Commit Graph

166 Commits

Author SHA1 Message Date
kimci86
80c3bdc23c Fix CMake scripts to install and find doxygen's generated SFML.tag file 2019-11-19 09:26:49 +01:00
Jonny
27a4c83ebc Use GnuInstallDirs module for cmake install paths 2019-09-01 21:48:10 +02:00
Lukas Dürrenberger
7e7216f598 Renamed test targets to test-sfml-module structure 2019-02-19 10:16:38 +01:00
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53972ed5f2 Use sfml_add_test macro for unit tests and copy dlls to output directory if required 2019-02-19 10:16:38 +01:00
Jonny Paton
d53858afb1 Removed incompatible cmake/catch functionality, replaced with vanilla cmake 2019-02-19 10:16:38 +01:00
Jonny Paton
d3a072fb63 Use modern cmake testing functionality including catch integration 2019-02-19 10:16:38 +01:00
Jonny Paton
353c846c87 Update examples for iOS including touch support, proper handling of window resize, launch screens and icons 2019-01-19 01:34:30 +01:00
Ceylo
82c2f4c05e All mobile-compatible examples now successfully link 2019-01-19 01:29:12 +01:00
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195f5d7409 Removed old android cmake toolchain 2019-01-09 15:22:49 +00:00
Elias Daler
b81de898bf Modify install rpath only if BUILD_SHARED_LIBS is ON 2018-12-03 19:39:19 +01:00
Elias Daler
fbc0f17198 Fix RPATH for installed examples on Linux 2018-12-03 19:39:19 +01:00
Kwasior
43f0292cb8
Fix audio components linking order 2018-08-14 14:59:57 +02:00
Lukas Dürrenberger
9712bb1ec8 Fixed the installation of pkg-config files
* Removed duplicated CMake code
* Made it possible to manually specify the pkg-config path
* Install pkg-config files by default on Linux and BSD systems
2018-08-13 22:46:20 +02:00
Jonny Paton
ac38b17827 Fix config for finding dependencies on iOS 2018-07-28 18:30:25 +02:00
Ceylo
ff011dc51d Modernize iOS toolchain: remove BUILD_ARM64, drop support for Xcode <4.3 and don't pretend defining official CMake variables 2018-06-04 23:22:21 +02:00
James Cowgill
88bb3f89a5 Install CMake config files into lib${LIB_SIFFIX} 2018-05-18 22:05:48 +02:00
Marty E. Plummer
c828314d12 cmake/Macros.cmake: ex:->examples:
vim interprets the # ex: comments as a modeline, which causes editing
this file with vim to throw an error.

Signed-off-by: Marty E. Plummer <hanetzer@startmail.com>
2018-05-18 21:50:25 +02:00
Mario Liebisch
2cd4797557 Examples: Set startup folder for debugging in Visual Studio 2018-04-14 11:02:21 +02:00
David Carlier
9da895da8b further changes 2018-04-14 10:14:34 +02:00
David Carlier
4d0d331272 pushing upstream openbsd support from package. 2018-04-14 10:14:34 +02:00
Jonny Paton
7be2111d61 Add iOS demo 2018-03-26 18:42:19 -07:00
Ceylo
09e24adf2e Remove FindSFML.cmake 2018-03-27 00:03:34 +02:00
Ceylo
a94b3e9e24 Add support for SFMLConfig.cmake 2018-03-27 00:03:34 +02:00
Ceylo
ee08e18726 Modernize CMake files 2018-03-27 00:03:34 +02:00
Ceylo
8b7a50a914 Fix CMake warning on macOS since CMake 3.9 2018-03-12 15:09:59 +01:00
Jonny Paton
910458cfb3 Remove references to SIMULATOR64, as 32 bit is no longer available 2018-03-12 15:04:30 +01:00
Jonny Paton
b196aac5c7 Drop 32 bit support on iOS 2018-03-12 15:04:29 +01:00
Jonny Paton
0118776b7e Force correct iOS architecture for cmake 2018-02-25 13:13:52 -08:00
Mario Liebisch
806813e937 Android: Removed custom toolchain file
This commit drops the previous custom CMake toolchain file for Android
in favor of CMake's new built-in toolchain for this (CMake >3.7.2).

This makes building SFML for Android a lot simpler and more straight
forward, working almost as smooth as other platforms.

To configure your build directory, all you have to do is defining just a
few variables the first time you invoke CMake.

**Required Variables**

* `CMAKE_SYSTEM_NAME` must be `Android`, so CMake knows we actually want
  to cross-compile.
* `CMAKE_ANDROID_NDK` must point to the NDK's installation directory,
  e.g. `/usr/android/ndk` or `c:/android/ndk`.

**Recommended Variables**
* `CMAKE_ANDROID_STL_TYPE` defines the STL implementation to be used.
  You should use `c++_shared`, although others might work.

**Optional Variables**
* `CMAKE_SYSTEM_VERSION` can be set to pick a specific SDK version other
  than the latest.
* `CMAKE_ANDROID_ARCH_ABI` defines the target architecture and ABI, for
  example `armeabi` or `armeabi-v7a`.

Based on your system, you might want to enforce a specific generator to
prevent issues, e.g. using `MinGW Makefiles`.
2018-02-11 20:15:54 +01:00
Alexander Weinrauch
0da25a0b87 Added support for the newest NDK version 2018-02-11 20:15:54 +01:00
Maximilian Wagenbach
989367e345 Turned the header image in readme.md into a link.
Updated all links to use https (tested).
2018-02-10 17:12:54 +01:00
Ceylo
511c16329e Use -stdlib=libc++ on macOS 2018-02-10 14:42:51 +01:00
Jonny Paton
d6c6345d4c Don't need to find vorbisfile or vorbisenc on iOS 2018-01-29 17:53:46 +01:00
papychacal
341bc2a130 Added Tagfile generation and finding 2018-01-25 22:00:38 +01:00
Ceylo
ce7ced5488 Replace INSTALL_RESOURCES_DIR option of sfml_add_example() command with RESOURCES_DIR 2018-01-25 00:23:33 +01:00
Ceylo
777ec2c04d Fix launch of Cocoa example due to missing MainMenu.nib in bundle app 2018-01-25 00:23:33 +01:00
Tucker Lein
b6c1acab3c add license to top of toolchain file 2018-01-09 22:06:55 +01:00
tlein
bba5808717 use a toolchain file for iOS instead of setting the necessary CMake variables in SFML 2018-01-09 22:06:55 +01:00
Laurent Gomila
2aa70def6f Removed dependency to libjpeg, stb_image_write now supports writing JPEG files 2017-09-28 19:55:10 +02:00
Rafael Kitover
5fe5e5d6d7 packaging support improvements
This grew out of my work creating an sfml port for macports, but should
be helpful for package maintainers of various distributions:

* add an SFML_USE_SYSTEM_DEPS option to ignore everything in extlibs/
  except for headers/stb_image, and use the system versions

* install pkg-config files if a pkg-config program is found
  and either lib/pkgconfig or libdata/pkgconfig exists under the
  INSTALL_PREFIX, or the SFML_INSTALL_PKGCONFIG_FILES flag is set
  explicitly

* install pkg-config files for static libs too, add the necessary
  Requires.private and Libs.private entries to the .pc files to support
  static linking

* on OS X, honor all INSTALL_NAME and RPATH related cmake variables and
  only set the INSTALL_NAME_DIR to "@rpath" if none of them is set, this
  preserves the default behavior of using @rpath but also allows
  overriding by the usual cmake mechanisms
2017-02-28 10:03:14 +01:00
Mario Liebisch
95828a85a2 Added some simple messaging when trying to build under Cygwin 2016-10-04 09:33:15 +02:00
binary1248
9996b7abb6 Converted Unix Window implementation from XCB back to Xlib. 2016-09-29 09:25:34 +02:00
James Cowgill
e199ef3790 Define SFML_OS_FREEBSD when compiling for kFreeBSD 2016-08-24 14:05:40 +02:00
Manu343726
9558c6d689 Correctly add XCB components if no components are requested
This commit fixes the FindXCB.cmake module for the case no components
are requested. The previous version assigned `XCB_FIND_COMPONENTS`
list to an empty variable name.

I was lucky enough to catch the bug in a corner case where both
`XCB_COMPONENTS` and `XCB_FIND_COMPONENTS` were empty and `set()`
command failed, but note this awesome CMake language supports more annoying
corner cases like `XCB_COMPONENTS` empty and `XCB_FIND_COMPONENTS`
with two elements, which results in the following `set()` invocation:

``` cmake
set(${XCB_FIND_COMPONENTS[0]} ${XCB_FIND_COMPONENTS[1]})
```

So always beware of CMake secret charms...
2016-08-24 14:05:17 +02:00
Mario Liebisch
3a2e176e59 Android: Readded support for libc++ and use it as the standard STL 2016-07-23 14:35:10 +02:00
Mario Liebisch
757094a25b Fixed current Android compilation issues
* Updated the Android toolchain file to support NDKs up to the latest release (r12b; based on https://github.com/gongminmin/android-cmake).
* Fixed missing sRGB extension defines - also SFML once again compiles for older target API levels not having the sRGB extensions (fixes #1079, supersedes #1085).
* Changed SFML's default STL runtime to `stlport_shared`, since `c++_shared` is no longer supported.
2016-07-21 10:42:45 +02:00
Mario Liebisch
ba9383f25e Updated/fixed string comparisons in Config.cmake
SFML so far used `${CMAKE_SYSTEM_NAME} MATCHES "Windows"`. This works, but only because there's a variable `WINDOWS` having the exact same content (`Windows`).

[More information and a similar issue can be found in this SO thread.](http://stackoverflow.com/questions/21995777/cygwins-cmake-does-not-match-for-cmake-system-name)
2016-07-17 20:13:14 +02:00
Andras Kucsma
fb40e7e43f Change comment chars in FindSFML.cmake to # 2016-06-05 00:08:55 +02:00
Jan Haller
77609e166a Added SFML_GENERATE_PDB CMake option; check CMake version dynamically 2016-03-01 17:14:21 +01:00
Jan Haller
2bd897c513 Create and install PDB debug symbols alongside binaries 2016-03-01 17:14:20 +01:00