Commit Graph

32 Commits

Author SHA1 Message Date
binary1248
698f265277 (Re-)Introduce default constructors and load/open member functions for resource objects that can be reused. 2024-08-08 09:19:32 -06:00
Chris Thrasher
bfd65989e9 Remove default empty state of sf::Texture 2024-06-04 13:19:58 -06:00
Chris Thrasher
c3f69e5d64 Remove leading newlines 2023-11-29 15:54:38 -07:00
Chris Thrasher
fb1cfdc48d Add misc-const-correctness clang-tidy check 2023-05-04 16:22:03 -06:00
vittorioromeo
cbfa9cbb65 Reorder includes hierarchically 2023-04-25 17:25:33 +02:00
Shiv
ca5ca65004
Removed return EXIT_SUCCESS and cstdlib 2023-01-23 10:00:48 +01:00
Norm Evangelista
3745ea2336 Added readability-container-size-empty, readability-isolate-declaration
FIxed Windows escapes for readability-* checks


Fixed Linux DRM readability-isolate-declaration escape


Fixed typo in fix :-|


Fixed clang-format issue
2023-01-16 21:45:33 +01:00
Chris Thrasher
f0119145c2 Fix Windows clang-tidy errors 2023-01-14 15:13:02 -07:00
Chris Thrasher
4f52793f7d Run clang-format 2022-07-11 20:04:56 +02:00
Chris Thrasher
65fef85b30 Simplify how examples are built
CMake doesn't require absolute paths so we can safely remove
SRCROOT and let implicit relative pathing achieve the same result
with less work on our part.
2022-06-16 23:56:39 +02:00
Chris Thrasher
28f273b9c9 Add sf::Angle
Similar to sf::Time, sf::Angle provides a typesafe API for working
with angles and provides named functions for converting to and from
degrees and radians.
2022-02-08 22:52:37 +00:00
Chris Thrasher
4586db91a9 Add SFML:: namespace to targets
This removes the sfml- prefixed targets from the export set. The sfml-
prefixed targets are still available within the build tree but not to
downstream users thus making this an API breaking change when compared
to the 2.x releases. To keep things consistent, usage of the sfml-
targets were replaced with their namespaced counterparts.

This has a number of benefits:

  1. It's more idiomatic. Modern CMake libraries are expected to
     have namespaced targets.

  2. Namespaced targets are less likely to collide with user-defined
     targets. No one will accidentally define a SFML:: target.

  3. If a namespaced target is not found by CMake, configuration
     will immediately stop.
2022-01-11 22:27:39 +01:00
Vittorio Romeo
3c7fba0f96 Reduce compile-time impact of 'windows.h' 2021-12-16 22:39:07 +01:00
Vittorio Romeo
e9e353a7b2 Remove redundant APIs taking '(x, y)' in favour of ones taking 'sf::Vector' 2021-12-15 11:22:46 +01:00
Vittorio Romeo
87e84bc9e5 Minor modernization changes: 'nullptr', range-based 'for' loops, ... 2021-12-08 21:41:20 +00:00
Vittorio Romeo
c9f7cb3d52 Use 'nullptr' instead of 'NULL' 2021-12-03 15:48:32 +00:00
MrZeusTheCoder
20238e758e Switch example resources to public domain ones. 2021-04-02 22:16:22 +02:00
binary1248
ae337952a9
Allow creation of a window without an OpenGL context in order to support use cases where the user wants to render using other graphics APIs. 2019-01-05 23:22:08 +01:00
Ceylo
ee08e18726 Modernize CMake files 2018-03-27 00:03:34 +02:00
Ceylo
ce7ced5488 Replace INSTALL_RESOURCES_DIR option of sfml_add_example() command with RESOURCES_DIR 2018-01-25 00:23:33 +01:00
Ceylo
777ec2c04d Fix launch of Cocoa example due to missing MainMenu.nib in bundle app 2018-01-25 00:23:33 +01:00
binary1248
e80bf0ba92 Fix whitespace: Convert tabs to spaces and remove trailing whitespace. 2015-04-15 01:53:43 +02:00
Lukas Dürrenberger
23cc8cfe3f Only link sfml-main for the GUI examples in release mode. 2015-03-26 10:23:28 +01:00
Stefan Schindler
f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
Laurent Gomila
17e6a45a90 Replaced getWidth/getHeight with getSize in sf::Texture and sf::Image 2012-03-31 22:37:13 +02:00
Laurent Gomila
14ac411542 Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase) 2012-03-11 19:10:37 +01:00
Laurent Gomila
4116ad033c Added the sf::Time class 2012-01-19 23:51:06 +01:00
Laurent Gomila
5bae08a2d8 Implemented the new graphics API:
- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
Martin Foot
13986b2a3b Fix CMake variables to allow adding SFML as a dependency. 2011-08-07 14:33:42 +01:00
Laurent Gomila
e509f01180 Split sf::Image into sf::Image and sf::Texture (implements issue #18) 2011-07-22 22:31:27 +02:00
Laurent Gomila
e4c6c30e0b Times in SFML are now Uint32 milliseconds instead of float seconds
Added the sf::Uint64 and sf::Int64 types
2011-05-19 08:19:42 +02:00
LaurentGom
a991fe8e4d Added support for the CMake build system
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1550 4e206d99-4929-0410-ac5d-dfc041789085
2010-08-19 15:59:24 +00:00