vittorioromeo
002cd1d461
Cppcheck fixes part 1
2024-10-04 16:13:21 -06:00
Lukas Dürrenberger
ecb945b341
Use explicit constructors when implicit construction isn't wanted
2024-10-03 22:43:57 -06:00
Lukas Dürrenberger
053ef0b483
Prefer try_emplace over emplace for maps
2024-09-27 10:10:23 -06:00
vittorioromeo
a9c56da99e
Fix island
example freeze when submitting work too quickly
2024-09-26 18:04:32 +02:00
Chris Thrasher
d2ca038e2a
Actually let's not
2024-09-25 20:37:43 -06:00
Chris Thrasher
c8cf84511d
Fix clang-tidy-19 errors
2024-09-24 18:42:31 -06:00
kimci86
267bbe35b8
Simplify island example using vectors and extracting repetitive code
2024-09-17 22:38:51 +02:00
Chris Thrasher
eeb43e4747
Use sf::Vector3f
to simplify Vulkan example
2024-09-12 15:18:44 -06:00
Vittorio Romeo
9c3fcd72d0
Use gender-neutral language in comments
2024-09-12 17:37:10 +02:00
Chris Thrasher
ab109cd3cd
Use ON
and OFF
for CMake booleans
...
CMake supports a number of strings for truthy and falsey values.
ON/OFF and TRUE/FALSE are the most popular but 1/0 is also supported.
This is mostly a style choice but I'm inclined to believe that ON/OFF
is the most popular option and I'm generally in favor of style
choices that better align with the community at large.
2024-09-11 14:36:13 -06:00
Lukas Dürrenberger
265a0cb03f
Rename Vector2 & Vector3 functions to better fit the naming convention
2024-09-08 12:09:32 -06:00
Michal Tabaszewski
8096ba24fc
Rename getLoop() to isLooping() and setLoop() to setLooping()
2024-08-08 15:01:28 -06:00
binary1248
e185f6d53e
Replace factory functions with throwing constructors
2024-08-08 09:19:32 -06:00
binary1248
698f265277
(Re-)Introduce default constructors and load/open member functions for resource objects that can be reused.
2024-08-08 09:19:32 -06:00
ZXShady
8c895fd7e1
Pass sf::IpAddress
by value
...
`sf::IpAddress` is a wrapper around `std::uint32_t` and should be passed by value
2024-07-27 15:53:03 -06:00
Chris Thrasher
c8c8673259
Pass sf::Vector2<T>
s by value
...
As a rule of thumb, if the type is less than or equal to the CPU
register width times two then you ought to pass it by value. This
will lead to more efficient code generation.
2024-07-19 10:33:00 -06:00
Chris Thrasher
7083b6562e
Fix typos
2024-07-15 14:16:36 -06:00
Bambo-Borris
5eb57ae5f1
Fix white square problem in OpenGL example
...
Because the sf::Texture::m_texture value changes when the texture is
reloaded from disk, we need to rebind the texture since the previously
bound sf::Texture::m_texture value is no longer a valid identifier.
2024-07-15 12:32:08 -06:00
binary1248
85e5ce5d65
Added event handling example.
2024-07-08 15:16:20 -06:00
Chris Thrasher
e1469aa8f2
Use [[nodiscard]]
in more places
2024-06-27 15:12:15 -06:00
Chris Thrasher
d7eeaea240
Add clang-tidy readability-else-after-return
check
2024-06-27 12:17:03 -06:00
binary1248
be63ffa8d4
Fixed SoundEffects example allocating effect processor resources based on source channel count instead of engine channel count.
2024-06-27 08:17:23 +02:00
kimci86
fca4fa1aa2
Rename Font::loadFromFile into Font::openFromFile
...
Similar renaming for Font::loadFromMemory and Font::loadFromStream.
The goal is to better express the need to keep the source available,
similar to Music::openFromFile for example.
2024-06-25 22:53:28 +02:00
vittorioromeo
86c1a71a93
Remove default empty state of sf::Event
2024-06-23 19:11:10 +02:00
Chris Thrasher
735f2d972d
Replace sentinel values with std::optional
2024-06-18 12:35:29 -06:00
kimci86
58e83056bb
Some simplifications taking advantage of Rect position and size members
2024-06-16 02:48:53 +02:00
kimci86
7e5ed78219
Replace Rect members left, top, width, height by position and size
2024-06-16 02:48:53 +02:00
Chris Thrasher
304a7c1d69
Remove default empty state of sf::FileInputStream
2024-06-11 07:31:09 -05:00
Chris Thrasher
de8430bb29
Use std::optional
rather than sentinel values
2024-06-09 20:48:55 -05:00
vittorioromeo
52ce862a00
Remove default empty state of sf::Music
2024-06-08 20:54:10 +02:00
vittorioromeo
e7d67cfa2a
More Shader.cpp
example simplifications
2024-06-07 17:43:54 +02:00
vittorioromeo
dae09a912c
Rewrite Shader.cpp
example
2024-06-07 01:01:11 +02:00
Chris Thrasher
5484824948
Remove unnecessary static casts
2024-06-05 11:54:36 -06:00
Paul Meffle
1e1c13b51d
Add example raw_input
2024-06-04 13:24:10 -06:00
Chris Thrasher
bfd65989e9
Remove default empty state of sf::Texture
2024-06-04 13:19:58 -06:00
binary1248
59414d5bfd
Restore Shader and Island examples back to equivalent pre-API-change functionality.
2024-05-30 12:53:11 -06:00
binary1248
123270f7ad
Added support for retrieving a list of audio playback devices, getting the default audio playback device and changing the audio playback device during runtime.
2024-05-28 10:54:01 -06:00
vittorioromeo
e53f4d62af
Turn 'ContextSettings' into an aggregate and update usages
2024-05-25 00:56:37 +02:00
Chris Thrasher
eb4170796a
Fix geometry shader example
...
This example is optional since it may be skipped on hardware where
geometry shaders are not supported. The way I rewrote it in 7234fc1
resulted in the shader still being attempted to be loaded even when
geometry shaders were not supported leading to the whole program
crashing.
My bad.
2024-05-23 14:34:57 -06:00
Chris Thrasher
fdcd899d2b
Remove default empty state of sf::RenderTexture
2024-05-22 23:37:42 -06:00
Chris Thrasher
7234fc149b
Remove default empty state of sf::Shader
2024-05-19 20:58:58 -06:00
Chris Thrasher
504b850f03
Remove default empty state of sf::Font
2024-05-19 14:01:54 -06:00
Chris Thrasher
0ac278b2d6
Remove default empty state of sf::Image
2024-05-19 13:25:34 -06:00
Chris Thrasher
add6422e6b
Remove default empty state of sf::SoundBuffer
2024-05-19 13:09:38 -06:00
binary1248
002b8953fa
Added support for user defined sound effect implementations.
2024-05-16 21:52:16 -06:00
Vittorio Romeo
a61eb6aeef
Do not use 'sf::err' in examples
2024-05-14 21:08:09 -06:00
trustytrojan
ca0a231b35
Add operator bool()
to sf::Event
for checking if the event type is not Empty
2024-05-03 22:50:59 +00:00
Chris Thrasher
59447dd8e5
Rewrite sf::Event
API to improve type safety
...
This new API is built on top of std::variant. This allows us to
store many different event types in a space-efficient way and access
the active event type in a type-safe manner that eliminates the
categories of UB that are possible with unions.
Co-authored-by: kimci86 <kimci86@hotmail.fr>
2024-05-01 18:00:58 +00:00
kimci86
bdd348c142
Make Sound::Status a scoped enumeration
2024-04-28 16:36:57 +00:00
Chris Thrasher
04c36fdd1a
Improve const correctness
2024-04-27 23:33:52 +00:00