binary1248
c17486857f
Implemented methods to retrieve the OpenGL handles from sf::Texture and sf::Shader.
2015-03-23 16:16:07 +01:00
Zachariah Brown
1de7644277
Updated copyright year and Laurent's email address
2015-03-02 13:41:54 -05:00
Lukas Dürrenberger
45810a1345
Fixed additional comments and documention spelling mistakes.
2014-11-18 01:02:07 +01:00
Stefan Schindler
f24ca9a840
Source code changes.
...
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248
6959c1a826
Added notes to documentation and adjusted OpenGL example as a workaround for the side effects of making static functions that require a context work. If the user wants to make use of both sfml-graphics and OpenGL, they should make sure sf::Texture::getMaximumSize() and/or sf::Shader::isAvailable() are called at least once before setting their final context active as those functions will cause a context switch the first time they are called.
2014-08-15 13:39:06 +02:00
Marco Antognini
49f2a76d93
Fixed a few glitches in the documentation
2014-04-15 20:18:19 +02:00
Jan Haller
12d81304e6
Updated copyright year to 2014
2014-02-06 20:08:26 +01:00
Laurent Gomila
4e8c144879
Updated the year in the copyright notice
2013-04-06 09:34:44 +02:00
Laurent Gomila
91e1743516
Changed Texture::bind and Shader::bind to be static functions, that can accept a null argument
2013-01-08 22:24:43 +01:00
Laurent Gomila
b623975fcf
Minor correction in API doc
2012-04-07 17:07:40 +02:00
Laurent Gomila
17e6a45a90
Replaced getWidth/getHeight with getSize in sf::Texture and sf::Image
2012-03-31 22:37:13 +02:00
Laurent Gomila
d592b2a7d1
Updated the copyright text
2012-03-13 18:37:34 +01:00
Laurent Gomila
14ac411542
Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase)
2012-03-11 19:10:37 +01:00
Laurent Gomila
ff5b69d312
Changed the naming convention for member variables (prefix changed from "my" to "m_")
2012-03-09 01:48:45 +01:00
Laurent Gomila
906a62df0f
Each module now has its own export macro, which solves the "unresolved symbol" error with sf::Time::Zero
2012-01-21 10:34:17 +01:00
Laurent Gomila
aaa21dfaf6
Corrected the name of some functions/variable
2011-12-25 23:42:43 +01:00
Laurent Gomila
191730ac0d
Added a render states cache to improve performances
2011-12-25 22:30:38 +01:00
Laurent Gomila
f381260136
Removed references to the old sf::Renderer class
2011-12-04 21:06:29 +01:00
Laurent Gomila
eeff685255
Merge branch 'master' into drawables
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Conflicts:
include/SFML/Graphics/Sprite.hpp
include/SFML/Graphics/Text.hpp
src/SFML/Graphics/Sprite.cpp
2011-12-02 20:58:14 +01:00
Laurent Gomila
5bae08a2d8
Implemented the new graphics API:
...
- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
Laurent Gomila
017ef652f9
Removed the Resource and ResourcePtr classes
2011-11-05 15:50:44 +01:00
Laurent Gomila
e509f01180
Split sf::Image into sf::Image and sf::Texture (implements issue #18 )
2011-07-22 22:31:27 +02:00