SFML/include/SFML/Graphics
Guillaume Bertholon 1f21e5497b Control GL_FRAMEBUFFER_SRGB flag in RenderTarget
This fixes wrong rendering for RenderTexture that need sRGB encoding along a
non-sRGB window.
We cannot simply always enable GL_FRAMEBUFFER_SRGB because some drivers
enable sRGB encoding on non-sRGB window surfaces.
Also add a isSrgb() method to tell if a RenderTarget is encoding into
sRGB color space.
2021-05-11 16:52:55 +02:00
..
BlendMode.hpp Add Min and Max blend modes 2021-03-23 21:09:53 +01:00
CircleShape.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Color.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
ConvexShape.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Drawable.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Export.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Font.hpp Fixed unnecessary loadGlyph() calls 2021-02-11 00:40:30 +01:00
Glsl.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Glsl.inl Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Glyph.hpp Fixed naming convention mistakes 2021-02-11 00:40:30 +01:00
Image.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
PrimitiveType.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Rect.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Rect.inl Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
RectangleShape.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
RenderStates.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
RenderTarget.hpp Control GL_FRAMEBUFFER_SRGB flag in RenderTarget 2021-05-11 16:52:55 +02:00
RenderTexture.hpp Control GL_FRAMEBUFFER_SRGB flag in RenderTarget 2021-05-11 16:52:55 +02:00
RenderWindow.hpp Control GL_FRAMEBUFFER_SRGB flag in RenderTarget 2021-05-11 16:52:55 +02:00
Shader.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Shape.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Sprite.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Text.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Texture.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Transform.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Transformable.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
Vertex.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
VertexArray.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
VertexBuffer.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
View.hpp Update the copyright year to 2021 2021-01-06 20:21:36 +01:00