- Describe keys in separate words when applicable on macOS
- Use "Option" instead of "Alt" to describe keys on macOS
- Filter key up events like key down events
- Use localize to generate keyboard events
That is better than translating to text because several keys can
generate the same text.
- Add fallback mapping for NumpadEnter
- Handle swapped virtual key codes with ISO keyboard
- Aligned mappings
- ScanDash -> ScanHyphen
- Numpad keys include Numpad
- *Equals -> *Equal
- Key 29/42 are Backslash
- Key 45 is Non-US Backslash
- Add additional media & more scancodes
- Rename ScanAgain to ScanRedo
- Rename ScanMute to ScanVolumeMute
- Add the missing F-key mappings for macOS
- Fix mapping in Windows code
- Correctly handle numpad keys on Windows for isKeyPressed
- Refactorings
- Use mapping for Linux from different key config
- Refactor some mapping code
- Fix map initialization
- Layout independent keys also don't have unicode characters, so it
makes more sense to translate them first and use unicode as fallback
- Fix iteration limits on Windows
- Consistently use 'Scancode' instead of 'ScanCode' everywhere
- Use 'delocalize' instead of 'unlocalize'
- Fix conversion warnings
- Remove unused mapping function
- Hide parameters for non-applicable iOS functions
- Update documentation
- Add Android InputImpl scancode function stubs
- getDescription implementation for X11
- Generate KeySym -> Unicode mapping, so we don't need
to make fake events in getDescription now
- KeySym to sf::Keyboard::Key mapping
- Better names for keycode, sf::Scancode and sf::Key conversion functions
- X11InputManager doesn't need m_display now
- Move a lot of stuff into free functions
- X11InputManager now only has static members
- X11InputManager -> KeyboardImpl
- Removed redundant "sf::" where possible
- Moved some functions from sf::priv::anonymous to anonymous namespace.
- Added NullKeyCode constant for readability
Fixed formatting issues per review
Implemented copy constructor since operator= is implemented
Reverted operator=, add NOLINT for copy constructor per review
Fixed clang-tidy escape in examples
Fixed OSX clang-tidy escapes
This is required since Windows can't support she-bang scripts like
macOS and Linux were taking advantange of. This is more verbose but
ultimately the same as before.
Addressed review comments
Fixed Vulkan.cpp clang-tidy issues
Used default-constructed objects instead of 0
More fun with OSX clang-tidy
Try casting a nullptr to see if clang-tidy can live with it
Revert "Try casting a nullptr to see if clang-tidy can live with it"
This reverts commit e217a1d8be45e3fd27dc73e1c7043be921d3830b.
Restored deleted line