Laurent Gomila
8db958042e
Improved documentation of SoundStream::onGetData ( #650 )
2014-07-11 17:43:18 +02:00
Laurent Gomila
471873dff9
Fixed typo in the sfml-graphics CMake file
2014-07-03 08:01:44 +02:00
Jonathan De Wachter
d73418261b
[Android] Do not hardcode java const values (JNI)
2014-06-24 07:40:16 +02:00
Jonathan De Wachter
ed7c80f6bb
[Android] No longer force people to have debug version installed
2014-06-24 06:39:11 +02:00
Jonathan De Wachter
a06ecb0c7f
[Android] Changed APP_PLATFORM value to android-9 in Application.mk
2014-06-21 21:31:21 +02:00
Jonathan De Wachter
9e3b466ee0
[Android] Fixed <uses-sdk> appears after <application> tag warning
2014-06-21 21:31:21 +02:00
Jonathan De Wachter
06b73f36bd
[Android] Updated target SDK version to 19
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
e726c24de4
[Android] Avoid hardcoding the debug mode in AndroidManifest.xml
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
3e9f842e59
[Android] Workaround transparency issues on some Android devices
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
b542785ed9
[Android] Keep the screen turned on and bright
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
f0345d5201
[Android] Hide the navigation bar
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
a88bab1d59
[Android] Hide the status bar
2014-06-21 21:30:57 +02:00
Jonathan De Wachter
a4846db016
[Android] Enable the usage of debug version of SFML libraries ( #643 )
2014-06-21 21:10:45 +02:00
Jonathan De Wachter
214c9b0662
[Android] Removed dependency on the window module from libsfml-main.a
2014-06-21 21:10:31 +02:00
Jonathan De Wachter
c522f6d596
Merge pull request #642 from MarioLiebisch/android-fingerfix
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[Android] Fixed redundant touch moved events
2014-06-21 20:18:41 +02:00
Jonathan De Wachter
775277b8fb
[Android] Updated example to handle screen rotation events ( #531 )
2014-06-21 20:11:41 +02:00
Jonathan De Wachter
6302cc0762
Merge pull request #641 from MarioLiebisch/android-statesfix
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[Android] Fixed the app crashing on rotation
2014-06-21 20:07:57 +02:00
Mario Liebisch
121c3b2fd7
[Win32] Fixed Unicode inconsistency
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For Unicode builds this change is more cosmetic, but it should fix
SFML's window class being registered as "S" rather than "SFML_Window"
for non-Unicode builds.
2014-06-21 00:06:39 +02:00
Mario Liebisch
1bd62b4d14
[Android] Fixed the app crashing on rotation
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Rotating the screen will restart the app with the new window/orientation.
2014-06-21 00:04:45 +02:00
Mario Liebisch
bc73b12428
[Android] Fixed redundant touch moved events
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Previously moving any finger would create `sf::Event::TouchMoved` events
for all fingers, even if their position didn't change at all.
2014-06-21 00:04:15 +02:00
Mario Liebisch
5b559f1c08
[Android] Added missing sensor event generation
2014-06-20 23:56:33 +02:00
Patrick
86983acaa4
Fixed a typo in the comments of Context.hpp
2014-06-20 22:17:06 +02:00
Jonathan De Wachter
60c34bff19
[Android] Made the remaining sensors available
2014-06-13 15:58:58 +02:00
Jonathan De Wachter
2874ac4aab
[Android] Don't disable sensors since it's handled at higher-level
2014-06-13 15:58:50 +02:00
Jonathan De Wachter
e56d697755
[Android] Fixed the audio module not working
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Who knew the official version of OpenAL-Soft would work on Android...
2014-06-13 15:58:26 +02:00
binary1248
bdcdfffe11
Replaced Text underline offset/thickness with nicer font dependent values.
2014-06-12 00:49:23 +02:00
binary1248
da79517b36
Fix bitmap font resize failing silently when resizing to an unsupported pixel size ( #448 ), fixed getKerning returning scaled values even for bitmap fonts.
2014-06-12 00:49:23 +02:00
rafoudiablol
0124ad0a85
Show error message everytime a shader uniform's location can't be found.
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Adjusted code style (TankOs).
Original commit message by the author:
Show only 1 once the message "Parameter not found"
Conflicts:
src/SFML/Graphics/Shader.cpp
2014-06-11 14:43:28 +02:00
Stefan Schindler
228038fa8a
Check socket descriptor limit. #153
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When calling select(), there's an upper limit for the socket descriptor
which is defined as FD_SETSIZE. When the socket descriptor is higher
than FD_SETSIZE, a call to select() will not work as expected, at least
for the proper sockets.
This patch adds an error message for this case.
2014-06-11 14:35:15 +02:00
Mario Liebisch
159176f5ba
[Android] Fixed TouchBegan
reporting wrong coordinates
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* So far `sf::Event::TouchBegan` always reported the coordinates of the
first pointer/finger.
2014-06-10 10:15:41 +02:00
Stefan Schindler
9690a7edee
Fixed minor documentation issue.
2014-06-06 13:09:25 +02:00
Lukas Dürrenberger
265c411c39
Merge branch 'bugfix/osx-implementation'
2014-06-04 11:48:31 +02:00
Marco Antognini
46be2159cb
Fixed OS X implementation of sf::Mouse::(get|set)Position
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The code was not updated at all when support for retina display was introduced.
2014-06-01 20:07:24 +02:00
Jan Haller
bc1127da5b
Output error message and abort program when XOpenDisplay() fails
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Fixes issue #508 .
When the X11 display could not be opened, the application crashed without notice. Now, a meaningful error message is output to std::err() and std::abort() is called, causing immediate program termination.
2014-05-28 12:05:46 +02:00
Marco Antognini
5912d205d3
Removed a dead store in sf::Ftp implementation
2014-05-28 11:18:39 +02:00
Marco Antognini
4f2c6c4489
Fixed potential memory leaks on OS X
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And renamed create* methods to new* to follow more closely Objective-C
naming convention regarding memory management.
2014-05-28 11:18:38 +02:00
binary1248
1dae89a8e0
Moved glClientActiveTexture and glActiveTexture calls before glEnable(GL_TEXTURE_2D) to make sure texture unit 0 gets affected. ( #523 )
2014-05-27 10:56:11 +02:00
Mario Liebisch
ff869777a9
Fixed building for OpenGL ES 1.1 platforms
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* Added proper extension handling for `glBlendEquation` and related
constants (required for OpenGL ES 1.1).
2014-05-27 10:23:09 +02:00
Remco van Oosterhout
3fa1d0e03d
Fixed issue where the viewport's width and/or height could be off by 1 pixel
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Signed-off-by: Stefan Schindler <stefan@boxbox.org>
2014-05-27 09:14:00 +02:00
Joshua Adam Reisenauer
0375d7588f
Fixed soundbuffer contents not being able to be updated when still attached to sounds ( #354 ), sounds now detach from their buffer when it is reset. Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-05-26 23:39:07 +02:00
binary1248
e6b5ce1f27
Make sure texture unit 0 is active when reseting RenderTarget states ( #523 ), fix RenderTarget not clearing when a texture used as a RenderTexture color attachment is left bound in a different context ( http://en.sfml-dev.org/forums/index.php?topic=9350.0 ).
2014-05-26 22:50:44 +02:00
Marco Antognini
3f61214571
Improved OS X implementation
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It makes sure the notifications sent to SFOpenGLView are only from its window.
2014-05-26 15:37:33 +02:00
Marco Antognini
7d4235a38f
Optimised OS X implementation regarding scaling factor
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This also adds support for changing the screen profile or moving the window to another screen.
2014-05-26 15:37:09 +02:00
Lukas Dürrenberger
a3ab6efa23
Fix application crash when calling Shader::isAvailable() #608 .
2014-05-23 10:44:10 +02:00
Marco Antognini
2215f55ef9
Moved more responsibilities to SFOpenGLView
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These changes will ease the implementation of mouse grab (#394 )
2014-05-23 09:52:18 +02:00
Marco Antognini
aa47dd5d33
Removed old documentation that doesn't apply anymore
2014-05-23 09:52:18 +02:00
Marco Antognini
7ae381533e
Improved CMake script
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* Instead of configuring Xcode templates directly to /Library the files are first saved in CMAKE_CURRENT_BINARY_DIR
* This avoid running CMake as root on some systems
2014-05-23 09:52:18 +02:00
Marco Antognini
6c802952fb
Added config of Xcode templates according to CMAKE_OSX_ARCHITECTURES
2014-05-23 09:52:18 +02:00
Marco Antognini
ea0364d568
Renamed INSTALL_XCODE4_TEMPLATES to INSTALL_XCODE_TEMPLATES
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Templates are compatible with versions 4 and 5 of Xcode.
2014-05-23 09:52:18 +02:00
Marco Antognini
2d08ed684b
Removed unnecessary check in cmake regarding the deployment target
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* Setting CMAKE_OSX_DEPLOYMENT_TARGET to something implies setting CMAKE_OSX_SYSROOT too
* The default values are enough for most users
* If someone is trying to compile SFML with 10.6 SDK it will simply fail later anyway
2014-05-23 09:52:18 +02:00