22 Commits

Author SHA1 Message Date
binary1248
c17486857f Implemented methods to retrieve the OpenGL handles from sf::Texture and sf::Shader. 2015-03-23 16:16:07 +01:00
Zachariah Brown
1de7644277 Updated copyright year and Laurent's email address 2015-03-02 13:41:54 -05:00
Lukas Dürrenberger
45810a1345 Fixed additional comments and documention spelling mistakes. 2014-11-18 01:02:07 +01:00
Stefan Schindler
f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248
6959c1a826 Added notes to documentation and adjusted OpenGL example as a workaround for the side effects of making static functions that require a context work. If the user wants to make use of both sfml-graphics and OpenGL, they should make sure sf::Texture::getMaximumSize() and/or sf::Shader::isAvailable() are called at least once before setting their final context active as those functions will cause a context switch the first time they are called. 2014-08-15 13:39:06 +02:00
Marco Antognini
49f2a76d93 Fixed a few glitches in the documentation 2014-04-15 20:18:19 +02:00
Jan Haller
12d81304e6 Updated copyright year to 2014 2014-02-06 20:08:26 +01:00
Laurent Gomila
4e8c144879 Updated the year in the copyright notice 2013-04-06 09:34:44 +02:00
Laurent Gomila
91e1743516 Changed Texture::bind and Shader::bind to be static functions, that can accept a null argument 2013-01-08 22:24:43 +01:00
Laurent Gomila
b623975fcf Minor correction in API doc 2012-04-07 17:07:40 +02:00
Laurent Gomila
17e6a45a90 Replaced getWidth/getHeight with getSize in sf::Texture and sf::Image 2012-03-31 22:37:13 +02:00
Laurent Gomila
d592b2a7d1 Updated the copyright text 2012-03-13 18:37:34 +01:00
Laurent Gomila
14ac411542 Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase) 2012-03-11 19:10:37 +01:00
Laurent Gomila
ff5b69d312 Changed the naming convention for member variables (prefix changed from "my" to "m_") 2012-03-09 01:48:45 +01:00
Laurent Gomila
906a62df0f Each module now has its own export macro, which solves the "unresolved symbol" error with sf::Time::Zero 2012-01-21 10:34:17 +01:00
Laurent Gomila
aaa21dfaf6 Corrected the name of some functions/variable 2011-12-25 23:42:43 +01:00
Laurent Gomila
191730ac0d Added a render states cache to improve performances 2011-12-25 22:30:38 +01:00
Laurent Gomila
f381260136 Removed references to the old sf::Renderer class 2011-12-04 21:06:29 +01:00
Laurent Gomila
eeff685255 Merge branch 'master' into drawables
Conflicts:
	include/SFML/Graphics/Sprite.hpp
	include/SFML/Graphics/Text.hpp
	src/SFML/Graphics/Sprite.cpp
2011-12-02 20:58:14 +01:00
Laurent Gomila
5bae08a2d8 Implemented the new graphics API:
- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
Laurent Gomila
017ef652f9 Removed the Resource and ResourcePtr classes 2011-11-05 15:50:44 +01:00
Laurent Gomila
e509f01180 Split sf::Image into sf::Image and sf::Texture (implements issue #18) 2011-07-22 22:31:27 +02:00