Commit Graph

58 Commits

Author SHA1 Message Date
Laurent Gomila
3872b27569 Reworked the sfml-main module, added Main.hpp, moved the main() internal entry point for iOS from sfml-window to sfml-main 2014-04-20 12:53:17 +02:00
Laurent Gomila
239921b456 [iOS] Improved support for examples, removed the need for a toolchain file 2014-04-20 12:53:04 +02:00
Laurent Gomila
4e8e1629d1 Adapted the examples for iOS (WIP) 2014-04-20 12:52:10 +02:00
Marco Antognini
ac28902b57 Removed support for OS X 10.6 and below 2014-04-15 20:18:20 +02:00
Jan Haller
12d81304e6 Updated copyright year to 2014 2014-02-06 20:08:26 +01:00
Laurent Gomila
9b0ed300b5 Made compiler and OS variable names much clearer in CMake files 2013-10-09 08:01:10 +02:00
Marco Antognini
6f68192272 Update © dates 2013-09-20 18:52:57 +02:00
Marco Antognini
2b8f20c89f Remove trailing spaces 2013-09-20 18:52:57 +02:00
Marco Antognini
95678e851a Update logos for Cocoa example 2013-06-27 23:29:27 +02:00
Laurent Gomila
7051d43c72 Fixed IDE folder of example "Cococa" 2013-06-14 15:01:29 +02:00
Laurent Gomila
7c9f9cc41c Minor fix in Window and OpenGL examples 2013-06-03 20:48:24 +02:00
Laurent Gomila
8cb05fc6d0 Updated the Window and OpenGL examples (got rid of GLU and immediate mode) 2013-05-21 16:57:02 +02:00
Marco Antognini
e11ed81f72 Fix compilation issue on 10.5 2013-01-19 10:55:52 +01:00
Laurent Gomila
c02e375399 Renamed Ftp::ListingDirectory::getFilenames() to getListing() 2012-10-26 17:09:43 +02:00
Marco Antognini
757a785ed7 Updated Cocoa example
Now load correctly a font instead of displaying nothing at all.
2012-08-20 19:26:30 +02:00
Laurent Gomila
a0c1f5f50f Removed the built-in default font 2012-08-04 00:08:14 +02:00
Laurent Gomila
e92a3120c7 Fixed a bug in the pong example 2012-04-06 13:17:23 +02:00
Laurent Gomila
8d0da1d9d6 Replaced char* arguments with void* for raw data 2012-04-03 19:06:32 +02:00
Laurent Gomila
17e6a45a90 Replaced getWidth/getHeight with getSize in sf::Texture and sf::Image 2012-03-31 22:37:13 +02:00
Laurent Gomila
ee7cd94220 Fixed various minor warnings 2012-03-17 17:00:19 +01:00
Marco Antognini
c741b6459f Updated the copyright text 2012-03-14 14:37:17 +01:00
Marco Antognini
2ef92a2af2 Updated Mac OS X code according to commits ff5b69d312 and 14ac411542 2012-03-12 23:04:06 +01:00
Laurent Gomila
1dad4219a6 Merge branch 'master' of github.com:LaurentGomila/SFML 2012-03-11 19:11:00 +01:00
Laurent Gomila
14ac411542 Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase) 2012-03-11 19:10:37 +01:00
Marco Antognini
2680d3df65 Updated Mac OS X code according to 15e9d999b3 commit 2012-03-09 11:45:37 +01:00
Laurent Gomila
ff5b69d312 Changed the naming convention for member variables (prefix changed from "my" to "m_") 2012-03-09 01:48:45 +01:00
Laurent Gomila
15e9d999b3 Added Window::GetPosition, and renamed some setters in Window for better consistency 2012-03-07 23:29:54 +01:00
Laurent Gomila
fa4415cf8a Removed useless line 2012-02-22 22:53:18 +01:00
Laurent Gomila
2ee4b99f4d Minor fix (rotation speed) in the Window example 2012-02-15 22:47:10 +01:00
Laurent Gomila
feae26e15b Merge branch 'master' of github.com:LaurentGomila/SFML 2012-01-30 19:43:42 +01:00
Marco Antognini
7417870042 Updates readme.txt of cocoa example 2012-01-30 14:50:11 +01:00
Marco Antognini
2a083ea202 SFML-Cocoa is now part of the cmake-based examples
Removes Xcode project
Fixes a crash and
Silences system alerts in this example
2012-01-30 12:23:18 +01:00
Laurent Gomila
4488f7f345 Fixed errors in examples after switching to sf::Time 2012-01-25 10:27:29 +01:00
Laurent Gomila
4116ad033c Added the sf::Time class 2012-01-19 23:51:06 +01:00
Laurent Gomila
e775bd0169 Renamed SoundStream::Chunk::NbSamples to SampleCount, and renamed other nbSamples variables to sampleCount 2012-01-13 15:09:30 +01:00
Laurent Gomila
c2039e866c Renamed Window::IsOpened to IsOpen
Made some minor consistency modifications in internal code
2012-01-13 14:53:36 +01:00
Laurent Gomila
8630c88e70 Removed warning in Shader.cpp 2011-12-29 19:24:47 +01:00
Laurent Gomila
aaa21dfaf6 Corrected the name of some functions/variable 2011-12-25 23:42:43 +01:00
Laurent Gomila
c817f882e6 Enabled v-sync in OpenGL and Pong examples (to make them smoother) 2011-12-25 23:13:13 +01:00
Laurent Gomila
78e1e8732b Fixed (?) a fragment shader in the "Shader" example 2011-12-14 07:34:47 +01:00
Laurent Gomila
c9b87ec8a9 Added support for vertex shaders in sf::Shader
Rewrote the Shader example
2011-12-10 13:02:38 +01:00
Laurent Gomila
eeff685255 Merge branch 'master' into drawables
Conflicts:
	include/SFML/Graphics/Sprite.hpp
	include/SFML/Graphics/Text.hpp
	src/SFML/Graphics/Sprite.cpp
2011-12-02 20:58:14 +01:00
Laurent Gomila
5bae08a2d8 Implemented the new graphics API:
- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
Laurent Gomila
d58d6e51bc Added explicit include directories for OpenGL and X11 in CMake files 2011-09-30 13:43:52 +02:00
Martin Foot
13986b2a3b Fix CMake variables to allow adding SFML as a dependency. 2011-08-07 14:33:42 +01:00
Laurent Gomila
e509f01180 Split sf::Image into sf::Image and sf::Texture (implements issue #18) 2011-07-22 22:31:27 +02:00
Laurent Gomila
270f505570 Removed Window::GetCursorPosition/SetCursorPosition, added Mouse::GetPosition/SetPosition (two versions: one that handles desktop coordinates, one that handles window coordinates) 2011-07-08 07:56:14 +02:00
Laurent Gomila
8621e45960 Implemented global inputs (sf::Keyboard, sf::Mouse, sf::Joystick) and removed the event-based sf::Input.
Window::WaitEvent now works with joystick events as well.
Added Event::JoystickConnected and Event::JoystickDisconnected.
Added Window::GetCursorPosition.
2011-07-04 08:21:40 +02:00
Laurent Gomila
f0ed4ba446 Removed forgotten debug stuff from the "shader" example 2011-05-31 23:12:52 +02:00
Laurent Gomila
e4c6c30e0b Times in SFML are now Uint32 milliseconds instead of float seconds
Added the sf::Uint64 and sf::Int64 types
2011-05-19 08:19:42 +02:00