EpicCoder
489482a630
Updated the copyright year to 2019
2019-01-08 08:53:33 +01:00
binary1248
ae337952a9
Allow creation of a window without an OpenGL context in order to support use cases where the user wants to render using other graphics APIs.
2019-01-05 23:22:08 +01:00
Marco Antognini
aeca3dce41
Improved macOS implementation for Cursor
...
- remove Wait and SizeAll cursors as they don't look nice
(Wait is not spining and produces a broken rendering,
SizeAll is a simple white cursor.)
- fix memory management for NSCursor.
- ignore selector warnings.
2018-08-27 21:42:59 +02:00
Jonny Paton
0bcb2992a7
Implemented extra cursors on macOS
2018-08-27 21:42:59 +02:00
binary1248
235abae134
Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib.
2018-07-02 22:39:54 +02:00
Marco Antognini
f2ccc64536
Fixed doxygen rendering of markdown table
2018-05-06 08:42:42 +02:00
binary1248
cd1387479e
Moved NvOptimusEnablement and AmdPowerXpressRequestHighPerformance out of sfml-main and into a macro the user can place in their own translation unit when they need it. Fixes #1192
2018-04-28 13:22:05 +02:00
David Carlier
4d0d331272
pushing upstream openbsd support from package.
2018-04-14 10:14:34 +02:00
binary1248
0adde249ec
Optimized RenderTexture performance when using the FBO implementation by removing unnecessary context switches and flushing.
2018-04-14 09:54:59 +02:00
Marco Antognini
b0f3611ab9
Renamed a few key codes
...
Deprecated BackSlash, BackSpace, SemiColon, Dash and
introduced Backslash, Backspace, Semicolon, Hyphen in a
retrocompatible way.
2018-03-26 23:39:39 +02:00
Maximilian Wagenbach
5d7843c58a
Updated the copyright year to 2018.
2018-02-10 14:51:46 +01:00
marukrap
8a02dc0ad5
Change a character
...
from en-dash(u2013) to hypen-minus(u002d)
2017-12-06 16:58:20 +01:00
Ricardo Antonio Tejada
4bc3c6f8bf
Added Clipboard API
2017-08-02 15:21:11 +02:00
Jure Slak
745b446440
Fixed typo in Event description.
2017-07-28 00:28:12 +02:00
Marco Antognini
34ea68bd1d
Added X11 implementation
2017-07-10 17:13:17 +02:00
Marco Antognini
b0b1f13269
Added Win32 implementation
2017-07-10 17:13:17 +02:00
Marco Antognini
f65459d0e1
Rewrote Cursor with new API and OS X implementation
2017-07-10 17:13:17 +02:00
binary1248
6f5a7d1b1b
Implemented methods to set the displayed cursor to a system cursor type or custom bitmap image.
2017-07-10 17:13:17 +02:00
Lukas Dürrenberger
113152673a
Updated year in copyright notices to 2017.
2017-02-10 15:18:03 +01:00
binary1248
af5244d85d
Replaced TransientContextLock implementation with a more elaborate one which relies on locking a single mutex and thus avoids lock order inversion. Fixes #1165 .
2017-01-27 20:50:16 +01:00
binary1248
39208efb55
Removed internal OpenGL contexts, reduced the number of temporary contexts that get created during runtime.
2016-10-06 08:28:51 +02:00
Hapaxia
68850d331f
update Window documentation
...
removed part of the sentence that stated that cursor grabbing is different for fullscreen windows as this is not the case.
2016-09-13 18:41:35 +02:00
Marco Antognini
ac50bf8648
Update copyright dates
...
For futur references:
List and inspect © to be updated
$ egrep '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt
Update all ©
$ egrep --null -l '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt | xargs -0 -P4 sed -i '' -E 's/^(.*)2007-[0-9]{4}(.*)$/\12007-2016\2/'
2016-08-05 16:20:39 +02:00
Mario Liebisch
f7dcc10a70
Added ability to grab the cursor (w/ Windows impl.)
...
* When grabbed, the mouse cursor may not be moved outside a window's client frame.
* Fullscreen windows always grab the mouse cursor.
* The effect is only active while the SFML window is the active
foreground window.
* Right now this is only implemented for Windows.
Signed-off-by: Marco Antognini <antognini.marco@gmail.com>
2016-07-18 01:18:42 +02:00
binary1248
e00d160224
Add support for sRGB capable framebuffers. ( #175 )
2016-03-10 10:08:17 +01:00
Marco Antognini
0df97b4813
Updated platform-specific handle documentation
2015-11-06 18:24:42 +01:00
Renaud Durlin
aa4f0681db
Fix typo in comment
2015-09-30 08:15:26 +02:00
binary1248
2752bbcfb0
Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders.
2015-09-21 20:29:55 +02:00
Jan Haller
6cec972338
Removed unnecessary sf:: prefixes
2015-05-20 17:30:23 +02:00
Jan Haller
947427cb8d
Clarified semantics of Shape::getGlobalBounds(), improved related documentation
2015-05-03 14:51:44 +02:00
binary1248
17570c324e
Bumped back the sfml-graphics OpenGL version requirement to 1.1. Everything beyond 1.1 functionality is optional, with warnings emitted when necessary.
2015-04-15 02:56:31 +02:00
binary1248
e80bf0ba92
Fix whitespace: Convert tabs to spaces and remove trailing whitespace.
2015-04-15 01:53:43 +02:00
Jan Haller
22c9674389
Combined separate horizontal/vertical mouse wheel event types
...
Instead of separate Event::MouseWheel{Vertical,Horizontal}Moved events, a single Event::MouseWheelScrolled event is used for all wheel-related events.
The new Mouse::Wheel enum is used to differentiate between mouse wheels.
2015-04-07 00:24:52 +02:00
binary1248
c30a3da8d5
Moved platform OpenGL loading code into their respective context implementations.
2015-03-23 16:10:30 +01:00
binary1248
3e397bff4b
Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1.
2015-03-23 16:10:28 +01:00
binary1248
e17cc520d6
Implemented support for horizontal mouse wheel scrolling as well as high-precision scrolling on Windows and OS X.
2015-03-16 10:35:34 +01:00
Oleh Prypin
01d5d1b463
Replaced non-ASCII symbols with equivalents
2015-03-10 02:04:02 +02:00
Zachariah Brown
1de7644277
Updated copyright year and Laurent's email address
2015-03-02 13:41:54 -05:00
Marco Antognini
67c7663c80
Added export to Joystick::Identification
2015-02-28 12:27:29 +01:00
Jan Haller
0a64f50605
Further corrections of typos and dash inconsistences
2014-11-18 11:14:18 +01:00
Lukas Dürrenberger
45810a1345
Fixed additional comments and documention spelling mistakes.
2014-11-18 01:02:07 +01:00
Jan Haller
4155b2e449
Changed Window::requestFocus() return type from bool to void
...
Reasons:
* Consistent with other sf::Window methods
* User can test whether focus succeeded by subsequent hasFocus() call
* Implementation would have to call hasFocus() anyway on some systems
Also: minor code style change in Window::hasFocus()
2014-10-06 22:21:44 +02:00
Jan Haller
6a24eb5eec
Slightly adapted window focus documentation
2014-10-06 22:21:43 +02:00
Foaly
b965ad198b
Added window methods to request and to check focus
...
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Stefan Schindler
f24ca9a840
Source code changes.
...
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
Jan Haller
1851dcb109
Clarified Window::setIcon() ownership semantics
2014-07-03 14:08:13 +02:00
Patrick
86983acaa4
Fixed a typo in the comments of Context.hpp
2014-06-20 22:17:06 +02:00
Laurent Gomila
80431deef4
Reviewed the sensor API
2014-04-20 12:58:50 +02:00
Laurent Gomila
ffd4b71722
Fixed erroneous comments in the sf::Touch class documentation
2014-04-20 12:58:47 +02:00
Jonathan De Wachter
7daaaa649e
Implemented sensor API
2014-04-20 12:58:13 +02:00