Commit Graph

1194 Commits

Author SHA1 Message Date
Radek Dutkiewicz
deeb3a95f3 Fixed letter spacing being letter width dependent 2018-02-15 21:27:19 +01:00
Maximilian Wagenbach
186294607f Return correct key code for delete/backspace on android.
Also increased minimum Android API version to 14.
2018-02-15 21:11:24 +01:00
Mario Liebisch
806813e937 Android: Removed custom toolchain file
This commit drops the previous custom CMake toolchain file for Android
in favor of CMake's new built-in toolchain for this (CMake >3.7.2).

This makes building SFML for Android a lot simpler and more straight
forward, working almost as smooth as other platforms.

To configure your build directory, all you have to do is defining just a
few variables the first time you invoke CMake.

**Required Variables**

* `CMAKE_SYSTEM_NAME` must be `Android`, so CMake knows we actually want
  to cross-compile.
* `CMAKE_ANDROID_NDK` must point to the NDK's installation directory,
  e.g. `/usr/android/ndk` or `c:/android/ndk`.

**Recommended Variables**
* `CMAKE_ANDROID_STL_TYPE` defines the STL implementation to be used.
  You should use `c++_shared`, although others might work.

**Optional Variables**
* `CMAKE_SYSTEM_VERSION` can be set to pick a specific SDK version other
  than the latest.
* `CMAKE_ANDROID_ARCH_ABI` defines the target architecture and ABI, for
  example `armeabi` or `armeabi-v7a`.

Based on your system, you might want to enforce a specific generator to
prevent issues, e.g. using `MinGW Makefiles`.
2018-02-11 20:15:54 +01:00
Alexander Weinrauch
0da25a0b87 Added support for the newest NDK version 2018-02-11 20:15:54 +01:00
Maximilian Wagenbach
989367e345 Turned the header image in readme.md into a link.
Updated all links to use https (tested).
2018-02-10 17:12:54 +01:00
Maximilian Wagenbach
5d7843c58a Updated the copyright year to 2018. 2018-02-10 14:51:46 +01:00
binary1248
22f1b85515 Added support for interfacing with joysticks via DirectInput when it is available. 2018-02-10 14:47:37 +01:00
Maximilian Wagenbach
d972216c57 Fix memory leak in sf::Text. 2018-02-10 14:44:13 +01:00
Maximilian Wagenbach
14dd503c8a Generate shape outline vertices only if necessary. 2018-02-08 23:12:20 +01:00
hobby8
1062e95e39 Fixed Win32 modifier keys handling 2018-01-29 17:55:19 +01:00
Sérgio Agostinho
6d4e870e32 Correct docstring for seek 2018-01-29 17:51:46 +01:00
Alec Iverson
6d122e96e1 Restore fullscreen of a non-visible Unix window 2018-01-29 17:49:42 +01:00
Maximilian Wagenbach
65d26be74d Changed the implementation from offsets to factors. 2018-01-25 01:52:19 +01:00
Maximilian Wagenbach
7ef1cff5d1 Code style refactoring in sf::Text implementation. 2018-01-25 01:47:55 +01:00
Maximilian Wagenbach
812dea70d0 Implemented line spacing in sf::Text. 2018-01-25 01:47:54 +01:00
Maximilian Wagenbach
9e2f2eb27f Implemented letter spacing in sf::Text. 2018-01-25 01:47:54 +01:00
binary1248
61cdcd47ca Added sf::VertexBuffer class. 2018-01-25 00:26:38 +01:00
binary1248
fe39af4ec8 Worked around render target bug on macOS 2018-01-25 00:25:04 +01:00
Maximilian Wagenbach
c24de5fcaf Fix for broken text when the font is reloaded. 2018-01-17 00:48:38 +01:00
tlein
bba5808717 use a toolchain file for iOS instead of setting the necessary CMake variables in SFML 2018-01-09 22:06:55 +01:00
Lukas Dürrenberger
247b03172c Fixed casting type. 2018-01-02 19:59:49 +01:00
Lukas Dürrenberger
6f3282623f Fixed various type conversion/comparison warnings. 2017-12-07 14:46:19 +01:00
Marco Antognini
883ec9391d Added support for (some) Hat/POV axis 2017-12-06 17:59:39 +01:00
Marco Antognini
dd307cc23e Fixed crash with application messing hardware detection
This prevents crashes & reduces the amount of logging but does not actually make isKeyPressed work when using e.g. TeamViewer.
2017-12-06 17:58:31 +01:00
binary1248
3871e01a9f
Added missing code to reset the parameters of the target texture after copying using FBOs and make sure to flip the source data back into non-flipped orientation when blitting from a flipped texture. (Fixes #1319) 2017-11-19 01:33:57 +01:00
SoczuGGS
013d053277 First argument of alcCaptureOpenDevice #1304 2017-10-16 16:03:27 +02:00
binary1248
898c2350f7 Add equality comparison to sf::Transform and avoid uploading 64 bytes of data every time we want to reset the OpenGL matrix back to identity. 2017-10-12 20:41:05 +02:00
binary1248
516678fe1f Fix OpenGL texture coordinate pointer not being updated when the array enabled state changes but the RenderTarget's cache state doesn't. 2017-10-12 20:05:45 +02:00
Mario Liebisch
b3d6e4811d Fixed Wave file writer writing wrong header values
Previously when updating the header fields, SFML assumed the number of
samples written would be the number of samples per channel, which wasn't
the case. Therefore for stereo files the written file length was actually
twice the correct value. This fix uses the file size written as a basis,
no longer counting the samples written alltogether.

This fixes issue #1280.
2017-10-12 20:01:33 +02:00
Tyson Grant Nottingham
fc54dba3d7 Added support for extensible format PCM wave files. 2017-10-02 14:40:59 -07:00
Laurent Gomila
2aa70def6f Removed dependency to libjpeg, stb_image_write now supports writing JPEG files 2017-09-28 19:55:10 +02:00
binary1248
44944989e8 Fixed X11 key repeat handling not filtering out events from other windows. (Fixes #1223) 2017-09-28 19:15:47 +02:00
Maximilian Wagenbach
0dd24c8f1f Removed unused variable. 2017-09-07 03:11:40 +02:00
Anthony
23a345512d Applied ZeroMemory to DEVMODE struct n Win32 to prevent Uninitialized Read.
Set dmDriverExtra for EnumDisplaySettings. Reverted unneeded ZeroMemory for DEVMODE.
2017-09-06 00:03:12 +02:00
tlein
a2f448ab4c fix iOS build error when using @import 2017-09-05 23:22:40 +02:00
Luca Longinotti
58b7c2c48a Window/Unix: fix SFML issue #1228, getPosition() returns incorrect results on Linux depending on the used WM,
as well as not returning values that are in-sync with what was given to setPosition(x, y).
2017-09-05 23:18:27 +02:00
Cobaltergeist
93a2e9502d Added Loop Point support to sf::Music 2017-09-03 12:57:09 -07:00
Marco Antognini
cd27b7df07 Added empty Android implementation for Clipboard API 2017-08-02 15:21:12 +02:00
Marco Antognini
0637a2ef99 Added iOS implementation for Clipboard API
NOTE this implementation was not tested, nor even compiled!
2017-08-02 15:21:11 +02:00
Marco Antognini
f30c896780 Added macOS implementation for Clipboard API 2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
967db6c6f9 Added Unix implementation for Clipboard API 2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
692fa5ab33 Added Win32 implementation for Clipboard API 2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
4bc3c6f8bf Added Clipboard API 2017-08-02 15:21:11 +02:00
Lukas Dürrenberger
bc8a90b33a Fix an issue when sf::Clock is constructed in a global scope leading to crashes. 2017-08-01 17:51:58 +02:00
Marco Antognini
34ea68bd1d Added X11 implementation 2017-07-10 17:13:17 +02:00
Marco Antognini
219c14b0c2 Added "not supported" implementation for iOS and Android 2017-07-10 17:13:17 +02:00
Marco Antognini
b0b1f13269 Added Win32 implementation 2017-07-10 17:13:17 +02:00
Marco Antognini
f65459d0e1 Rewrote Cursor with new API and OS X implementation 2017-07-10 17:13:17 +02:00
binary1248
6f5a7d1b1b Implemented methods to set the displayed cursor to a system cursor type or custom bitmap image. 2017-07-10 17:13:17 +02:00
Dermoumi S
c43b5991af Fixed slight memory leak in sf::Font 2017-04-25 15:13:50 +02:00