Chris Thrasher
447e7b3844
Replace static_cast
s with vector operations
2024-06-19 06:24:40 -06:00
Chris Thrasher
6f5711e799
Decrease test precision to reduce flakey failures
...
Sometimes this job fails. Perhaps it needs to be resructured or
removed if we can't figure out how to make it more reliable.
https://github.com/SFML/SFML/actions/runs/9569223439/job/26381302304?pr=3106#step:21:137
2024-06-18 14:02:57 -06:00
Chris Thrasher
735f2d972d
Replace sentinel values with std::optional
2024-06-18 12:35:29 -06:00
Chris Thrasher
8805b93c57
Work around errors with code coverage upload job
2024-06-18 11:04:39 -06:00
kimci86
eb762db342
Fix sf::VideoMode usage example
2024-06-18 06:13:15 -06:00
Chris Thrasher
d99d673330
Use std::
namespace
2024-06-17 16:10:04 -06:00
Chris Thrasher
5580720ae0
Fix inconsistent factory function name
2024-06-17 10:10:00 -06:00
vittorioromeo
16e9ae131d
Fix poor setPlayingOffset
precision (missing float
conversion)
2024-06-16 23:13:26 +02:00
kimci86
66ecf34356
Create a new font page in Font::loadPage only when needed
2024-06-16 20:23:45 +02:00
kimci86
f96bf1f300
Rename Rect comparison operands to avoid confusion
2024-06-16 02:48:53 +02:00
kimci86
58e83056bb
Some simplifications taking advantage of Rect position and size members
2024-06-16 02:48:53 +02:00
kimci86
65c0a8183c
Simplify Rect unit tests
2024-06-16 02:48:53 +02:00
kimci86
1fd510c4bf
Update Rect documentation
2024-06-16 02:48:53 +02:00
kimci86
c371bc6816
Remove Rect getPosition and getSize methods
2024-06-16 02:48:53 +02:00
kimci86
7e5ed78219
Replace Rect members left, top, width, height by position and size
2024-06-16 02:48:53 +02:00
vittorioromeo
e7b23ffcd1
Add timeout
parameter to waitEvent
2024-06-14 15:00:46 +02:00
vittorioromeo
51efe50ec4
Simplify sf::Sprite
implementation and reduce branches
2024-06-13 00:31:49 +02:00
Chris Thrasher
2f54312481
Fix documentation bugs
2024-06-12 14:38:04 -05:00
Lukas Dürrenberger
da17ec4f11
Fix void return value on a void function
2024-06-12 12:44:40 -05:00
Lukas Dürrenberger
8428fcac18
Revert "Disable problematic MSVC mutex flag temporarily"
...
This reverts commit 3263ef8455
.
2024-06-12 12:44:40 -05:00
Lukas Dürrenberger
c71d456550
Revert "Update LLVM on Windows manually"
...
This reverts commit 84a448f495
.
2024-06-12 12:44:40 -05:00
Chris Thrasher
304a7c1d69
Remove default empty state of sf::FileInputStream
2024-06-11 07:31:09 -05:00
copyrat90
37ac80dbe5
Update documentation of creating Music and Cursor
2024-06-11 12:29:31 +02:00
vittorioromeo
571eee359f
Fix speaker name conflicts with miniaudio macros in unity builds
2024-06-11 01:07:31 +02:00
vittorioromeo
eabea655c5
Update self-referential owner ptr when moving SoundStream
2024-06-11 00:36:09 +02:00
vittorioromeo
a303cee386
Consistently print errors in factory functions
2024-06-10 20:00:53 +02:00
Chris Thrasher
52fb26c6cd
Fix optional comparison to integer value
2024-06-10 09:29:54 -05:00
Chris Thrasher
366b119963
Remove default empty state of sf::MemoryInputStream
2024-06-10 08:11:28 -05:00
Lukas Dürrenberger
3263ef8455
Disable problematic MSVC mutex flag temporarily
2024-06-09 22:51:47 -05:00
Lukas Dürrenberger
84a448f495
Update LLVM on Windows manually
2024-06-09 22:51:47 -05:00
Chris Thrasher
de8430bb29
Use std::optional
rather than sentinel values
2024-06-09 20:48:55 -05:00
vittorioromeo
8acb9d9ab1
Fix inconsistencies in sf::Texture
move and swap
2024-06-08 17:50:44 -06:00
vittorioromeo
52ce862a00
Remove default empty state of sf::Music
2024-06-08 20:54:10 +02:00
vittorioromeo
e7d67cfa2a
More Shader.cpp
example simplifications
2024-06-07 17:43:54 +02:00
vittorioromeo
dae09a912c
Rewrite Shader.cpp
example
2024-06-07 01:01:11 +02:00
Chris Thrasher
5484824948
Remove unnecessary static casts
2024-06-05 11:54:36 -06:00
Chris Thrasher
3f38738a08
Revert "Simplify sf::Clock
usage"
...
This reverts commit 08cfbc7d6c
.
2024-06-05 12:28:00 +02:00
Chris Thrasher
100c9a3e35
Use fixed versions of CI images
2024-06-04 19:22:03 -06:00
Chris Thrasher
7b4e17be37
Remove unnecessary round trip conversion
2024-06-04 18:38:48 -06:00
Chris Thrasher
08cfbc7d6c
Simplify sf::Clock
usage
2024-06-04 17:54:50 -06:00
Paul Meffle
1e1c13b51d
Add example raw_input
2024-06-04 13:24:10 -06:00
Paul Meffle
92bba1ed6f
Add support for raw mouse input
2024-06-04 13:24:10 -06:00
Chris Thrasher
bfd65989e9
Remove default empty state of sf::Texture
2024-06-04 13:19:58 -06:00
Chris Thrasher
24dc6b5ea9
Reduce the scope of variables
2024-06-04 01:54:09 -06:00
Chris Thrasher
2c443d143b
Assume X11 UTF-8 support is present
2024-06-04 01:14:06 -06:00
Chris Thrasher
46a71e4fe8
Add clang-tidy readability-redundant-member-init
check
...
This has to be silenced for `sf::Vertex` because in some places within
SFML we initialize only a subset of this aggregate type. If we remove
the `{}` from `texCoords` then we get a compiler warning from Clang. It
feels like these two clang-based tools are somewhat contradictory.
error: missing field 'texCoords' initializer [-Werror,-Wmissing-field-initializers]
m_points.append({{x, y}, {r, g, b}});
2024-06-04 00:56:24 -06:00
Chris Thrasher
91956d152d
Remove unnecessary scope
2024-05-31 15:23:22 -06:00
Chris Thrasher
86682d99dd
Unify Vulkan implementations under one header
2024-05-31 13:14:54 -06:00
binary1248
01e4f3f783
Perform sanity checks on OpenGL extensions to make sure the required entry points are actually available.
2024-05-31 09:19:43 -06:00
binary1248
59414d5bfd
Restore Shader and Island examples back to equivalent pre-API-change functionality.
2024-05-30 12:53:11 -06:00