binary1248
39cdebfe71
Add ScopedXcbPtr to CMakeLists.txt, replaced xcb_query_extension with xcb_get_extension_data where possible, removed decorations from fullscreen windows, fixed DRI2 events not being forwarded as Xlib events leading to Mesa not functioning correctly in certain situations.
2015-03-29 22:29:45 +02:00
binary1248
bd34935f2a
Fixed XCB events being handled by the wrong windows in multi-window applications ( #843 ).
2015-03-29 22:29:44 +02:00
binary1248
c229877313
Fixed numerous bugs/undefined behavior in the XCB implementation, added a lot more XCB error handling and reporting, make use of xcb-ewmh to handle EWMH for us, refactored some code out of the Window constructor into their own methods, fixed fullscreen state transition not working on window managers that create temporary parent windows when the window is being mapped, removed automatic fullscreen pointer grabbing since that is the subject of #614 and might not be desired in some situations.
2015-03-29 22:29:42 +02:00
binary1248
623f63a48a
Fixed RandR extension not being loaded causing Unix screen mode switching to fail, added several more error checks to RandR operations, added support for rotated resolutions on Unix ( #771 ).
2015-03-29 22:29:40 +02:00
binary1248
3faf2a93d6
Reverted back to hard switching the fullscreen video mode when necessary on Unix systems, added support for automatically choosing between EWMH fullscreen setting when supported and manual fullscreen setting as the fallback, added support for window responsiveness checks.
2015-03-29 22:29:38 +02:00
Stefan Schindler
c08a56bf9f
Adjusted WindowImplX11.
...
* Replaced Xlib event names by XCB equivalents.
* Removed XCB_CW_OVERRIDE_REDIRECT in order to let the WM handle mapping
the window to the full screen.
* Fixed mouse grabbing in fullscreen mode. Removed keyboard grabbing to
allow the user to "alt+tab" out of the window.
* Completely revised fullscreen handling: The screen's resolution is not
changed at all anymore. Instead the WM is asked for going fullscreen
and the view is scaled.
2015-03-29 22:29:37 +02:00
Lukas Dürrenberger
7b4610b55b
Merge branch 'feature/gl_dev_new'
2015-03-26 10:04:12 +01:00
Laurent Gomila
3ca6e0f346
Added support for 32-bits samples in WAV files
2015-03-25 22:53:56 +01:00
Zachariah Brown
ae53cfd0d9
Added X11 back to the linker list for FreeBSD
2015-03-25 22:29:33 +01:00
binary1248
cee6263a01
Removed separate GLXFBConfig selection during context creation (it is chosen to match the window's already selected visual), reverted to conservative context creation only using glXCreateContextAttribsARB when absolutely necessary.
2015-03-23 16:16:09 +01:00
binary1248
3996faa54c
Fixed requesting an unsupported OpenGL context version causing X to close the application, fixed GlContext initialization not updating settings properly, added error checks to GLLoader.cpp and fixed GL errors occurring when using a >= 3.0 OpenGL context.
2015-03-23 16:16:08 +01:00
binary1248
c17486857f
Implemented methods to retrieve the OpenGL handles from sf::Texture and sf::Shader.
2015-03-23 16:16:07 +01:00
binary1248
97bdf72ce1
Adjusted OpenGL and Window example to request a 24-bit instead of a 32-bit depth buffer since it might not be supported on all systems.
2015-03-23 16:16:05 +01:00
binary1248
1d16748ed7
Added check to context creation to warn the user of an incompatible mismatch between the context they requested and the context that was created.
2015-03-23 16:16:05 +01:00
binary1248
6b3c7f0cd6
Added copyright notices.
2015-03-23 16:15:53 +01:00
binary1248
c30a3da8d5
Moved platform OpenGL loading code into their respective context implementations.
2015-03-23 16:10:30 +01:00
binary1248
38f0464ab0
Added MESA and SGI swap interval implementations in order to fix v-sync not being set properly on some Unix systems ( #727 ), added error message when setting v-sync fails on Windows systems.
2015-03-23 16:10:29 +01:00
binary1248
3e397bff4b
Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1.
2015-03-23 16:10:28 +01:00
binary1248
ea2bf65186
Fixed GLX context creation and reorganized code to be more understandable.
2015-03-23 16:09:18 +01:00
Lukas Dürrenberger
d53338298a
Added the FindFreetype.cmake CMake module, set the minimum require CMake version to 2.8.3 and fixed the paths to the FreeType headers.
2015-03-21 10:30:31 +01:00
binary1248
e17cc520d6
Implemented support for horizontal mouse wheel scrolling as well as high-precision scrolling on Windows and OS X.
2015-03-16 10:35:34 +01:00
Laurent Gomila
81a8e4e4ca
Fixed potential buffer overflow in SoundFileReaderWav
2015-03-15 14:44:16 +01:00
Lukas Dürrenberger
9d3024e13e
Fixed the issue where trying to open a stream didin't reset the stream first.
2015-03-12 11:31:17 +01:00
binary1248
95ec9180ad
Wrapped XCB replies in scoped pointers.
2015-03-12 11:02:05 +01:00
binary1248
b2b35d0a43
Refactored Unix Window implementation.
2015-03-12 11:02:04 +01:00
binary1248
cd9b8b9a15
Fixed FLAC SoundStreams not checking for the EOF decoder state and looping forever.
2015-03-12 10:52:32 +01:00
Laurent Gomila
cc05fc785a
Removed old unused source file
2015-03-12 08:14:20 +01:00
Oleh Prypin
01d5d1b463
Replaced non-ASCII symbols with equivalents
2015-03-10 02:04:02 +02:00
Marco Antognini
aa9a6dec89
Fixed a few typos/style issues
2015-03-09 10:47:20 +01:00
Marco Antognini
0c2f306c17
Updated copyright year and Laurent's email address
2015-03-04 09:36:25 +01:00
Laurent Gomila
42a6967128
Fixed incorrect sample count reported by the WAV sound file reader
2015-03-04 09:36:25 +01:00
Laurent
6ab8d43b04
Enabled sfml-audio on iOS
2015-03-04 09:36:25 +01:00
Mario Liebisch
3424467896
Android: Restored old file reading behavior for audio stuff
2015-03-04 09:36:21 +01:00
Mario Liebisch
62933114ec
Android: Moved ogg's os specific header to build properly
2015-03-04 09:36:21 +01:00
Mario Liebisch
0d29d38d20
Android: Added precompiled libraries
2015-03-04 09:36:20 +01:00
Mario Liebisch
26f8c74c43
Android: Fixed building and linking
2015-03-04 09:36:19 +01:00
Marco Antognini
5cdb432d60
Fixed seeking after reaching EOF
2015-03-04 09:33:09 +01:00
Marco Antognini
1d24b52220
Silenced some warnings
2015-03-04 09:33:09 +01:00
Jonathan De Wachter
3fbfde39a5
Adjusted the new audio backends to compile on Linux
2015-03-04 09:33:06 +01:00
Laurent Gomila
5e0e645f46
Added support for FLAC audio files
2015-03-04 09:33:05 +01:00
Laurent Gomila
f0608eaed8
Redesigned the audio encoding/decoding classes to get rid of libsndfile
2015-03-04 09:33:03 +01:00
Mario Liebisch
34692d5a39
Android: Updated the toolchain file and CMake scripts
...
* Replaced the toolchain file with a new version based on [zuhowei's fork](https://github.com/zhuowei/android-cmake ), which enables x64 builds as well as support for the latest NDK. This breaks compatibility with old build directories.
* Removed the STL dependency from **sfml-activity** rather than relying on *some* implementation implicitly linked by default.
* Deleted *project.properties*, which wasn't supposed to be part of the repository code. You have to use the Android SDK to recreate it (`android update project --path to/your/example --target 1 --name SFML-Example`).
* Made it possible to select a STL implementation to be used (default: `c++_shared`). Keep in mind that not all available configurations are necessarily compatible with SFML.
* Fixed linker flags to be compatible with Nvidia's Nsight Tegra for Visual Studio.
* It is now possible to compile the Android version using Nvidia's Nsight Tegra for Visual Studio (requires up-to-date CMake and `CMAKE_SFML_SYSTEM` to be set to `Android`; keep in mind that this is still experimental and requires further CMake updates).
* Updated and renamed some Android specific CMake variables.
* Made `armeabi-v7a` the default ABI for Android builds.
2015-03-04 09:05:22 +01:00
Zachariah Brown
1de7644277
Updated copyright year and Laurent's email address
2015-03-02 13:41:54 -05:00
binary1248
d790114df8
Added a way for partial sends over non-blocking TcpSockets to be handled properly.
2015-03-02 11:26:31 +01:00
Jeffrey Clark
f47f89a759
Update stb_image to v2.02 and stb_image_write to v0.97
2015-02-28 12:14:58 +01:00
Thom Robinson (Macbook Pro)
d83ddd56e3
Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow failing to retrieve the SFOpenGLView from the contentview's subview when using fullscreen (see issue #782 ).
2015-02-23 12:17:04 +01:00
Lukas Dürrenberger
1f2bc148fe
Implemented sf::Color::toInteger() to complement the new sf::Color constructor.
2015-02-23 11:38:49 +01:00
FRex
88ec48cb85
Added a new constructor that takes single Uint32 to Color
2015-02-23 11:38:48 +01:00
Lukas Dürrenberger
8dd31f2f52
Fixed two trivial XCB related bugs.
2015-02-21 00:05:35 +01:00
Sebastian Kohl
cac4d58b3d
fixes for ios window size including device-orientation-changes and retina support
2015-02-10 23:45:21 +01:00
Sebastian Kohl
2cab5789af
iOS window now handles ContextSettings with stencil bits correctly
2015-02-10 23:43:56 +01:00
Thomas Galvin
9b0ce8888e
Added sending a resize event when the scaling factor changes on OS X
2015-02-10 23:38:14 +01:00
binary1248
5dbfb477a0
Moved stb_image into the extlibs directory.
2015-02-06 18:32:04 +01:00
Błażej Dariusz Roszkowski
c303d1f73b
Update WindowImplX11.cpp
2015-01-11 21:44:44 +01:00
Marco Antognini
8a8793e00c
Fixed typo in JoystickImpl.cpp to prevent crash on OS X
2015-01-10 23:49:20 +01:00
Lukas Dürrenberger
b7c0af3a58
Merge branch 'feature/xcb'
2015-01-07 01:17:48 +01:00
Stefan Schindler
f464e2502a
Removed link to Xlib. Replaced more Xlib calls by XCB calls.
...
Change-Id: I05d8b24508e88b604f7cc76622cc8af695204990
2015-01-06 11:04:44 +01:00
Stefan Schindler
132ae26ce1
Adjusted window focus changes to be XCB-compatible.
...
Change-Id: I0fe2c7d1698bce23b81f5c6a9db018f7a3fe49d8
2015-01-06 09:34:31 +01:00
Stefan Schindler
92ca32b2f9
Code adjustments to fix warnings.
...
Change-Id: Iba40752c6c5baaadc2a1b6a0fd03cbb0e3cde8a3
2015-01-05 22:23:16 +01:00
Lukas Dürrenberger
d4e6b84afc
Merge branch 'bugfix/al_context'
2014-12-30 10:44:08 +01:00
Stefan Schindler
896bd51b22
getPosition workaround for X11. Fixed memory leaks.
2014-12-29 08:59:20 +01:00
Stefan Schindler
17090367dc
Fixed WindowImplX11::getPosition.
2014-12-29 08:59:20 +01:00
Stefan Schindler
d17b4bad96
Source code format.
2014-12-29 08:59:20 +01:00
Stefan Schindler
c7549cd292
Adjusted and fixed XCB patch.
...
* Adjusted xcb_icccm calls (for recent XCB versions).
* Fixed wrong parameter order in xcb_icccm_set_wm_protocols call.
* Fixed XCB_BUTTON_RELEASE spawning a MouseButtonPressed event.
* Moved files from obsolete Linux/ to Unix/ directory.
* Added m_useSizeHints fix.
* setTitle() converts to UTF-8 before passing to XCB -> Unicode window title
support.
* Added XCB-util dependency.
* Replaced XSelectInput. Obtaining XCB connection when taking window handle.
* Adjusted X11 example for XCB.
* Removed AutoPointer, replaced by direct XCB and free() calls.
* Added key repeat workaround.
2014-12-29 08:59:20 +01:00
Lukas W
135c1716e8
Replaced Xlib by XCB implementation.
...
* Added FindXCB.cmake script
* Added AutoPointer wrapper for automatically free'ing pointers
* Huge commit: Ported linux implementation of sfml-window to xcb
* Xcb is now used for window creation, event loop etc
* As GLX is linked to Xlib, that part of the implementation
still uses Xlib.
* Also, some keyboard related (such as XLookupString) stuff
is still Xlib, as xcb does not have it (yet?).
* Replaced some enums with the xcb equivalents
2014-12-29 08:59:20 +01:00
binary1248
c4e450cac4
Added additional comments to AudioDevice.cpp, removed unnecessary checks from AudioDevice setters.
2014-12-28 22:09:31 +01:00
Jan Haller
1cfa5c6f1d
Replaced unsigned int with std::size_t for array indices/sizes
2014-12-28 18:21:59 +01:00
binary1248
32bafa98a4
Reduced lock contention when playing and immediately querying the status of a SoundStream.
2014-12-21 17:01:38 +01:00
binary1248
0ad401cc97
Made OpenAL context management more intelligent, in analogy to OpenGL context management. OpenAL contexts now only exist as long as AlResources require them and are destroyed when they are no longer required. Fixes #30 .
2014-12-21 16:57:58 +01:00
Nolan Poe
7ee0734470
Fix joystick pathname construction
2014-11-27 16:10:14 -08:00
Jan Haller
0a64f50605
Further corrections of typos and dash inconsistences
2014-11-18 11:14:18 +01:00
Lukas Dürrenberger
45810a1345
Fixed additional comments and documention spelling mistakes.
2014-11-18 01:02:07 +01:00
Marco Antognini
610111c687
Removed some trailing spaces
2014-11-17 17:32:48 +01:00
Marco Antognini
aef8f826f1
Fixed a few typos and improve some sentences in the documentation
2014-11-17 17:29:55 +01:00
Laurent
6ef3cb27a1
Added implementation of Window::hasFocus() on iOS
2014-11-11 17:00:23 +01:00
Lukas Dürrenberger
e257909a65
Fixes CMake issues with udev ( #734 )
2014-11-10 14:45:50 +01:00
Mario Liebisch
1271dff960
Reworked the UDev inclusion
...
* This fixes `SFML_DEPENDENCIES` missing the UDev library for static builds (issue #728 ).
2014-11-06 08:36:27 +01:00
Lukas Dürrenberger
c2761c317e
Added static_cast for sf::Uint8 ( fixes #731 ).
2014-11-03 11:01:17 +01:00
Marco Antognini
8928baa5ce
Fixed right click not detected on OS X with trackpads, close #716
...
Now that `+[NSEvent pressedMouseButtons]` can be used, part of HIDInputManager becomes obsolete and is therefore removed.
2014-11-03 10:25:41 +01:00
Mario Liebisch
ab4d4d7477
[Android] Implemented sf::Window::hasFocus()
2014-10-29 09:30:10 +01:00
Lukas Dürrenberger
27e373c5c5
Added missing WINVER to fix a compilation error with the TDM-2 compiler.
2014-10-12 18:43:35 +02:00
Lukas Dürrenberger
e2b3cdacc2
Merge branch 'feature/window_focus'
2014-10-09 14:56:16 +02:00
Marco Antognini
b2ba2307b3
Fixed documentation warnings
...
- WindowImpl.hpp:94:16: warning: parameter 'threshold:' not found in the function declaration
- SFContext.hpp:120:16: warning: parameter 'enabled:' not found in the function declaration
2014-10-07 12:00:34 +02:00
Jan Haller
60c4f95795
Implemented case differentiation for window focus/notification on Windows and X11
2014-10-06 22:21:46 +02:00
Alexandre Bodelot
c4435b8a31
X11: Notify instead of force focus
...
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:45 +02:00
Jan Haller
c98bd1eaba
Window focus on X11: check if window is viewable
2014-10-06 22:21:45 +02:00
Jan Haller
93d2789f70
Window focus: Added empty implementations for Android and iOS
2014-10-06 22:21:44 +02:00
Jan Haller
4155b2e449
Changed Window::requestFocus() return type from bool to void
...
Reasons:
* Consistent with other sf::Window methods
* User can test whether focus succeeded by subsequent hasFocus() call
* Implementation would have to call hasFocus() anyway on some systems
Also: minor code style change in Window::hasFocus()
2014-10-06 22:21:44 +02:00
Jan Haller
6a24eb5eec
Slightly adapted window focus documentation
2014-10-06 22:21:43 +02:00
Marco Antognini
85291debb4
Added OS X impl of requestFocus and hasFocus
...
Signed-off-by: Foaly <foaly.f@web.de>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Foaly
b965ad198b
Added window methods to request and to check focus
...
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Laurent
ef6391678e
Added (empty) implementation of JoystickImpl::getIdentification on iOS
2014-10-06 22:21:11 +02:00
Laurent Gomila
f99035bea1
Added support for 64-bit integers in sf::Packet
2014-10-06 13:26:28 +02:00
Stefan Schindler
f24ca9a840
Source code changes.
...
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248
b27cbd5036
Fixed font glyphs always being 2 pixels larger than they are supposed to be in each dimension, fixed wrong underline offset with some fonts, offset underline and strike through by half of their thickness so their center is positioned correctly, changed glyph and font metrics to use floats instead of ints to support scaling better.
2014-10-02 23:30:58 +02:00
Mario Liebisch
c36ea074d8
Joystick fixes/update for non-MSVC compilers
...
* This fixes building on non-MSVC compilers for Windows since they don't
know `_tcsnlen()`.
* Changed logic so SFML tries to retrieve the paths from the user key
first, machine key second (typical behavior for most registry settings).
* Removed the registry key length checks since that check is performed
inside`RegOpenKeyEx()` anyway and cut-off keys might point to the wrong
keys.
* Updated the error string retrieval to properly handle errors.
2014-09-25 13:06:42 +02:00
Marco Antognini
7159e4ba43
Improved cursor hiding on OS X
2014-09-25 01:18:29 +02:00
binary1248
330ea0bbe3
Fixed trying to truncate registry key names that did not need truncating. ( #701 )
2014-09-24 22:35:42 +02:00
Marco Antognini
6d122f428a
Updated OS X Pool Wrapper
2014-09-23 14:12:11 +02:00
Lukas Dürrenberger
dcba593e8f
Merge branch 'bugfix/joystick'
2014-09-23 10:46:13 +02:00
Marco Antognini
2427aaf3bb
Added support for OS X 10.10
...
Note: this only fix the compilation process. SFML was not thoroughly
tested on this OS yet.
2014-09-21 07:39:05 +02:00
binary1248
eec9f7750f
Amended based on comments from last commit.
2014-08-28 04:02:25 +02:00
binary1248
86c81f7458
Fixed memory leak in Unix JoystickImpl, refactored joystick code for all platforms, prevent accelerometers registering as joysticks on Unix.
2014-08-28 04:02:25 +02:00
Lee Zhen Yong
e5a98aa1d5
bug fix: compilation error in VS2013 64bit
2014-08-23 20:31:57 +08:00
Lukas Dürrenberger
ef1b9d6b20
Merge branch 'feature/strikethrough'
2014-08-19 23:02:21 +02:00
Łukasz Twarduś
fc7637681d
C++11/14 compatibility
2014-08-19 22:47:35 +02:00
Lukas Dürrenberger
c016ab5d0a
Merge branch 'bugfix/windows_dpi_scaling'
2014-08-19 22:37:55 +02:00
Lukas Dürrenberger
7c63c5885e
Merge branch 'bugfix/texture_max_size'
2014-08-19 22:18:38 +02:00
binary1248
f9ed3fdcb3
Added support for SetProcessDpiAwareness as well, on Windows versions that support it.
2014-08-19 22:01:59 +02:00
binary1248
3b9e246c83
Renamed SocketSelectorImpl's members to use camelCase, removed unnecessary checks from SocketSelector::add and SocketSelector::remove.
2014-08-18 21:43:57 +02:00
binary1248
eaab2c1c68
Fixed SocketSelector not being able to accept sockets with IDs larger than FD_SETSIZE on Windows ( #153 ) and added the same checks to other affected methods as well.
2014-08-18 21:43:55 +02:00
binary1248
34933520ac
Fixed Windows DPI scaling causing strange window behavior ( #679 ).
2014-08-18 19:02:40 +02:00
binary1248
7defb17e8c
Made a few functions in Texture and Shader a bit more thread-safe.
2014-08-13 08:44:48 +02:00
Maximilian Wagenbach
713407e159
Fixed a bug where calling Texture::getMaximumSize() before any GlResource is created would break context management.
2014-08-13 07:25:12 +02:00
STU
6ad7b21203
Fix a bug in the font system.
...
When the finding a rectangle for a glyph at a particular character size,
if the glyph happens to be wider than the current texture size, but less
high than the unused height in the texture, the texture will not be
correctly doubled in size (since only the height is checked).
In practice, this only occurs when finding the rectangle for the *very
first* glyph (so the texture is at its default 128x128 size): otherwise,
the glyph would need to be unusually wide compared to its height to
trigger the bug.
This will trigger a debug assertion in Texture::update(). With assertions
disabled, there are knock-on effects and most text at that character size
will fail to render.
2014-08-12 10:52:39 +02:00
Lukas Dürrenberger
7ace90986b
Merge branch 'bugfix/winxp_stack_align'
2014-08-12 09:45:59 +02:00
Mario Liebisch
621793a354
[Android] Rewrote key event handling
...
* This fixes duplicate TextEntered events and should properly handle
`AKEY_EVENT_ACTION_MULTIPLE` (including key down and key up events; as
far as possible; see comment). Unfortunately I don't have/know any IME
utilizing this, so can't test it.
* The back button is now mapped to the Escape key (best match without
adding new keys).
* The volume buttons are no longer intercepted by SFML and no longer
generate events.
2014-07-24 11:00:59 +02:00
Jonathan De Wachter
3f69629d0c
Merge branch 'android_improvements'
2014-07-24 10:05:09 +02:00
Jonathan De Wachter
f7561f5fa1
Fixed EGL surface not recreated in the right thread
2014-07-24 10:04:27 +02:00
Jonathan De Wachter
796c87295c
Improved readability of ?: operator
2014-07-24 08:35:23 +02:00
Foaly
5f3b6cb57a
Added a strikethrough text style to sf::Text. Fixes issue #243 .
2014-07-18 13:57:57 +02:00
binary1248
520025d904
Fixed a crash caused by the stack being unaligned when entering ThreadImpl::entryPoint if compiled by GCC or clang and run on Windows XP 32-bit. ( #412 )
2014-07-13 09:22:25 +02:00
Jonathan De Wachter
0a64da654c
Merge pull request #656 from MarioLiebisch/android-nosurface-display
...
[Android] Don't try to display without a surface
2014-07-08 18:03:42 +02:00
Jonathan De Wachter
f491e94297
[Android] Redirect error messages to logcat by default
2014-07-08 17:59:33 +02:00
Lukas Dürrenberger
e625d79a04
Merge branch 'bugfix/soundstream'
2014-07-07 09:44:45 +02:00
Mario Liebisch
e73e408885
[Android] Don't try to display without a surface
...
* Android apps would still try to call `eglSwapBuffers()` even though
they don't have a valid surface right now (i.e. due to being inactive/in
background).
2014-07-05 18:42:41 +02:00
binary1248
57941c1696
Fixed invoking a virtual method (onSeek) in the destructor of SoundStream.
2014-07-05 16:19:30 +02:00
binary1248
74e425a9ed
Made sure SoundStream adhered to its documented behavior, added a hint to SoundStream and Sound documentation regarding setting the offset while stopped.
2014-07-04 22:24:48 +02:00
Foaly
09aae0240d
Fixed calling SoundStream::setPlayingOffset() unpausing a paused SoundStream ( #203 ), guard m_isStreaming by a mutex, fixed calling SoundStream::pause() before the stream thread starts not properly pausing the stream ( http://en.sfml-dev.org/forums/index.php?topic=15197.0 ), minor documentation fix in SoundStream. Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-07-04 20:48:23 +02:00
binary1248
362a590454
Fixed FTP download and upload file sizes being limited by available RAM ( #565 ).
2014-07-04 20:40:18 +02:00
Laurent Gomila
471873dff9
Fixed typo in the sfml-graphics CMake file
2014-07-03 08:01:44 +02:00
Jonathan De Wachter
dd6b54d0eb
[Android] Forgot to add two lines to the previous commit
2014-06-26 07:55:49 +02:00
Jonathan De Wachter
c462f7cd0a
[Android] Got rid of the unnecessary additional event container
2014-06-26 07:33:03 +02:00
Jonathan De Wachter
57ca180d8d
[Android] Hide status and navigation bar only if the fullscreen flag is on
2014-06-26 07:32:44 +02:00
Jonathan De Wachter
73008293ba
Window style constraints are handled differently on mobile OSes
2014-06-26 05:22:49 +02:00
Jonathan De Wachter
cf52687203
[Android] onCreate nows waits for sf::Window to be created
2014-06-26 05:15:25 +02:00
Jonathan De Wachter
fb81ddfdcb
[Android] VideoMode::getDesktopMode() returns the physical scren size in pixels
2014-06-26 04:56:06 +02:00
Jonathan De Wachter
d73418261b
[Android] Do not hardcode java const values (JNI)
2014-06-24 07:40:16 +02:00
Jonathan De Wachter
ed7c80f6bb
[Android] No longer force people to have debug version installed
2014-06-24 06:39:11 +02:00
Jonathan De Wachter
3e9f842e59
[Android] Workaround transparency issues on some Android devices
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
b542785ed9
[Android] Keep the screen turned on and bright
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
f0345d5201
[Android] Hide the navigation bar
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
a88bab1d59
[Android] Hide the status bar
2014-06-21 21:30:57 +02:00
Jonathan De Wachter
a4846db016
[Android] Enable the usage of debug version of SFML libraries ( #643 )
2014-06-21 21:10:45 +02:00
Jonathan De Wachter
214c9b0662
[Android] Removed dependency on the window module from libsfml-main.a
2014-06-21 21:10:31 +02:00
Jonathan De Wachter
c522f6d596
Merge pull request #642 from MarioLiebisch/android-fingerfix
...
[Android] Fixed redundant touch moved events
2014-06-21 20:18:41 +02:00
Jonathan De Wachter
6302cc0762
Merge pull request #641 from MarioLiebisch/android-statesfix
...
[Android] Fixed the app crashing on rotation
2014-06-21 20:07:57 +02:00
Mario Liebisch
121c3b2fd7
[Win32] Fixed Unicode inconsistency
...
For Unicode builds this change is more cosmetic, but it should fix
SFML's window class being registered as "S" rather than "SFML_Window"
for non-Unicode builds.
2014-06-21 00:06:39 +02:00
Mario Liebisch
1bd62b4d14
[Android] Fixed the app crashing on rotation
...
Rotating the screen will restart the app with the new window/orientation.
2014-06-21 00:04:45 +02:00
Mario Liebisch
bc73b12428
[Android] Fixed redundant touch moved events
...
Previously moving any finger would create `sf::Event::TouchMoved` events
for all fingers, even if their position didn't change at all.
2014-06-21 00:04:15 +02:00
Mario Liebisch
5b559f1c08
[Android] Added missing sensor event generation
2014-06-20 23:56:33 +02:00
Jonathan De Wachter
60c34bff19
[Android] Made the remaining sensors available
2014-06-13 15:58:58 +02:00
Jonathan De Wachter
2874ac4aab
[Android] Don't disable sensors since it's handled at higher-level
2014-06-13 15:58:50 +02:00
binary1248
bdcdfffe11
Replaced Text underline offset/thickness with nicer font dependent values.
2014-06-12 00:49:23 +02:00
binary1248
da79517b36
Fix bitmap font resize failing silently when resizing to an unsupported pixel size ( #448 ), fixed getKerning returning scaled values even for bitmap fonts.
2014-06-12 00:49:23 +02:00
rafoudiablol
0124ad0a85
Show error message everytime a shader uniform's location can't be found.
...
Adjusted code style (TankOs).
Original commit message by the author:
Show only 1 once the message "Parameter not found"
Conflicts:
src/SFML/Graphics/Shader.cpp
2014-06-11 14:43:28 +02:00
Stefan Schindler
228038fa8a
Check socket descriptor limit. #153
...
When calling select(), there's an upper limit for the socket descriptor
which is defined as FD_SETSIZE. When the socket descriptor is higher
than FD_SETSIZE, a call to select() will not work as expected, at least
for the proper sockets.
This patch adds an error message for this case.
2014-06-11 14:35:15 +02:00
Mario Liebisch
159176f5ba
[Android] Fixed TouchBegan
reporting wrong coordinates
...
* So far `sf::Event::TouchBegan` always reported the coordinates of the
first pointer/finger.
2014-06-10 10:15:41 +02:00
Lukas Dürrenberger
265c411c39
Merge branch 'bugfix/osx-implementation'
2014-06-04 11:48:31 +02:00
Marco Antognini
46be2159cb
Fixed OS X implementation of sf::Mouse::(get|set)Position
...
The code was not updated at all when support for retina display was introduced.
2014-06-01 20:07:24 +02:00
Jan Haller
bc1127da5b
Output error message and abort program when XOpenDisplay() fails
...
Fixes issue #508 .
When the X11 display could not be opened, the application crashed without notice. Now, a meaningful error message is output to std::err() and std::abort() is called, causing immediate program termination.
2014-05-28 12:05:46 +02:00
Marco Antognini
5912d205d3
Removed a dead store in sf::Ftp implementation
2014-05-28 11:18:39 +02:00
Marco Antognini
4f2c6c4489
Fixed potential memory leaks on OS X
...
And renamed create* methods to new* to follow more closely Objective-C
naming convention regarding memory management.
2014-05-28 11:18:38 +02:00
binary1248
1dae89a8e0
Moved glClientActiveTexture and glActiveTexture calls before glEnable(GL_TEXTURE_2D) to make sure texture unit 0 gets affected. ( #523 )
2014-05-27 10:56:11 +02:00
Mario Liebisch
ff869777a9
Fixed building for OpenGL ES 1.1 platforms
...
* Added proper extension handling for `glBlendEquation` and related
constants (required for OpenGL ES 1.1).
2014-05-27 10:23:09 +02:00
Remco van Oosterhout
3fa1d0e03d
Fixed issue where the viewport's width and/or height could be off by 1 pixel
...
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
2014-05-27 09:14:00 +02:00
Joshua Adam Reisenauer
0375d7588f
Fixed soundbuffer contents not being able to be updated when still attached to sounds ( #354 ), sounds now detach from their buffer when it is reset. Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-05-26 23:39:07 +02:00
binary1248
e6b5ce1f27
Make sure texture unit 0 is active when reseting RenderTarget states ( #523 ), fix RenderTarget not clearing when a texture used as a RenderTexture color attachment is left bound in a different context ( http://en.sfml-dev.org/forums/index.php?topic=9350.0 ).
2014-05-26 22:50:44 +02:00
Marco Antognini
3f61214571
Improved OS X implementation
...
It makes sure the notifications sent to SFOpenGLView are only from its window.
2014-05-26 15:37:33 +02:00
Marco Antognini
7d4235a38f
Optimised OS X implementation regarding scaling factor
...
This also adds support for changing the screen profile or moving the window to another screen.
2014-05-26 15:37:09 +02:00
Lukas Dürrenberger
a3ab6efa23
Fix application crash when calling Shader::isAvailable() #608 .
2014-05-23 10:44:10 +02:00
Marco Antognini
2215f55ef9
Moved more responsibilities to SFOpenGLView
...
These changes will ease the implementation of mouse grab (#394 )
2014-05-23 09:52:18 +02:00
Marco Antognini
aa47dd5d33
Removed old documentation that doesn't apply anymore
2014-05-23 09:52:18 +02:00
Marco Antognini
e33e061e96
Replaced deprecated functions on OS X 10.9
2014-05-23 09:52:17 +02:00
Marco Antognini
b9f5f19f7c
Reverted OS X implementation to non-ARC
...
* Apparently, there were some leaks not reported as such
* Support for 32 bits computer is restored
* Fix memory leak in sfStringToNSString (related to #484 )
* Unapply context when closing the window, freeing memory
The following commits are related to ARC modifications:
* 42f6e83dfb
* 6edc4b9518
* f6c94451fb
* 324d4a18e7
* 0d47056132
Commit ac28902b57
is the last one before the introduction of ARC.
2014-05-23 09:52:17 +02:00
binary1248
1fe22e24d0
Fix the case where not having created a GlResource prior to calling Shader::isAvailable() would break context management. ( #211 )
2014-05-22 11:53:58 +02:00
firefly2442
749cbb2ff8
add HTTP support for PUT and DELETE
...
Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-05-22 10:45:19 +02:00
Stefan Schindler
5250cc97d5
Updated glext, removed glxext.
...
Removed glxext in favor of the system version.
2014-05-13 15:17:01 +02:00
binary1248
c45039e907
Removed vertical tab support from Text ( #442 ).
2014-05-13 10:40:38 +02:00
Jan Haller
0c3d361ceb
Fixed problem with wrongly initialized sf::RenderStates::Default
...
This static variable depended on the global variable sf::BlendAlpha, which may not be constructed yet.
2014-05-01 00:39:57 +02:00
Jan Haller
cdf32a7881
Merge branch 'blendmodes'
...
Introduces the sf::BlendMode class that supports separate blend functions and equations.
Replaces the old sf::BlendMode enum.
Further changes:
* Fixed merge conflicts resulting from GLExtensions in mobile branch
* GLExtensions: Added GLEXT_blend_equation_separate
* Added file BlendMode.cpp
* Replaced occurrences of sf::BlendMode value parameters with const-references
* Adapted rendering code in sf::RenderTarget
2014-04-26 19:43:36 +02:00
Dmitry Marakasov
f1431e416c
Use common unix sensor implementation on FreeBSD
2014-04-25 17:46:15 +04:00
Dmitry Marakasov
208164898b
Don't use udev on FreeBSD
2014-04-25 17:45:49 +04:00
Marco Antognini
efe4354bc5
Improved resizing windows on OS X ( close #474 )
...
sf::Window::setSize will fire a resize event if the view could not be created at the requested size.
2014-04-23 13:14:42 +02:00
Laurent Gomila
ee336a3037
Merge pull request #576 from binary1248/text_fix
...
Fix text being rendered with a vertical offset when the font's ascent doesn't match it's size.
2014-04-22 22:41:25 +02:00
binary1248
6469f35d99
Fix text being rendered with a vertical offset when the font's ascent doesn't match it's size.
2014-04-22 22:06:51 +02:00
Laurent Gomila
f99bbfc534
Reviewed the sf::BlendMode class (added a constructor, made minor modifications in comments)
2014-04-22 21:37:39 +02:00
Marco Antognini
7f0f89bac9
Fixed menu shortcut not working in fullscreen ( close #537 )
2014-04-22 12:47:12 +02:00
Marco Antognini
c222c28aa7
Removed dead code
...
AutoreleasePoolWrapper is no more used since ARC is used on Mac.
2014-04-21 18:29:07 +02:00
Marco Antognini
52bb192cff
Removed debug log forgotten in the previous commit
2014-04-21 18:15:24 +02:00
Marco Antognini
2c96d49a03
Fixed mouse tracking in fullscreen on OS X
2014-04-21 18:07:43 +02:00
Marco Antognini
2eb4f69e41
Replaced some deprecated functions on OS X
...
NSWindow convertBaseToScreen: -> convertRectToScreen:
NSView convertPointToBase: -> convertPointToBacking:
2014-04-21 18:07:43 +02:00
Marco Antognini
d8812f0f5c
Add support for retina displays ( close #353 )
...
Based on PR #388 by Michael Bradshaw
Convert size to match the size requested by the user.
2014-04-21 18:06:44 +02:00
Marco Antognini
8f0037d84d
Improved fullscreen support on OS X ( close #343 )
...
No hard resolution switch is done. Instead a view of the requested
size is displayed in the center of the main screen (letter boxing).
Running a stress test showed that the performance were equal
to a hard switch without the inconvenience of resizing the
user's apps. This also follows the guidelines defined by Apple:
> Avoid changing the display resolution from that chosen by the user.
source:
https://developer.apple.com/library/mac/documentation/graphicsimaging/Conceptual/OpenGL-MacProgGuide/opengl_fullscreen/opengl_cgl.html
2014-04-21 18:06:44 +02:00
James Cowgill
86b29c539d
Fixed various linux compile errors in EglContext
2014-04-21 14:42:07 +01:00
Marco Antognini
6e3103464a
Fixed unused parameter warning
2014-04-20 21:55:38 +02:00
Marco Antognini
1bfc735a9e
Improved style
2014-04-20 21:22:14 +02:00
Jonathan De Wachter
a348428476
[Android] Fixed stream pointer not initialized in Font.cpp
2014-04-20 12:58:59 +02:00
Jonathan De Wachter
273ad4c9ee
[Android] Adapted sensor implementation
2014-04-20 12:58:56 +02:00
Mario Liebisch
dd7a3cb30b
Fixed missing JoystickImpl member on Android
2014-04-20 12:58:54 +02:00