Laurent Gomila
c35b48bcea
[iOS] Removed support for examples, it was too much trouble and not as robust as true iOS App Xcode projects
2014-04-20 12:53:22 +02:00
Laurent Gomila
3872b27569
Reworked the sfml-main module, added Main.hpp, moved the main() internal entry point for iOS from sfml-window to sfml-main
2014-04-20 12:53:17 +02:00
Laurent Gomila
a0c1f5f50f
Removed the built-in default font
2012-08-04 00:08:14 +02:00
Laurent Gomila
ee7cd94220
Fixed various minor warnings
2012-03-17 17:00:19 +01:00
Laurent Gomila
14ac411542
Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase)
2012-03-11 19:10:37 +01:00
Laurent Gomila
ff5b69d312
Changed the naming convention for member variables (prefix changed from "my" to "m_")
2012-03-09 01:48:45 +01:00
Laurent Gomila
15e9d999b3
Added Window::GetPosition, and renamed some setters in Window for better consistency
2012-03-07 23:29:54 +01:00
Laurent Gomila
fa4415cf8a
Removed useless line
2012-02-22 22:53:18 +01:00
Laurent Gomila
4116ad033c
Added the sf::Time class
2012-01-19 23:51:06 +01:00
Laurent Gomila
c2039e866c
Renamed Window::IsOpened to IsOpen
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Made some minor consistency modifications in internal code
2012-01-13 14:53:36 +01:00
Laurent Gomila
8630c88e70
Removed warning in Shader.cpp
2011-12-29 19:24:47 +01:00
Laurent Gomila
78e1e8732b
Fixed (?) a fragment shader in the "Shader" example
2011-12-14 07:34:47 +01:00
Laurent Gomila
c9b87ec8a9
Added support for vertex shaders in sf::Shader
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Rewrote the Shader example
2011-12-10 13:02:38 +01:00
Laurent Gomila
5bae08a2d8
Implemented the new graphics API:
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- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
Martin Foot
13986b2a3b
Fix CMake variables to allow adding SFML as a dependency.
2011-08-07 14:33:42 +01:00
Laurent Gomila
e509f01180
Split sf::Image into sf::Image and sf::Texture (implements issue #18 )
2011-07-22 22:31:27 +02:00
Laurent Gomila
270f505570
Removed Window::GetCursorPosition/SetCursorPosition, added Mouse::GetPosition/SetPosition (two versions: one that handles desktop coordinates, one that handles window coordinates)
2011-07-08 07:56:14 +02:00
Laurent Gomila
8621e45960
Implemented global inputs (sf::Keyboard, sf::Mouse, sf::Joystick) and removed the event-based sf::Input.
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Window::WaitEvent now works with joystick events as well.
Added Event::JoystickConnected and Event::JoystickDisconnected.
Added Window::GetCursorPosition.
2011-07-04 08:21:40 +02:00
Laurent Gomila
f0ed4ba446
Removed forgotten debug stuff from the "shader" example
2011-05-31 23:12:52 +02:00
Laurent Gomila
e4c6c30e0b
Times in SFML are now Uint32 milliseconds instead of float seconds
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Added the sf::Uint64 and sf::Int64 types
2011-05-19 08:19:42 +02:00
Marco Antognini
0e826d8dec
Fixed shader examples
2011-05-15 13:37:29 +02:00
Laurent Gomila
df6874273a
Renamed Window::GetEvent to PollEvent
2011-04-11 18:20:21 +02:00
laurentgom
a94ed51702
ATI fix!
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1809 4e206d99-4929-0410-ac5d-dfc041789085
2011-03-21 07:08:26 +00:00
LaurentGom
a991fe8e4d
Added support for the CMake build system
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1550 4e206d99-4929-0410-ac5d-dfc041789085
2010-08-19 15:59:24 +00:00