143 Commits

Author SHA1 Message Date
EpicCoder
489482a630 Updated the copyright year to 2019 2019-01-08 08:53:33 +01:00
binary1248
ae337952a9
Allow creation of a window without an OpenGL context in order to support use cases where the user wants to render using other graphics APIs. 2019-01-05 23:22:08 +01:00
Marco Antognini
aeca3dce41 Improved macOS implementation for Cursor
- remove Wait and SizeAll cursors as they don't look nice
   (Wait is not spining and produces a broken rendering,
    SizeAll is a simple white cursor.)
 - fix memory management for NSCursor.
 - ignore selector warnings.
2018-08-27 21:42:59 +02:00
Jonny Paton
0bcb2992a7 Implemented extra cursors on macOS 2018-08-27 21:42:59 +02:00
binary1248
235abae134 Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib. 2018-07-02 22:39:54 +02:00
Marco Antognini
f2ccc64536 Fixed doxygen rendering of markdown table 2018-05-06 08:42:42 +02:00
binary1248
cd1387479e Moved NvOptimusEnablement and AmdPowerXpressRequestHighPerformance out of sfml-main and into a macro the user can place in their own translation unit when they need it. Fixes #1192 2018-04-28 13:22:05 +02:00
David Carlier
4d0d331272 pushing upstream openbsd support from package. 2018-04-14 10:14:34 +02:00
binary1248
0adde249ec Optimized RenderTexture performance when using the FBO implementation by removing unnecessary context switches and flushing. 2018-04-14 09:54:59 +02:00
Marco Antognini
b0f3611ab9 Renamed a few key codes
Deprecated BackSlash, BackSpace, SemiColon, Dash and
introduced Backslash, Backspace, Semicolon, Hyphen in a
retrocompatible way.
2018-03-26 23:39:39 +02:00
Maximilian Wagenbach
5d7843c58a Updated the copyright year to 2018. 2018-02-10 14:51:46 +01:00
marukrap
8a02dc0ad5 Change a character
from en-dash(u2013) to hypen-minus(u002d)
2017-12-06 16:58:20 +01:00
Ricardo Antonio Tejada
4bc3c6f8bf Added Clipboard API 2017-08-02 15:21:11 +02:00
Jure Slak
745b446440 Fixed typo in Event description. 2017-07-28 00:28:12 +02:00
Marco Antognini
34ea68bd1d Added X11 implementation 2017-07-10 17:13:17 +02:00
Marco Antognini
b0b1f13269 Added Win32 implementation 2017-07-10 17:13:17 +02:00
Marco Antognini
f65459d0e1 Rewrote Cursor with new API and OS X implementation 2017-07-10 17:13:17 +02:00
binary1248
6f5a7d1b1b Implemented methods to set the displayed cursor to a system cursor type or custom bitmap image. 2017-07-10 17:13:17 +02:00
Lukas Dürrenberger
113152673a Updated year in copyright notices to 2017. 2017-02-10 15:18:03 +01:00
binary1248
af5244d85d Replaced TransientContextLock implementation with a more elaborate one which relies on locking a single mutex and thus avoids lock order inversion. Fixes #1165. 2017-01-27 20:50:16 +01:00
binary1248
39208efb55 Removed internal OpenGL contexts, reduced the number of temporary contexts that get created during runtime. 2016-10-06 08:28:51 +02:00
Hapaxia
68850d331f update Window documentation
removed part of the sentence that stated that cursor grabbing is different for fullscreen windows as this is not the case.
2016-09-13 18:41:35 +02:00
Marco Antognini
ac50bf8648 Update copyright dates
For futur references:

List and inspect © to be updated
$ egrep '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt

Update all ©
$ egrep --null -l '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt | xargs -0 -P4 sed -i '' -E 's/^(.*)2007-[0-9]{4}(.*)$/\12007-2016\2/'
2016-08-05 16:20:39 +02:00
Mario Liebisch
f7dcc10a70 Added ability to grab the cursor (w/ Windows impl.)
* When grabbed, the mouse cursor may not be moved outside a window's client frame.
 * Fullscreen windows always grab the mouse cursor.
 * The effect is only active while the SFML window is the active
foreground window.
 * Right now this is only implemented for Windows.

Signed-off-by: Marco Antognini <antognini.marco@gmail.com>
2016-07-18 01:18:42 +02:00
binary1248
e00d160224 Add support for sRGB capable framebuffers. (#175) 2016-03-10 10:08:17 +01:00
Marco Antognini
0df97b4813 Updated platform-specific handle documentation 2015-11-06 18:24:42 +01:00
Renaud Durlin
aa4f0681db Fix typo in comment 2015-09-30 08:15:26 +02:00
binary1248
2752bbcfb0 Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders. 2015-09-21 20:29:55 +02:00
Jan Haller
6cec972338 Removed unnecessary sf:: prefixes 2015-05-20 17:30:23 +02:00
Jan Haller
947427cb8d Clarified semantics of Shape::getGlobalBounds(), improved related documentation 2015-05-03 14:51:44 +02:00
binary1248
17570c324e Bumped back the sfml-graphics OpenGL version requirement to 1.1. Everything beyond 1.1 functionality is optional, with warnings emitted when necessary. 2015-04-15 02:56:31 +02:00
binary1248
e80bf0ba92 Fix whitespace: Convert tabs to spaces and remove trailing whitespace. 2015-04-15 01:53:43 +02:00
Jan Haller
22c9674389 Combined separate horizontal/vertical mouse wheel event types
Instead of separate Event::MouseWheel{Vertical,Horizontal}Moved events, a single Event::MouseWheelScrolled event is used for all wheel-related events.
The new Mouse::Wheel enum is used to differentiate between mouse wheels.
2015-04-07 00:24:52 +02:00
binary1248
c30a3da8d5 Moved platform OpenGL loading code into their respective context implementations. 2015-03-23 16:10:30 +01:00
binary1248
3e397bff4b Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1. 2015-03-23 16:10:28 +01:00
binary1248
e17cc520d6 Implemented support for horizontal mouse wheel scrolling as well as high-precision scrolling on Windows and OS X. 2015-03-16 10:35:34 +01:00
Oleh Prypin
01d5d1b463 Replaced non-ASCII symbols with equivalents 2015-03-10 02:04:02 +02:00
Zachariah Brown
1de7644277 Updated copyright year and Laurent's email address 2015-03-02 13:41:54 -05:00
Marco Antognini
67c7663c80 Added export to Joystick::Identification 2015-02-28 12:27:29 +01:00
Jan Haller
0a64f50605 Further corrections of typos and dash inconsistences 2014-11-18 11:14:18 +01:00
Lukas Dürrenberger
45810a1345 Fixed additional comments and documention spelling mistakes. 2014-11-18 01:02:07 +01:00
Jan Haller
4155b2e449 Changed Window::requestFocus() return type from bool to void
Reasons:
* Consistent with other sf::Window methods
* User can test whether focus succeeded by subsequent hasFocus() call
* Implementation would have to call hasFocus() anyway on some systems

Also: minor code style change in Window::hasFocus()
2014-10-06 22:21:44 +02:00
Jan Haller
6a24eb5eec Slightly adapted window focus documentation 2014-10-06 22:21:43 +02:00
Foaly
b965ad198b Added window methods to request and to check focus
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Stefan Schindler
f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
Jan Haller
1851dcb109 Clarified Window::setIcon() ownership semantics 2014-07-03 14:08:13 +02:00
Patrick
86983acaa4 Fixed a typo in the comments of Context.hpp 2014-06-20 22:17:06 +02:00
Laurent Gomila
80431deef4 Reviewed the sensor API 2014-04-20 12:58:50 +02:00
Laurent Gomila
ffd4b71722 Fixed erroneous comments in the sf::Touch class documentation 2014-04-20 12:58:47 +02:00
Jonathan De Wachter
7daaaa649e Implemented sensor API 2014-04-20 12:58:13 +02:00