vittorioromeo
51efe50ec4
Simplify sf::Sprite
implementation and reduce branches
2024-06-13 00:31:49 +02:00
Chris Thrasher
2f54312481
Fix documentation bugs
2024-06-12 14:38:04 -05:00
Lukas Dürrenberger
da17ec4f11
Fix void return value on a void function
2024-06-12 12:44:40 -05:00
Lukas Dürrenberger
8428fcac18
Revert "Disable problematic MSVC mutex flag temporarily"
...
This reverts commit 3263ef8455
.
2024-06-12 12:44:40 -05:00
Lukas Dürrenberger
c71d456550
Revert "Update LLVM on Windows manually"
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This reverts commit 84a448f495
.
2024-06-12 12:44:40 -05:00
Chris Thrasher
304a7c1d69
Remove default empty state of sf::FileInputStream
2024-06-11 07:31:09 -05:00
copyrat90
37ac80dbe5
Update documentation of creating Music and Cursor
2024-06-11 12:29:31 +02:00
vittorioromeo
571eee359f
Fix speaker name conflicts with miniaudio macros in unity builds
2024-06-11 01:07:31 +02:00
vittorioromeo
eabea655c5
Update self-referential owner ptr when moving SoundStream
2024-06-11 00:36:09 +02:00
vittorioromeo
a303cee386
Consistently print errors in factory functions
2024-06-10 20:00:53 +02:00
Chris Thrasher
52fb26c6cd
Fix optional comparison to integer value
2024-06-10 09:29:54 -05:00
Chris Thrasher
366b119963
Remove default empty state of sf::MemoryInputStream
2024-06-10 08:11:28 -05:00
Lukas Dürrenberger
3263ef8455
Disable problematic MSVC mutex flag temporarily
2024-06-09 22:51:47 -05:00
Lukas Dürrenberger
84a448f495
Update LLVM on Windows manually
2024-06-09 22:51:47 -05:00
Chris Thrasher
de8430bb29
Use std::optional
rather than sentinel values
2024-06-09 20:48:55 -05:00
vittorioromeo
8acb9d9ab1
Fix inconsistencies in sf::Texture
move and swap
2024-06-08 17:50:44 -06:00
vittorioromeo
52ce862a00
Remove default empty state of sf::Music
2024-06-08 20:54:10 +02:00
vittorioromeo
e7d67cfa2a
More Shader.cpp
example simplifications
2024-06-07 17:43:54 +02:00
vittorioromeo
dae09a912c
Rewrite Shader.cpp
example
2024-06-07 01:01:11 +02:00
Chris Thrasher
5484824948
Remove unnecessary static casts
2024-06-05 11:54:36 -06:00
Chris Thrasher
3f38738a08
Revert "Simplify sf::Clock
usage"
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This reverts commit 08cfbc7d6c
.
2024-06-05 12:28:00 +02:00
Chris Thrasher
100c9a3e35
Use fixed versions of CI images
2024-06-04 19:22:03 -06:00
Chris Thrasher
7b4e17be37
Remove unnecessary round trip conversion
2024-06-04 18:38:48 -06:00
Chris Thrasher
08cfbc7d6c
Simplify sf::Clock
usage
2024-06-04 17:54:50 -06:00
Paul Meffle
1e1c13b51d
Add example raw_input
2024-06-04 13:24:10 -06:00
Paul Meffle
92bba1ed6f
Add support for raw mouse input
2024-06-04 13:24:10 -06:00
Chris Thrasher
bfd65989e9
Remove default empty state of sf::Texture
2024-06-04 13:19:58 -06:00
Chris Thrasher
24dc6b5ea9
Reduce the scope of variables
2024-06-04 01:54:09 -06:00
Chris Thrasher
2c443d143b
Assume X11 UTF-8 support is present
2024-06-04 01:14:06 -06:00
Chris Thrasher
46a71e4fe8
Add clang-tidy readability-redundant-member-init
check
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This has to be silenced for `sf::Vertex` because in some places within
SFML we initialize only a subset of this aggregate type. If we remove
the `{}` from `texCoords` then we get a compiler warning from Clang. It
feels like these two clang-based tools are somewhat contradictory.
error: missing field 'texCoords' initializer [-Werror,-Wmissing-field-initializers]
m_points.append({{x, y}, {r, g, b}});
2024-06-04 00:56:24 -06:00
Chris Thrasher
91956d152d
Remove unnecessary scope
2024-05-31 15:23:22 -06:00
Chris Thrasher
86682d99dd
Unify Vulkan implementations under one header
2024-05-31 13:14:54 -06:00
binary1248
01e4f3f783
Perform sanity checks on OpenGL extensions to make sure the required entry points are actually available.
2024-05-31 09:19:43 -06:00
binary1248
59414d5bfd
Restore Shader and Island examples back to equivalent pre-API-change functionality.
2024-05-30 12:53:11 -06:00
Chris Thrasher
7987d3cedc
Assume XrandR version >=1.3
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As far as I can tell XrandR 1.3 was released in ~2009. It's safe to
assume anyone using SFML 3 or newer will have this version installed.
2024-05-29 11:36:01 -06:00
Chris Thrasher
ac620900ac
Use more type safe interfaces
2024-05-29 12:20:25 +02:00
Chris Thrasher
4fbd1d34b1
Use delegating constructor
2024-05-29 12:19:05 +02:00
binary1248
123270f7ad
Added support for retrieving a list of audio playback devices, getting the default audio playback device and changing the audio playback device during runtime.
2024-05-28 10:54:01 -06:00
Chris Thrasher
4b1751321a
Reduce pointer usage
2024-05-27 09:06:30 -06:00
Chris Thrasher
55f0918c62
Remove sf::View::reset
in favor of assignment operations
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It's rare that a type truly needs a .reset function. Copy/move
assignment typically accomplishes the same thing with less code
and is easier to maintain since it doesn't require updating your
.reset() function as new data members are added.
To reset a type is conceptually the same thing as simply assigning
from a newly constructed instance of the same type.
2024-05-26 10:23:52 -06:00
Chris Thrasher
4f28851ee6
Fix outdated template code
2024-05-26 07:35:30 -06:00
Lukas Dürrenberger
e39f48742b
Retrieve Windows error message on clipboard failures
2024-05-24 21:23:58 -06:00
Lukas Dürrenberger
658176879a
Use sf::err() for error logging
2024-05-24 21:23:58 -06:00
Lukas Dürrenberger
06946793b4
Close the clipboard if we fail to empty it
2024-05-24 21:23:58 -06:00
vittorioromeo
e53f4d62af
Turn 'ContextSettings' into an aggregate and update usages
2024-05-25 00:56:37 +02:00
Chris Thrasher
ad03953795
Use std::
namespace
2024-05-24 10:44:46 -06:00
Chris Thrasher
b583eaf160
Replace const char*
with std::string_view
2024-05-24 12:01:27 +02:00
copyrat90
51676b65db
Fix missing include of <algorithm>
2024-05-23 23:57:05 -06:00
Chris Thrasher
51a707628b
Simplify implementations of types without an empty state
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Now that these types have no default empty state, we can make
assumptions about certain data members which allow us to skip doing
certain checks.
2024-05-23 20:04:57 -06:00
Chris Thrasher
cc87ef7a3c
Use std::string_view
to construct sf::Shader
s without allocations
2024-05-23 19:26:13 -06:00