Chris Thrasher
e4db2b4de6
Manage AAsett*
with std::unique_ptr
2023-05-14 14:35:49 -06:00
Chris Thrasher
1e9161b57e
Use C++ headers
2023-05-13 18:55:51 -06:00
Chris Thrasher
a5135271cb
Remove reference to deleted file
2023-05-13 18:08:54 -06:00
Chris Thrasher
f6dfc04938
Switch to Catch2
2023-05-13 12:38:11 -06:00
Chris Thrasher
b14d0b47e6
Fix broken sf::swap
overloads
2023-05-13 12:20:44 -06:00
Chris Thrasher
98a59d62c7
Upgrade to CMake 3.22
2023-05-13 12:09:09 -06:00
Chris Thrasher
27249d42ed
Add sf::WindowBase::set{Min|Max}imumSize()
...
Co-authored-by: Shane Whitmire <dogunbound5@gmail.com>
Co-authored-by: michael.david.howard@outlook.com <michael.david.howard@outlook.com>
2023-05-12 14:36:06 -06:00
JS Fauteux
c45f6378d6
Remove Codecov binary GPG check
...
This started randomly failing on macOS one day. We're not sure why
it started failing but we think it's relatively unimportant so we
can get rid of it.
2023-05-11 17:29:31 -06:00
Chris Thrasher
fb1cfdc48d
Add misc-const-correctness
clang-tidy check
2023-05-04 16:22:03 -06:00
Chris Thrasher
29863b14a5
Remove default sf::Sprite
constructor
2023-05-03 13:33:42 -06:00
Chris Thrasher
839ad6cf70
Emit resize event any time size changes
...
Fixes bug where resize events only got triggered upon manual window
resizing OR if one called setSize with a height that was too large.
2023-04-30 17:52:27 -06:00
BlackyDrum
c2e065b9bc
Fix typo in 'Http.hpp'
2023-04-29 16:34:24 -06:00
Chris Thrasher
92dbac623b
Document precision limitation of sf::sleep
2023-04-28 15:01:11 -06:00
Chris Thrasher
1c5c8ad700
Add tests for sf::sleep
2023-04-28 15:01:11 -06:00
vittorioromeo
cbfa9cbb65
Reorder includes hierarchically
2023-04-25 17:25:33 +02:00
Chris Thrasher
97c00d42ad
Enable clang-tidy modernize-pass-by-value
check
2023-04-24 15:12:53 +02:00
Vittorio Romeo
1dbffc6626
Fix typo in 'Font.cpp'
2023-04-24 12:43:08 +02:00
vittorioromeo
973055c1f5
Implement 'getFullscreenModes' more concisely
2023-04-24 11:40:46 +01:00
vittorioromeo
2af0ba66f1
Fix errors and warnings in templates
2023-04-24 11:40:38 +01:00
alireza
5480bf8a93
Fixed move semantics for sf::Cursor and added test for it
2023-04-22 18:29:05 +02:00
Jan Wojciechowski
692fe84331
Fix condition for trailing bytes count in UTF-8 decoder. Test added to check if a replacement characters is added to output.
2023-04-19 23:52:38 +02:00
vittorioromeo
230c6a4d57
Simplify 'FontHandles' management
2023-04-19 16:32:49 +01:00
Chris Thrasher
31c4b9472a
Add clang-tidy bugprone-incorrect-roundings
check
2023-04-16 10:47:47 -06:00
binary1248
26b300f923
Fixed $GITHUB_WORKSPACE backslashes being escaped by bash when passed to the sh command.
2023-04-13 17:21:18 +02:00
vittorioromeo
c6226258db
Improve test utility header compilation speed
2023-04-13 16:33:49 +02:00
Chris Thrasher
82b9821a8a
Add clang-tidy bugprone-*
checks
2023-04-12 19:53:36 -06:00
binary1248
9269edcccc
Add OpenGL ES jobs to ci.yml.
2023-04-13 00:20:28 +02:00
binary1248
705307f725
Skip OpenGL version printout when test-sfml-window does not exist
2023-04-12 10:19:59 -06:00
binary1248
913d7358ac
Don't repeatedly run test setup code
2023-04-12 10:19:59 -06:00
Chris Thrasher
038030aed3
Fix how CTest config is specified
2023-04-12 10:19:59 -06:00
Chris Thrasher
7a8192ada9
Fix bug where CTest failing did not fail CI job
2023-04-12 10:19:59 -06:00
Chris Thrasher
1da3e8015b
Disable Xcode code signing via configuration parameter
2023-04-12 09:30:01 +02:00
Chris Thrasher
2d6d4a4e31
Allow for manually triggering CI
2023-04-10 17:48:15 -06:00
Chris Thrasher
6692284597
Force brew install
to succeed
2023-04-10 10:08:13 -06:00
Chris Thrasher
cafaa1c153
Add clang-tidy performance-*
checks
2023-04-10 10:08:13 -06:00
binary1248
ea4c448a85
Add support for installing and using the Mesa 3D library for OpenGL rendering.
2023-04-06 11:15:56 -06:00
Chris Thrasher
07001196eb
Clean up namespace usage
...
Always use std:: and always omit sf::
2023-04-06 08:45:46 -06:00
Chris Thrasher
f5e6c67daf
Remove unnecessary std::string::c_str()
calls
2023-04-06 14:33:49 +02:00
binary1248
61aeff13c9
Fixed wglGetProcAddress not providing OpenGL 1.1 functions when the context is provided by an Nvidia ICD.
2023-04-06 08:41:10 +02:00
Chris Thrasher
485d367a91
Inline sfml_add_external
2023-04-05 16:16:53 -06:00
binary1248
21af6fecf1
Fixed OpenGL entry points being loaded from OpenGL32.dll instead of failing to load if they are not provided by the vendor provided library on Windows.
2023-04-05 18:09:06 +02:00
Chris Thrasher
2c99b3343a
Remove default sf::Text
constructor
2023-04-05 09:54:56 -06:00
Chris Thrasher
57a40c531f
Be explicit about when new keys are added to the map
2023-04-05 09:54:56 -06:00
Chris Thrasher
f3aac01744
Use structured bindings
2023-04-05 09:44:10 -06:00
Chris Thrasher
f371a99b39
Implement sf::String
in terms of std::u32string
2023-04-04 15:47:34 -06:00
Chris Thrasher
93a8506498
Let compiler generated special member functions
2023-04-04 15:47:34 -06:00
Vittorio Romeo
988a38e0a9
Improve PCH by adding more commonly used headers
2023-04-04 23:36:24 +02:00
Jonathan De Wachter
6a3feda5ab
Make EGL pixel format selection follow the same procedure as the other context types and make OpenGL context version parsing more tolerant of garbage data. Fixes #2395
2023-04-04 14:22:30 -06:00
binary1248
7004db1cd9
Added sf::RenderWindow, sf::Shader and sf::Window tests.
2023-04-04 10:27:21 +02:00
Chris Thrasher
ebe4b3c437
Add tests for sf::String
2023-04-03 21:23:43 -06:00