Fixed errors in examples after switching to sf::Time

This commit is contained in:
Laurent Gomila 2012-01-25 10:27:29 +01:00
parent 10cd729296
commit 4488f7f345
2 changed files with 5 additions and 5 deletions

View File

@ -39,8 +39,8 @@ void Initialize(sf::Window& window)
/// Draw the OpenGL scene (a rotating cube) into /// Draw the OpenGL scene (a rotating cube) into
/// the specified view /// the specified view
/// ///
/// \param Window Target window for rendering /// \param window Target window for rendering
/// \param ElapsedTime Time elapsed since the last draw /// \param elapsedTime Time elapsed since the last draw
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void Draw(sf::Window& window, float elapsedTime) void Draw(sf::Window& window, float elapsedTime)

View File

@ -97,9 +97,9 @@ int main()
glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW);
glLoadIdentity(); glLoadIdentity();
glTranslatef(x, y, -100.f); glTranslatef(x, y, -100.f);
glRotatef(clock.GetElapsedTime().AsSeconds() * 0.05f, 1.f, 0.f, 0.f); glRotatef(clock.GetElapsedTime().AsSeconds() * 50.f, 1.f, 0.f, 0.f);
glRotatef(clock.GetElapsedTime().AsSeconds() * 0.03f, 0.f, 1.f, 0.f); glRotatef(clock.GetElapsedTime().AsSeconds() * 30.f, 0.f, 1.f, 0.f);
glRotatef(clock.GetElapsedTime().AsSeconds() * 0.09f, 0.f, 0.f, 1.f); glRotatef(clock.GetElapsedTime().AsSeconds() * 90.f, 0.f, 0.f, 1.f);
// Draw a cube // Draw a cube
float size = 20.f; float size = 20.f;