1134 Commits

Author SHA1 Message Date
Jonathan De Wachter
c522f6d596 Merge pull request #642 from MarioLiebisch/android-fingerfix
[Android] Fixed redundant touch moved events
2014-06-21 20:18:41 +02:00
Jonathan De Wachter
6302cc0762 Merge pull request #641 from MarioLiebisch/android-statesfix
[Android] Fixed the app crashing on rotation
2014-06-21 20:07:57 +02:00
Mario Liebisch
121c3b2fd7 [Win32] Fixed Unicode inconsistency
For Unicode builds this change is more cosmetic, but it should fix
SFML's window class being registered as "S" rather than "SFML_Window"
for non-Unicode builds.
2014-06-21 00:06:39 +02:00
Mario Liebisch
1bd62b4d14 [Android] Fixed the app crashing on rotation
Rotating the screen will restart the app with the new window/orientation.
2014-06-21 00:04:45 +02:00
Mario Liebisch
bc73b12428 [Android] Fixed redundant touch moved events
Previously moving any finger would create `sf::Event::TouchMoved` events
for all fingers, even if their position didn't change at all.
2014-06-21 00:04:15 +02:00
Mario Liebisch
5b559f1c08 [Android] Added missing sensor event generation 2014-06-20 23:56:33 +02:00
Jonathan De Wachter
60c34bff19 [Android] Made the remaining sensors available 2014-06-13 15:58:58 +02:00
Jonathan De Wachter
2874ac4aab [Android] Don't disable sensors since it's handled at higher-level 2014-06-13 15:58:50 +02:00
binary1248
bdcdfffe11 Replaced Text underline offset/thickness with nicer font dependent values. 2014-06-12 00:49:23 +02:00
binary1248
da79517b36 Fix bitmap font resize failing silently when resizing to an unsupported pixel size (#448), fixed getKerning returning scaled values even for bitmap fonts. 2014-06-12 00:49:23 +02:00
rafoudiablol
0124ad0a85 Show error message everytime a shader uniform's location can't be found.
Adjusted code style (TankOs).

Original commit message by the author:
  Show only 1 once the message "Parameter not found"

Conflicts:
  src/SFML/Graphics/Shader.cpp
2014-06-11 14:43:28 +02:00
Stefan Schindler
228038fa8a Check socket descriptor limit. #153
When calling select(), there's an upper limit for the socket descriptor
which is defined as FD_SETSIZE. When the socket descriptor is higher
than FD_SETSIZE, a call to select() will not work as expected, at least
for the proper sockets.

This patch adds an error message for this case.
2014-06-11 14:35:15 +02:00
Mario Liebisch
159176f5ba [Android] Fixed TouchBegan reporting wrong coordinates
* So far `sf::Event::TouchBegan` always reported the coordinates of the
first pointer/finger.
2014-06-10 10:15:41 +02:00
Lukas Dürrenberger
265c411c39 Merge branch 'bugfix/osx-implementation' 2014-06-04 11:48:31 +02:00
Marco Antognini
46be2159cb Fixed OS X implementation of sf::Mouse::(get|set)Position
The code was not updated at all when support for retina display was introduced.
2014-06-01 20:07:24 +02:00
Jan Haller
bc1127da5b Output error message and abort program when XOpenDisplay() fails
Fixes issue #508.

When the X11 display could not be opened, the application crashed without notice. Now, a meaningful error message is output to std::err() and std::abort() is called, causing immediate program termination.
2014-05-28 12:05:46 +02:00
Marco Antognini
5912d205d3 Removed a dead store in sf::Ftp implementation 2014-05-28 11:18:39 +02:00
Marco Antognini
4f2c6c4489 Fixed potential memory leaks on OS X
And renamed create* methods to new* to follow more closely Objective-C
naming convention regarding memory management.
2014-05-28 11:18:38 +02:00
binary1248
1dae89a8e0 Moved glClientActiveTexture and glActiveTexture calls before glEnable(GL_TEXTURE_2D) to make sure texture unit 0 gets affected. (#523) 2014-05-27 10:56:11 +02:00
Mario Liebisch
ff869777a9 Fixed building for OpenGL ES 1.1 platforms
* Added proper extension handling for `glBlendEquation` and related
  constants (required for OpenGL ES 1.1).
2014-05-27 10:23:09 +02:00
Remco van Oosterhout
3fa1d0e03d Fixed issue where the viewport's width and/or height could be off by 1 pixel
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
2014-05-27 09:14:00 +02:00
Joshua Adam Reisenauer
0375d7588f Fixed soundbuffer contents not being able to be updated when still attached to sounds (#354), sounds now detach from their buffer when it is reset. Signed-off-by: binary1248 <binary1248@hotmail.com> 2014-05-26 23:39:07 +02:00
binary1248
e6b5ce1f27 Make sure texture unit 0 is active when reseting RenderTarget states (#523), fix RenderTarget not clearing when a texture used as a RenderTexture color attachment is left bound in a different context (http://en.sfml-dev.org/forums/index.php?topic=9350.0). 2014-05-26 22:50:44 +02:00
Marco Antognini
3f61214571 Improved OS X implementation
It makes sure the notifications sent to SFOpenGLView are only from its window.
2014-05-26 15:37:33 +02:00
Marco Antognini
7d4235a38f Optimised OS X implementation regarding scaling factor
This also adds support for changing the screen profile or moving the window to another screen.
2014-05-26 15:37:09 +02:00
Lukas Dürrenberger
a3ab6efa23 Fix application crash when calling Shader::isAvailable() #608. 2014-05-23 10:44:10 +02:00
Marco Antognini
2215f55ef9 Moved more responsibilities to SFOpenGLView
These changes will ease the implementation of mouse grab (#394)
2014-05-23 09:52:18 +02:00
Marco Antognini
aa47dd5d33 Removed old documentation that doesn't apply anymore 2014-05-23 09:52:18 +02:00
Marco Antognini
e33e061e96 Replaced deprecated functions on OS X 10.9 2014-05-23 09:52:17 +02:00
Marco Antognini
b9f5f19f7c Reverted OS X implementation to non-ARC
* Apparently, there were some leaks not reported as such
 * Support for 32 bits computer is restored
 * Fix memory leak in sfStringToNSString (related to #484)
 * Unapply context when closing the window, freeing memory

The following commits are related to ARC modifications:

 * 42f6e83dfbd73d8819287caddb250afd697729ba
 * 6edc4b951838771340512f7b91b27f05039ae606
 * f6c94451fb9262f52f537a4c5fff2309c2a89076
 * 324d4a18e716070582fc8e659387f9b72a3d42a3
 * 0d470561326bac4e8985bdbd5e139c9e3a276566

Commit ac28902b57094518e40b138b691b91f0f8004604 is the last one before the introduction of ARC.
2014-05-23 09:52:17 +02:00
binary1248
1fe22e24d0 Fix the case where not having created a GlResource prior to calling Shader::isAvailable() would break context management. (#211) 2014-05-22 11:53:58 +02:00
firefly2442
749cbb2ff8 add HTTP support for PUT and DELETE
Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-05-22 10:45:19 +02:00
Stefan Schindler
5250cc97d5 Updated glext, removed glxext.
Removed glxext in favor of the system version.
2014-05-13 15:17:01 +02:00
binary1248
c45039e907 Removed vertical tab support from Text (#442). 2014-05-13 10:40:38 +02:00
Jan Haller
0c3d361ceb Fixed problem with wrongly initialized sf::RenderStates::Default
This static variable depended on the global variable sf::BlendAlpha, which may not be constructed yet.
2014-05-01 00:39:57 +02:00
Jan Haller
cdf32a7881 Merge branch 'blendmodes'
Introduces the sf::BlendMode class that supports separate blend functions and equations.
Replaces the old sf::BlendMode enum.

Further changes:
* Fixed merge conflicts resulting from GLExtensions in mobile branch
* GLExtensions: Added GLEXT_blend_equation_separate
* Added file BlendMode.cpp
* Replaced occurrences of sf::BlendMode value parameters with const-references
* Adapted rendering code in sf::RenderTarget
2014-04-26 19:43:36 +02:00
Dmitry Marakasov
f1431e416c Use common unix sensor implementation on FreeBSD 2014-04-25 17:46:15 +04:00
Dmitry Marakasov
208164898b Don't use udev on FreeBSD 2014-04-25 17:45:49 +04:00
Marco Antognini
efe4354bc5 Improved resizing windows on OS X (close #474)
sf::Window::setSize will fire a resize event if the view could not be created at the requested size.
2014-04-23 13:14:42 +02:00
Laurent Gomila
ee336a3037 Merge pull request #576 from binary1248/text_fix
Fix text being rendered with a vertical offset when the font's ascent doesn't match it's size.
2014-04-22 22:41:25 +02:00
binary1248
6469f35d99 Fix text being rendered with a vertical offset when the font's ascent doesn't match it's size. 2014-04-22 22:06:51 +02:00
Laurent Gomila
f99bbfc534 Reviewed the sf::BlendMode class (added a constructor, made minor modifications in comments) 2014-04-22 21:37:39 +02:00
Marco Antognini
7f0f89bac9 Fixed menu shortcut not working in fullscreen (close #537) 2014-04-22 12:47:12 +02:00
Marco Antognini
c222c28aa7 Removed dead code
AutoreleasePoolWrapper is no more used since ARC is used on Mac.
2014-04-21 18:29:07 +02:00
Marco Antognini
52bb192cff Removed debug log forgotten in the previous commit 2014-04-21 18:15:24 +02:00
Marco Antognini
2c96d49a03 Fixed mouse tracking in fullscreen on OS X 2014-04-21 18:07:43 +02:00
Marco Antognini
2eb4f69e41 Replaced some deprecated functions on OS X
NSWindow convertBaseToScreen: -> convertRectToScreen:
NSView   convertPointToBase:  -> convertPointToBacking:
2014-04-21 18:07:43 +02:00
Marco Antognini
d8812f0f5c Add support for retina displays (close #353)
Based on PR #388 by Michael Bradshaw

Convert size to match the size requested by the user.
2014-04-21 18:06:44 +02:00
Marco Antognini
8f0037d84d Improved fullscreen support on OS X (close #343)
No hard resolution switch is done. Instead a view of the requested
size is displayed in the center of the main screen (letter boxing).

Running a stress test showed that the performance were equal
to a hard switch without the inconvenience of resizing the
user's apps. This also follows the guidelines defined by Apple:

> Avoid changing the display resolution from that chosen by the user.

source:
https://developer.apple.com/library/mac/documentation/graphicsimaging/Conceptual/OpenGL-MacProgGuide/opengl_fullscreen/opengl_cgl.html
2014-04-21 18:06:44 +02:00
James Cowgill
86b29c539d Fixed various linux compile errors in EglContext 2014-04-21 14:42:07 +01:00