Chris Thrasher
8509f0fddd
Use struct
for type with exclusively public contents
2023-12-23 18:36:41 -06:00
Chris Thrasher
ffe9cc0671
Fix incorrect assertion comment
2023-12-22 16:00:39 -06:00
kimci86
39da2b829c
Make Keyboard::Key a scoped enumeration
2023-12-22 10:47:30 -06:00
kimci86
82ee0f79ac
Remove Key::Last and Scan::Last enumerators
...
The purpose of those was to make it obvious that an action is needed to
update KeyCount or ScancodeCount when adding more enumerators, but we
rarely touch those enumerations so it is not worth adding those
technical names to the public API.
2023-12-19 22:37:13 +01:00
Chris Thrasher
674d68faa6
Remove unhelpful return values
2023-12-17 17:48:11 -07:00
kimci86
faaceb5b5b
Define KeyCount and ScancodeCount out of enums
...
Those values are not valid Key or Scancode values, so it doesn't make
sense for them to have Key or Scancode type.
Moving them out of their enum makes it possible to write exhaustive
switch case statement without having to write a case for those values.
Making them unsigned int allows to use them as array size without having
to do a static_cast.
2023-12-17 15:47:47 -07:00
kimci86
b20376813c
Rename XButton1 and XButton2 into Extra1 and Extra2
...
This is to avoid repeating Button when using those values now that the
sf::Mouse::Button enumeration is a scoped enumeration.
2023-12-16 12:14:43 -07:00
kimci86
eab8f426e7
Make Sensor::Type a scoped enumeration
2023-12-15 15:18:25 -07:00
kimci86
3fb0ffce51
Make Mouse::Button and Mouse::Wheel scoped enumerations
2023-12-15 15:18:25 -07:00
kimci86
ebf190b660
Make Joystick::Axis a scoped enumeration
2023-12-15 15:18:25 -07:00
kimci86
df2f56fe83
Make Cursor::Type a scoped enumeration
2023-12-15 15:18:25 -07:00
Chris Thrasher
04a7184ab4
Simplify sf::View
construction
2023-12-11 19:33:20 -07:00
Chris Thrasher
e11154e7f7
Define default special member functions in headers
2023-12-10 10:28:42 -07:00
Chris Thrasher
7f5d87dcd5
Add move semantics to sf::Context
2023-12-09 10:27:57 -07:00
Chris Thrasher
c89c5eae69
Replace raw loops with standard algorithm
2023-11-28 09:41:28 -07:00
Chris Thrasher
c6919e28fc
Prefer std::optional
return types over output parameters
2023-11-28 09:37:03 -07:00
Chris Thrasher
0a1090c89d
Let compiler define default constructors
2023-11-27 10:49:51 -05:00
Chris Thrasher
fca84e4011
Implicitly define default constructors
2023-11-20 21:31:40 -07:00
Chris Thrasher
1e4cdf89b6
Use std::array
to reduce code duplication
...
std::array lets us have a single source of truth for array size
rather than needing separate constants or magic numbers that have
to stay in sync with the underlying array.
2023-11-20 12:14:21 -07:00
binary1248
5a2f30c5ae
Added support for scissor testing.
2023-11-20 11:01:33 -07:00
Chris Thrasher
08eca7c9a4
Default all sf::Font
special member functions
2023-11-18 20:52:17 -07:00
Chris Thrasher
ec50a7332b
Fix sf::Rect
docs
2023-11-15 15:58:01 -07:00
Chris Thrasher
d3a79e6282
Add sf::Rect<T>::getCenter()
2023-11-15 09:30:01 -07:00
Chris Thrasher
f588589089
Use inline
to define constant in header
2023-11-10 00:24:39 -07:00
Chris Thrasher
dcfccbec6e
Remove declaration of unimplemented function
2023-11-10 00:22:35 -07:00
Chris Thrasher
133bcda6cb
Add more readability-identifier-naming
rules
2023-11-05 15:05:25 -07:00
Chris Thrasher
5cf740fd93
Remove output parameter from sf::Image::saveToMemory
2023-10-28 17:58:21 -06:00
Chris Thrasher
bb1a465e50
Add cppcoreguidelines-pro-type-member-init
clang-tidy check
...
This marks another good step towards systematically rooting out
undefined behavior in the form of reading uninitialized memory.
2023-10-17 21:41:36 -05:00
Chris Thrasher
f98ff0d26a
Assert against division by zero in public APIs
...
Yet another class of UB we can eliminate in debug builds.
2023-10-08 20:02:38 -06:00
Chris Thrasher
9dc2e541e8
Add clang-tidy modernize-return-braced-init-list
check
2023-09-17 15:47:33 -06:00
Chris Thrasher
f9e6f673dd
Fix references to sf::WindowBase::setMouseCursor
...
This function does exist in sf::Window via inheritence but it's
more accurate to refer to the base implementation in sf::WindowBase
2023-09-17 13:01:37 -06:00
Vittorio Romeo
5cfbf912c7
Do not ignore '[[nodiscard]]` functions in example code
2023-09-13 16:06:23 -06:00
Chris Thrasher
332d11be41
Add move semantics to sf::RenderTarget
and sf::RenderTexture
2023-09-05 17:12:06 -06:00
Johel Ernesto Guerrero Peña
c596d6cf3f
fix: use non-deprecated form of UDL declaration
...
Clang 18 issues a deprecation warning,
and is converted to an error with `-Werror`.
2023-08-28 14:25:54 -06:00
Chris Thrasher
1cca7cde7e
Consistently use getNativeHandle
function name
2023-08-27 16:52:00 -06:00
kimci86
635c8c9290
Make Sound::getBuffer return a reference
...
because the pointer now cannot be null
2023-08-27 16:46:52 -06:00
kimci86
9cbcd56eb8
Remove Sound default constructor
...
so that a Sound instance is always bound to a SoundBuffer
2023-08-27 16:46:52 -06:00
Chris Thrasher
63088c1bf1
Add tests for sf::SocketSelector
...
I added move semantics while I was at it
2023-08-27 16:46:05 -06:00
Chris Thrasher
b3a467678d
Add tests for sf::Http
...
This class hides a lot of its logic in the private section of the
classes and uses friends to access them so there is little accessible
in the public interface for testing.
2023-08-27 16:46:05 -06:00
Chris Thrasher
71615c8268
Use struct
for user defined type with no private section
2023-08-27 10:04:14 -06:00
Chris Thrasher
e5c41c4eb5
Enable move semantics for socket types
2023-08-26 22:17:34 -06:00
Chris Thrasher
733a0a8d6d
Let compiler define extra special member functions
2023-08-05 18:58:54 -06:00
kimci86
3d2944998d
Make Text::getFont return a reference
...
because a the m_font pointer cannot be null.
2023-08-05 14:39:07 -06:00
kimci86
623d0f67ea
Make Sprite::getTexture return a reference
...
and do some simplification using the fact that a constructed sprite has
a non-null texture pointer.
2023-08-05 14:39:07 -06:00
Chris Thrasher
b99a4e341e
Add Android clang-tidy job
2023-07-31 15:28:25 -06:00
Chris Thrasher
b68482754b
Use std::filesystem::path
for paths
2023-07-27 11:13:45 -06:00
Chris Thrasher
ddfb7f6cb0
Use modern name for macOS
...
In a few places I left references to the old name where appropriate.
There are also many CMake references to "OSX" that we have to keep
using since CMake does not offer alternative names for those variables
and target properties.
2023-07-24 21:25:26 -06:00
Johel Ernesto Guerrero Peña
ac2e4d49cf
docs: add missing braces to initialize vector
2023-07-16 17:43:59 -06:00
Johel Ernesto Guerrero Peña
00b6488c3e
Add missing #include
s
2023-07-13 17:37:45 -06:00
Chris Thrasher
98df0fe4c9
Add doc strings to remaining assertions
2023-07-10 15:03:01 -06:00