1516 Commits

Author SHA1 Message Date
binary1248
b012266258 Fixed RenderTextureImplFBO's destructor incorrectly triggering deletion of other RenderTextureImplFBOs' active FBOs even when the context they reside in isn't being destroyed. 2018-05-28 11:06:15 +02:00
binary1248
bb3bd05823 Postpone generation of the RenderTarget ID to RenderTarget::initialize() so that a new ID is generated whenever the RenderTarget is re-create()ed. 2018-05-18 22:08:06 +02:00
Alexander Weinrauch
3da81aeecb Added missing import for memcpy and switched to std::memcpy 2018-05-03 22:04:11 +02:00
binary1248
cd1387479e Moved NvOptimusEnablement and AmdPowerXpressRequestHighPerformance out of sfml-main and into a macro the user can place in their own translation unit when they need it. Fixes #1192 2018-04-28 13:22:05 +02:00
binary1248
ee957f3420 Restrict WM_DEVICECHANGE messages to only be sent when HID devices are affected, restrict DirectInput EnumDevices to only enumerate over attached devices. Fixes #1415 2018-04-28 13:15:41 +02:00
binary1248
9bdd6d46dd Fixed TcpListener and TcpSocket not behaving as documented when calling listen or connect while the underlying socket object already exists, also adjusted UdpSocket to be consistent with connect and listen behaviour when calling bind while the underlying socket object already exists. Fixes #1346 2018-04-14 10:16:17 +02:00
David Carlier
9da895da8b further changes 2018-04-14 10:14:34 +02:00
David Carlier
763a9fb44e Adding empty joystick implementation handling for OpenBSD 2018-04-14 10:14:34 +02:00
David Carlier
4d0d331272 pushing upstream openbsd support from package. 2018-04-14 10:14:34 +02:00
Mario Liebisch
f4c25ac3fa Android work in progress changes 2018-04-14 09:59:01 +02:00
Mario Liebisch
1e800d9551 Android: No longer keep an active input stream longer than needed. 2018-04-14 09:59:01 +02:00
binary1248
0adde249ec Optimized RenderTexture performance when using the FBO implementation by removing unnecessary context switches and flushing. 2018-04-14 09:54:59 +02:00
binary1248
c706f11f29
Fix specifying a TCP listen backlog of 0 causing some systems to not accept any incoming connections. Fixes #1369. 2018-04-07 15:20:11 +02:00
binary1248
a1065737db Fixed OpenGL version string being parsed incorrectly on some platforms. Fixes #1249 2018-04-05 11:25:01 +02:00
irrmich
15d0f789c7 Add append/overwrite parameter to Ftp::upload. 2018-04-05 11:21:20 +02:00
Ceylo
ee08e18726 Modernize CMake files 2018-03-27 00:03:34 +02:00
binary1248
949e7aecae Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp. Fixes #1187 2018-03-26 23:57:37 +02:00
binary1248
421e8bb812 Added support for creation of a stencil attachment and multisampling to sf::RenderTexture. 2018-03-26 23:48:05 +02:00
Marco Antognini
b0f3611ab9 Renamed a few key codes
Deprecated BackSlash, BackSpace, SemiColon, Dash and
introduced Backslash, Backspace, Semicolon, Hyphen in a
retrocompatible way.
2018-03-26 23:39:39 +02:00
Marty E. Plummer
5c20c67469 window: change case of Dbt.h inclusion
Windows should have no issue with this change, as it addresses
files in a case-insensitve manner. Said header is installed in
lowercase on mingw-w64, and won't build since commit
22f1b85515242c44d7e5a1be1e3960bdf6648b52

Signed-off-by: Marty E. Plummer <hanetzer@startmail.com>
2018-03-23 13:33:53 +01:00
Mario Liebisch
49d611ee69 Fixed small joystick movement getting lost due to the set axes threshold.
This fixes issue #1329.
2018-03-16 19:21:59 +01:00
Jonny Paton
f963faa694 Find OpenAL correctly on iOS 2018-03-12 15:06:11 +01:00
Radek Dutkiewicz
deeb3a95f3 Fixed letter spacing being letter width dependent 2018-02-15 21:27:19 +01:00
Maximilian Wagenbach
186294607f Return correct key code for delete/backspace on android.
Also increased minimum Android API version to 14.
2018-02-15 21:11:24 +01:00
Mario Liebisch
806813e937 Android: Removed custom toolchain file
This commit drops the previous custom CMake toolchain file for Android
in favor of CMake's new built-in toolchain for this (CMake >3.7.2).

This makes building SFML for Android a lot simpler and more straight
forward, working almost as smooth as other platforms.

To configure your build directory, all you have to do is defining just a
few variables the first time you invoke CMake.

**Required Variables**

* `CMAKE_SYSTEM_NAME` must be `Android`, so CMake knows we actually want
  to cross-compile.
* `CMAKE_ANDROID_NDK` must point to the NDK's installation directory,
  e.g. `/usr/android/ndk` or `c:/android/ndk`.

**Recommended Variables**
* `CMAKE_ANDROID_STL_TYPE` defines the STL implementation to be used.
  You should use `c++_shared`, although others might work.

**Optional Variables**
* `CMAKE_SYSTEM_VERSION` can be set to pick a specific SDK version other
  than the latest.
* `CMAKE_ANDROID_ARCH_ABI` defines the target architecture and ABI, for
  example `armeabi` or `armeabi-v7a`.

Based on your system, you might want to enforce a specific generator to
prevent issues, e.g. using `MinGW Makefiles`.
2018-02-11 20:15:54 +01:00
Alexander Weinrauch
0da25a0b87 Added support for the newest NDK version 2018-02-11 20:15:54 +01:00
Maximilian Wagenbach
989367e345 Turned the header image in readme.md into a link.
Updated all links to use https (tested).
2018-02-10 17:12:54 +01:00
Maximilian Wagenbach
5d7843c58a Updated the copyright year to 2018. 2018-02-10 14:51:46 +01:00
binary1248
22f1b85515 Added support for interfacing with joysticks via DirectInput when it is available. 2018-02-10 14:47:37 +01:00
Maximilian Wagenbach
d972216c57 Fix memory leak in sf::Text. 2018-02-10 14:44:13 +01:00
Maximilian Wagenbach
14dd503c8a Generate shape outline vertices only if necessary. 2018-02-08 23:12:20 +01:00
hobby8
1062e95e39 Fixed Win32 modifier keys handling 2018-01-29 17:55:19 +01:00
Sérgio Agostinho
6d4e870e32 Correct docstring for seek 2018-01-29 17:51:46 +01:00
Alec Iverson
6d122e96e1 Restore fullscreen of a non-visible Unix window 2018-01-29 17:49:42 +01:00
Maximilian Wagenbach
65d26be74d Changed the implementation from offsets to factors. 2018-01-25 01:52:19 +01:00
Maximilian Wagenbach
7ef1cff5d1 Code style refactoring in sf::Text implementation. 2018-01-25 01:47:55 +01:00
Maximilian Wagenbach
812dea70d0 Implemented line spacing in sf::Text. 2018-01-25 01:47:54 +01:00
Maximilian Wagenbach
9e2f2eb27f Implemented letter spacing in sf::Text. 2018-01-25 01:47:54 +01:00
binary1248
61cdcd47ca Added sf::VertexBuffer class. 2018-01-25 00:26:38 +01:00
binary1248
fe39af4ec8 Worked around render target bug on macOS 2018-01-25 00:25:04 +01:00
Maximilian Wagenbach
c24de5fcaf Fix for broken text when the font is reloaded. 2018-01-17 00:48:38 +01:00
tlein
bba5808717 use a toolchain file for iOS instead of setting the necessary CMake variables in SFML 2018-01-09 22:06:55 +01:00
Lukas Dürrenberger
247b03172c Fixed casting type. 2018-01-02 19:59:49 +01:00
Lukas Dürrenberger
6f3282623f Fixed various type conversion/comparison warnings. 2017-12-07 14:46:19 +01:00
Marco Antognini
883ec9391d Added support for (some) Hat/POV axis 2017-12-06 17:59:39 +01:00
Marco Antognini
dd307cc23e Fixed crash with application messing hardware detection
This prevents crashes & reduces the amount of logging but does not actually make isKeyPressed work when using e.g. TeamViewer.
2017-12-06 17:58:31 +01:00
binary1248
3871e01a9f
Added missing code to reset the parameters of the target texture after copying using FBOs and make sure to flip the source data back into non-flipped orientation when blitting from a flipped texture. (Fixes #1319) 2017-11-19 01:33:57 +01:00
SoczuGGS
013d053277 First argument of alcCaptureOpenDevice #1304 2017-10-16 16:03:27 +02:00
binary1248
898c2350f7 Add equality comparison to sf::Transform and avoid uploading 64 bytes of data every time we want to reset the OpenGL matrix back to identity. 2017-10-12 20:41:05 +02:00
binary1248
516678fe1f Fix OpenGL texture coordinate pointer not being updated when the array enabled state changes but the RenderTarget's cache state doesn't. 2017-10-12 20:05:45 +02:00