
  • [Linux] Fix _NET_WM_PING messages not being replied to properly (#947)

Graphics

Bugfixes

  • Fixed clear bug on RenderTextures (#915)
  • Fixed image file extension detection (#929, #930, #931)
  • Secure function against random data return (#935, #942)

SFML 2.3.1

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.1

Window

Bugfixes

  • [Android] Make sure a window still exists before trying to access its dimensions (#854)
  • [Android] Added Android API level checks (#856)
  • [Android] Updated the JNI/event handling code (#906)
  • [Linux] Resized events are only spawned when the window size actually changes (#878, #893)
  • [Linux] Whitelisted X SHAPE events (#879, #883)
  • [Linux] Remap Unix keyboard when user changes layout (#895, #897)
  • [Linux] Fix undefined behavior in ewmhSupported() (#892, #901)

Graphics

Bugfixes

  • Added support for GL_EXT_texture_edge_clamp for systems that don't expose GL_SGIS_texture_edge_clamp (#880, #882)

Audio

Bugfixes

  • [Android] Fixed audio files not loading (and possibly crashing) (#855, #887)

SFML 2.3

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3

General

  • Examples only link against sfml-main in release mode (#610, #766)
  • Replaced unsigned int with std::size_t for array indices and sizes (#739)
  • Fixed some issues with the Doxygen documentation (#750)
  • Added support for EditorConfig (#751)
  • Hide success message for CMake in quiet mode (#753)
  • Improved documentation for statuses with sf::Ftp (#763)
  • Moved stb_image into the extlibs directory (#795)
  • Changed the SOVERSION to major.minor (#812)
  • Fixed warnings about switch-statements (#863)
  • Added missing includes in the general headers (#851)
  • [Android] Updated toolchain file and dependencies (#791)
  • [Linux] Fixed missing pthread dependency (#794)
  • [macOS] Relaxed CMake installation rules regarding framework dependencies (#767)

Deprecated API

  • sf::Event::MouseWheelEvent: This event is deprecated and potentially inaccurate. Use MouseWheelScrollEvent instead.

Window

Features

  • Added new events for handling high-precision scrolling (#95, #810, #837)
  • Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825)
  • Added support for OpenGL 3 core context creation (#654, #779)

Bugfixes

  • Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779)
  • Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779)
  • Fixed joystick identification (#809, #811)
  • [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748)
  • [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875)
  • [Linux] Fixed Alt+F4 not getting triggered in window mode (#274)
  • [Linux] Fixed Unix joystick stuff (#838)
  • [macOS] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765)
  • [macOS] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792)

Graphics

Features

  • Replaced GLEW with loader generated by glLoadGen (#779)
  • Added a new constructor to sf::Color that takes an sf::Uint32 (#722)
  • Updated stb_image to v2.02 (#777)
  • Updated FreeType to v2.5.5 (#799, #804)
  • Added checks for software OpenGL (#870)

Bugfixes

  • Fixed GL_ARB_compatibility not being detected (#859)
  • Fixed pixel format selection (#862)
  • Bumped back the OpenGL version requirement to 1.1 (#858)

Audio

Features

  • Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757)
  • Added a FLAC file to the sound example (#815)

Bugfixes

  • Fixed access violation error in the destructor of sf::AudioDevice (#30, #602)
  • [macOS] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831)

Network

Bugfixes

  • Fixed sf::TcpSocket not handling partial sends properly (#749, #796)

SFML 2.2

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.2

General

  • Support for iOS and Android platform (#410, #440)
  • Various documentation corrections (#438, #496, #497, #714)
  • Fixed support for compilers on Debian FreeBSD (#380, #578)
  • Added support for Visual Studio 2013 and proper support for the TDM builds (#482)
  • Fixed CMake problems related to FindSFML and cached variables (#637, #684)
  • Switched and enforced LF line endings (#708, #712)
  • Updated OpenAL to version 1.15.1 (d077210)
  • Made compiler and OS variable names much clearer in CMake files (9b0ed30)
  • Re-enabled RPATH feature (e157e7a)
  • Slight adjustments to the examples (#737)
  • [FreeBSD] Various configuration fixes (#577, #578)
  • [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736)
  • [macOS] Fixed incorrect symlink in freetype.framework (#519)
  • [macOS] CMake module for correct dependencies (#548)
  • [macOS] Fixed SFML target for Xcode (#595, #596)
  • [macOS] Updated implementation, mainly reverting to non-ARC (#601)
  • [macOS] Fixed memory leaks and dead store (#615)
  • [macOS] Improved event handling and performance (#617)
  • [macOS] Reduced memory usage (#672, #698)
  • [macOS] macOS 10.10 support (#691, #699)
  • [macOS] Improve flexibility of dependencies' locations (#713)
  • [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7)

System

Features

  • Added substring and replace functions to sf::String (#21, #355)
  • Added toUtfX to sf::String (#501)
  • Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196)
  • Added modulo operator for sf::Time (#429, #430)
  • Added division operator for sf::Time (#453)

Bugfixes

  • Ensured a high resolution for sf::sleep (#439, #475)
  • [Windows] Fixed stack unalignment by two internal functions (#412)

Window

Features

  • Added window methods to request and to check focus (#518, #525, #613, #723, #735)
  • Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528)
  • [FreeBSD] Joystick support (#477)
  • [macOS] Improved integration with menus and dock actions (#11)
  • [macOS] Support for OpenGL 3.2 (#84)
  • [macOS] Improved fullscreen support (#343)
  • [macOS] Added support for retina displays (#353, #388)
  • [Windows] Removed support for Windows 9x (#469)
  • [Windows] Fixed typo in Windows keyboard implementation (#516)

Bugfixes

  • sf::Window::create() now also resets framerate limit (#371)
  • Fixed OpenGL context leak (#635, #705)
  • Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743)
  • Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6)
  • [Linux] Output error message when XOpenDisplay() fails (#508, #616)
  • [Linux] Resize window with setSize when sf::Style::Resize is set (#466)
  • [Linux] Fixed broken key repeat on window recreation (#564, #567)
  • [macOS] Fixed KeyReleased not being fired in fullscreen mode (#465)
  • [macOS] Fixed an issue where disconnecting the keyboard would cause a crash (#467)
  • [macOS] Fixed unexpected resizing behavior (#468)
  • [macOS] Improved resizing windows (#474)
  • [macOS] Fixed memory leak with sf::Window::create() (#484)
  • [macOS] Fixed menu shortcuts in fullscreen on macOS (#527)
  • [macOS] Improved cursor hiding (#703)
  • [macOS] Fixed right click not detected with trackpads (#716, #730)
  • [Windows] Fixed joystick POV values (ef1d29b)
  • [Windows] Fixed Unicode inconsistency (#635)
  • [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457)
  • [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457)
  • [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706)

Graphics

Features

  • Provide more information about the loaded font in sf::Font (#164)
  • Implemented a more flexible blending system (#298)
  • Added strikethrough text style (#243, #362, #682)
  • Slight optimization for sf::Text::setString (#413)
  • Added subtraction operator for sf::Color (#114, #145)
  • Optimized sf::Image::flipVertically/flipHorizontally (#555)
  • Changed sf::Font measurements from int to float to allow better underline drawing (#693)

Bugfixes

  • Improved text quality for small and pixelated fonts (#228)
  • Yet another fix for Intel GPUs with sf::RenderTexture (#418)
  • Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588)
  • Fixed broken BDF and PCF font formats (#448)
  • Fixed compilation issue with newer versions of GCC for sf::Rect (#458)
  • Fixed resetGLStates() not explicitly setting the default polygon mode (#480)
  • Fixed division-by-zero in sf::RectangleShape (#499)
  • Fixed potential memory leak in sf::Font (#509)
  • Updated glext and removed glxext (#511, #583)
  • Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591)
  • Fixed texture rect computation in fonts (#669)
  • Improved rendering of underlined text (#593)
  • Avoided repeated output of error messages (#566)
  • Fixed text rendered with vertical offset on ascent and font size mismatch (#576)
  • Fixed rounding problem for viewports (#598)
  • Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603)
  • Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666)
  • Fixed various sf::Text rendering issues (#692, #699)
  • The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058)
  • [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688)

Audio

Features

  • Added support for selecting the audio capture device (#220, #470)
  • Make sf::SoundRecorder processing frequency configurable (#333)
  • Added up vector to sf::Listener (#545)

Bugfixes

  • Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592)
  • Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589)
  • Catch audio format error and prevent division by zero (#529)
  • Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed)
  • Optimized sf::Listener with a cache (d97e524)

Network

Features

  • Added support for PUT and DELETE in sf::Http (#257, #312, #607)
  • Added support for chunked HTTP transfers (#296, #337)
  • Added support for 64-bit integers in sf::Packet (#710)
  • Made sf::Ftp::sendCommand() public (2c5cab5)

Bugfixes

  • Checked socket descriptor limit (#153, #628, #683)
  • Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221)
  • Fixed FTP download and upload file sizes being limited by available RAM (#565, #590)
  • Fixed C++11 compiler warnings for sf::Uint8 (#731, #732)

SFML 2.1

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.1

General

  • Updated the Window and OpenGL examples (got rid of GLU and immediate mode)

Window

Features

  • Now using inotify on Linux to avoid constantly polling joystick connections (#96)
  • Add keypad return, equal and period keys support for macOS
  • Improved mouse events on macOS regarding fullscreen mode
  • Improved mouse events on macOS (#213, #277)
  • Improved reactivity of setMousePosition on macOS (#290)
  • Added support for right control key on macOS
  • Improved TextEntered for macOS (#377)
  • Improved the performances of Window::getSize() (the size is now cached)
  • Added the WM_CLASS property to SFML windows on Linux
  • Fake resize events are no longer sent when the window is moved, on Linux
  • Pressing ALT or F10 on Windows no longer steals the focus

Bugfixes

  • Fixed MouseMove event sometimes not generated when holding left button on Windows (#225)
  • Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258)
  • Fixed ContextSettings ignored on Linux when creating a window (#35)
  • Fixed windows bigger than the desktop not appearing on Windows (#215)
  • Fixed KeyRelease events sometimes not reported on Linux (#404)
  • Fixed mouse moved event on macOS when dragging the cursor (#277)
  • Fixed KeyRelease event with CMD key pressed (#381)
  • Fixed taskbar bugs on Windows (#328, #69)
  • Fixed Window::getPosition() on Linux (#346)
  • Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366)

Graphics

Features

  • Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340)
  • Optimized Shader::setParameter functions, by using a cache internally (#316, #358)

Bugfixes

  • Fixed bounding rect of sf::Text ignoring whitespaces (#216)
  • Solved graphics resources not updated or corrupted when loaded in a thread (#411)
  • Fixed white pixel showing on first character of sf::Text (#414)
  • sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219)
  • Fixed Shape::setTextureRect not working when called before setTexture

Audio

Features

  • loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349)

Bugfixes

  • Added a workaround for a bug in the macOS implementation of OpenAL (unsupported channel count no properly detected) (#201)
  • Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214)

Network

Features

  • Replaced the deprecated gethostbyname with getaddrinfo (#47)
  • Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118)

Bugfixes

  • Fixed non-blocking connection with a sf::TcpSocket on Windows
  • Fixed TCP packet data corruption in non-blocking mode (#402, #119)
  • On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72)

SFML 2.0

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.0

No changelog available. Everything changed.

Older Releases

See the website for changelogs of older releases: https://www.sfml-dev.org/changelog.php