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35 Commits 1 Branch 0 Tags
Commit Graph

14 Commits

Author SHA1 Message Date
Edgaru089
c2a69d7cd0 world view ray casting 2022-02-22 14:28:59 +08:00
Edgaru089
203b77c32f fix uninitialized shader variable 2022-02-21 14:01:09 +08:00
Edgaru089
4a9afb4246 refactor debug info, measure render times 2022-02-21 12:24:05 +08:00
Edgaru089
565e0390f3 FlipY texture flag, display world texture atlas 2022-02-16 00:29:34 +08:00
Edgaru089
a628fdb434 add background for F3 text, fix single-channel texture display 2022-02-10 21:13:55 +08:00
Edgaru089
06cd549eb7 refactor ImGUI code files 2022-02-10 19:58:51 +08:00
Edgaru089
37ee76e9fc entity: physics rewrite 2022-02-01 23:48:39 +08:00
Edgaru089
fea09c5012 semi-transparent water rendering (TODO) 2022-01-29 00:43:28 +08:00
Edgaru089
904221ac14 worldgen water, fixes 2022-01-28 15:24:03 +08:00
Edgaru089
7b6c16789c render: move render_world_helper, remove chunks drawn behind view 2022-01-27 01:09:45 +08:00
Edgaru089
d8df67bc20 game: fullscreen on F11 2022-01-26 23:31:40 +08:00
Edgaru089
13649fad18 backport imgui goodies from gl02 2022-01-24 22:40:53 +08:00
Edgaru089
d8d7fe8233 render: deferred shading 2022-01-22 23:06:41 +08:00
Edgaru089
b44d41ec66 Initial commit 2022-01-20 21:58:50 +08:00
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