Vittorio Romeo
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e9e353a7b2
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Remove redundant APIs taking '(x, y)' in favour of ones taking 'sf::Vector'
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2021-12-15 11:22:46 +01:00 |
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Vittorio Romeo
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b33f4bb205
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Replace SFML multithreading primitives with standard C++ ones
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2021-12-14 01:07:29 +01:00 |
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Vittorio Romeo
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363e964acc
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Strategic use of '[[nodiscard]]' in 'Graphics' module
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2021-12-10 01:27:05 +00:00 |
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Vittorio Romeo
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756a399909
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Remove deprecated 'Keyboard::Key' enumerators and adjust usages
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2021-12-09 13:12:03 +00:00 |
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Vittorio Romeo
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87e84bc9e5
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Minor modernization changes: 'nullptr', range-based 'for' loops, ...
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2021-12-08 21:41:20 +00:00 |
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Anton Vasiliev
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f03a415121
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Use std::vector.data() where appropriate
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2021-12-08 16:26:03 +00:00 |
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Vittorio Romeo
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6cf124db66
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Fix remaining warnings
- Fixes in examples
- Fixes across all the modules
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2021-11-30 11:25:58 +01:00 |
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Lukas Dürrenberger
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bc628c6b28
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Fix warnings in examples
- Convert where necessary
- Adjust type where reasonable
- Use SYSTEM headers for gl.h, stb* and vulkan
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2021-11-30 11:25:58 +01:00 |
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MrZeusTheCoder
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20238e758e
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Switch example resources to public domain ones.
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2021-04-02 22:16:22 +02:00 |
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Ceylo
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1272b704d6
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window, opengl and pong examples now work on iOS
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2019-01-19 01:29:12 +01:00 |
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binary1248
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d032050ccf
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Added example demonstrating sf::VertexBuffer, sf::Shader and sf::Thread usage.
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2018-04-06 00:16:27 +02:00 |
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