vittorioromeo
e53f4d62af
Turn 'ContextSettings' into an aggregate and update usages
2024-05-25 00:56:37 +02:00
Chris Thrasher
fdcd899d2b
Remove default empty state of sf::RenderTexture
2024-05-22 23:37:42 -06:00
Chris Thrasher
7234fc149b
Remove default empty state of sf::Shader
2024-05-19 20:58:58 -06:00
Chris Thrasher
504b850f03
Remove default empty state of sf::Font
2024-05-19 14:01:54 -06:00
Chris Thrasher
0ac278b2d6
Remove default empty state of sf::Image
2024-05-19 13:25:34 -06:00
vittorioromeo
884206ce0c
Store angles internally as radians
2024-05-14 13:07:40 -06:00
Chris Thrasher
4315c3d290
Revert change to Drawable::draw
function signature
...
This change was made in 359fe90
due to recommendations from tooling.
On its face this change makes sense since it removes a copy that
isn't always necessary. In practice it caused ergonomic issues due
to now being forced to make a copy of the render states when needed.
The performance gains of eliding this copy are unsubstantiated. We
have not done any profiling to measure its impact. For lack of such
measurements I'd rather err on the side of improved user experience.
If future benchmarks prove this copy is rather expensive then we
can reconsider removing it with that evidence in mind.
2024-04-18 13:18:49 +02:00
Chris Thrasher
efcfaf06fb
Improve test coverage
2024-04-11 12:59:06 -06:00
Chris Thrasher
6eaf300918
constexpr
-fy sf::priv::Vector4
2024-04-11 09:05:28 -06:00
Chris Thrasher
f1bdacb57f
Add tests for sf::Glsl
types
2024-04-10 20:39:20 -06:00
Chris Thrasher
4967a4c28f
Add tests for sf::Texture::loadFromImage
2024-02-27 09:44:05 -07:00
vittorioromeo
23c26f9b70
Turn 'sf::Vertex' into an aggregate 'struct'
2024-02-19 16:44:06 +00:00
vittorioromeo
b552148e26
Header cleanup guided by IWYU
2024-02-09 12:52:23 +01:00
vittorioromeo
4ff70c87d3
Self-contained '.inl' headers + minor refactoring
2024-02-05 13:45:01 +01:00
Kipernal
eb07e1e6c5
Added support for stencil testing.
...
Co-authored-by: binary1248 <binary1248@hotmail.com>
Co-authored-by: Chris Thrasher <chrisjthrasher@gmail.com>
2024-01-29 08:13:14 -07:00
kimci86
0d3c7f1c32
Make VertexBuffer::Usage a scoped enumeration
2024-01-27 15:31:30 -07:00
kimci86
b496877c90
Make BlendMode::Factor and BlendMode::Equation scoped enumerations
2024-01-27 15:31:30 -07:00
Corentin Schreiber
ebf485737f
Add texture coordinate type to sf::RenderStates
2024-01-25 23:45:00 -07:00
Chris Thrasher
a2c003b2b7
Add sf::State
for specifying fullscreen or floating windows
2024-01-15 23:08:33 -07:00
Chris Thrasher
4346b9a8bc
Remove unnecessary default destructor
...
sf::RenderWindow still inherits a virtual destructor from a base
class so there's no need to explicitly declare a virtual destructor.
I added a test to ensure this property was not broken.
2024-01-08 12:26:28 -07:00
binary1248
5a2f30c5ae
Added support for scissor testing.
2023-11-20 11:01:33 -07:00
Chris Thrasher
08eca7c9a4
Default all sf::Font
special member functions
2023-11-18 20:52:17 -07:00
Chris Thrasher
daa1efcf05
Add tests for various loadFromStream()
functions
2023-11-16 10:03:29 -07:00
Chris Thrasher
9cb4a68c9a
Test class templates with multiple template types
2023-11-15 12:07:31 -07:00
Chris Thrasher
d3a79e6282
Add sf::Rect<T>::getCenter()
2023-11-15 09:30:01 -07:00
Chris Thrasher
0d4c34cf9b
Add tests for sf::Image::loadFromMemory
2023-11-15 10:55:07 +01:00
Chris Thrasher
d672b3504e
Add more tests for sf::Shape
2023-11-05 15:46:49 -07:00
Chris Thrasher
5cf740fd93
Remove output parameter from sf::Image::saveToMemory
2023-10-28 17:58:21 -06:00
Chris Thrasher
0fcd1dd0f1
Add tests for sf::Image::loadFromFile
failure
2023-10-27 19:21:36 -06:00
Chris Thrasher
fd2c42c7d1
Add tests for sf::Image::saveToMemory
2023-10-27 19:21:36 -06:00
Chris Thrasher
9a8ca3227f
Add UBsan to CI
2023-10-27 16:36:38 -06:00
André Polomat
014366b84a
Updated the test for the maximum antialiasing level of render texture
...
it returns 32 on my system, 64 should still be a reasonable value
2023-10-27 12:46:27 -06:00
Chris Thrasher
6aabb75bcf
Fix sf::Image
tests
...
Bitten by a copy pasta error. We can't test for exact pixel values
since jpeg compression changes pixel values slightly.
2023-10-21 12:44:51 -05:00
Chris Thrasher
1c037e1cba
Add tests for sf::Image::saveToFile
2023-10-20 23:53:18 -05:00
Chris Thrasher
bb1a465e50
Add cppcoreguidelines-pro-type-member-init
clang-tidy check
...
This marks another good step towards systematically rooting out
undefined behavior in the form of reading uninitialized memory.
2023-10-17 21:41:36 -05:00
Chris Thrasher
dbb87db026
Add more tests for sf::Text
2023-09-28 12:41:29 -06:00
Chris Thrasher
9dc2e541e8
Add clang-tidy modernize-return-braced-init-list
check
2023-09-17 15:47:33 -06:00
Chris Thrasher
332d11be41
Add move semantics to sf::RenderTarget
and sf::RenderTexture
2023-09-05 17:12:06 -06:00
Chris Thrasher
70f9d49559
Add tests for sf::Texture::generateMipmap
2023-09-05 10:58:14 -06:00
Chris Thrasher
d7ab9208be
Add tests for sf::RenderTexture
...
The generateMipmap test was failing because I forgot to enable MESA
in the MinGW Static Standard Library job.
2023-09-05 10:58:14 -06:00
Chris Thrasher
0a3b0d1d16
Add tests for sf::RenderTarget
2023-09-05 10:58:14 -06:00
Chris Thrasher
62c376ffa5
Remove unnecessary parentheses
2023-08-21 09:07:32 -06:00
Chris Thrasher
bc86e0bced
Add tests for sf::Sprite
2023-08-06 11:18:06 -06:00
Chris Thrasher
60dbed7e5e
Add tests for sf::Text
2023-08-05 18:58:54 -06:00
kimci86
669d9f53bc
Update Text constructor static assert to use correct parameters
2023-08-05 14:39:07 -06:00
Chris Thrasher
751aceadf8
Add tests for sf::Shader::loadFromFile
...
Plus a few cleanups while I was in there
2023-08-05 14:37:47 -06:00
Chris Thrasher
e17cab1fbf
Add tests for sf::Texture::loadFromFile
2023-08-05 14:37:47 -06:00
Chris Thrasher
c9d9f84a0e
Add tests for sf::Image::loadFromFile
2023-08-04 19:26:30 -06:00
Chris Thrasher
cb4cf4d090
Remove redundant type trait tests
2023-07-17 08:38:26 -06:00
Chris Thrasher
b9f56f79f0
Relax criteria for geometric center test
...
Required to satisfy slight differences in how icpx handles
floating point numbers. Only the x value of this vector required
a larger tolerance than normal. Given how many floating point
calculations are required to calculate geometric center, I'm not
surprised to see such a modest deviation.
2023-07-08 17:00:58 -06:00