|
203b77c32f
|
fix uninitialized shader variable
|
2022-02-21 14:01:09 +08:00 |
|
|
4a9afb4246
|
refactor debug info, measure render times
|
2022-02-21 12:24:05 +08:00 |
|
|
565e0390f3
|
FlipY texture flag, display world texture atlas
|
2022-02-16 00:29:34 +08:00 |
|
|
a628fdb434
|
add background for F3 text, fix single-channel texture display
|
2022-02-10 21:13:55 +08:00 |
|
|
06cd549eb7
|
refactor ImGUI code files
|
2022-02-10 19:58:51 +08:00 |
|
|
37ee76e9fc
|
entity: physics rewrite
|
2022-02-01 23:48:39 +08:00 |
|
|
fea09c5012
|
semi-transparent water rendering (TODO)
|
2022-01-29 00:43:28 +08:00 |
|
|
904221ac14
|
worldgen water, fixes
|
2022-01-28 15:24:03 +08:00 |
|
|
7b6c16789c
|
render: move render_world_helper, remove chunks drawn behind view
|
2022-01-27 01:09:45 +08:00 |
|
|
d8df67bc20
|
game: fullscreen on F11
|
2022-01-26 23:31:40 +08:00 |
|
|
13649fad18
|
backport imgui goodies from gl02
|
2022-01-24 22:40:53 +08:00 |
|
|
d8d7fe8233
|
render: deferred shading
|
2022-01-22 23:06:41 +08:00 |
|
|
b44d41ec66
|
Initial commit
|
2022-01-20 21:58:50 +08:00 |
|