kimci86 faaceb5b5b Define KeyCount and ScancodeCount out of enums
Those values are not valid Key or Scancode values, so it doesn't make
sense for them to have Key or Scancode type.
Moving them out of their enum makes it possible to write exhaustive
switch case statement without having to write a case for those values.
Making them unsigned int allows to use them as array size without having
to do a static_cast.
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2015-02-06 11:07:39 +01:00
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SFML logo

SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

State of Development

Development is focused on the next major version in the master branch. No more features are planned for the 2.x release series.

  • The master branch contains work in progress for the next major version SFML 3. As such it's considered unstable, but any testing and feedback is highly appreciated.
  • The 2.6.0 tag is the latest official SFML release and will be the last minor release in the 2.x series.

Download

  • You can get the latest official release on SFML's website.
  • You can also get the source code of the current development version from the Git repository.
  • Alternatively, you can get the latest snapshot / artifact builds from the artifacts storage.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Community

Here are some useful community links:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.

Authors

License

The SFML libraries and source code are distributed under the zlib/libpng license. See license.md. External libraries used by SFML are distributed under their own licenses.

In short, SFML is free for any use (commercial or personal, proprietary or open-source). You can use SFML in your project without any restriction. You can even omit to mention that you use SFML -- although it would be appreciated.

External libraries used by SFML

Languages
C++ 88.7%
Objective-C++ 6.2%
CMake 3.3%
Objective-C 1.7%