LaurentGom
a6b9dbfd39
Upgraded external libraries (libpng 1.4.1, zlib 1.2.4, openal-soft 1.12.854) on Windows
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1496 4e206d99-4929-0410-ac5d-dfc041789085
2010-04-07 07:57:32 +00:00
trass3r
dcdf39bf74
* D-ified property functions and used SFMLClass in:
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- Window
- RenderTargets
- Image
- Drawable
* fixed Image.copy -> copyImage
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1461 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-16 02:04:52 +00:00
trass3r
337448d3cb
2nd part
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1460 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-15 23:52:54 +00:00
trass3r
cfedeee112
* introduced SFMLClass type for all C pointers
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* getNativePointer -> nativePointer property
- IpAddress.isValid
+ IpAddress.None
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1459 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-15 23:35:53 +00:00
trass3r
6b444d338e
next step to D-ify the property functions
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this time all Drawables
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1458 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-13 22:44:26 +00:00
trass3r
81fd4c5d1d
sync with SFML: VideoMode.GetFullscreenModes
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1455 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-13 02:42:45 +00:00
trass3r
1c72b919e7
first commit in a series to change property functions into D style
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1454 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-13 01:56:39 +00:00
trass3r
64fb9a139a
+ toString for Color
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* IDrawable.render now correctly takes an IRenderTarget
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1446 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-09 18:58:41 +00:00
trass3r
4a19225764
* simply replacing spaces with tabs in the example files
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1440 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-04 02:23:27 +00:00
trass3r
8390807b08
+ added OSX support with a patch from egladil
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* fixed pong example to use stdlib instead of csfml-system
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1439 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-04 02:21:18 +00:00
trass3r
d60a7be49a
- removed csfml-system dependency!
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use phobos functionality for that
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1438 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-03 22:04:19 +00:00
trass3r
b4189fd660
sync with SFML
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+ Image.updatePixels
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1437 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-03 15:29:16 +00:00
trass3r
e394b6f35c
* fixed DSFML Sound3D example
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1434 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-02 13:45:46 +00:00
LaurentGom
914db8bce0
Upgraded to the latest version of OpenAL Soft (1.11.753) on Windows
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Fixed linker settings for Code::Blocks projects so that libgcc_s_dw2-1.dll is not required when compiling with gcc 4
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1432 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-02 08:38:45 +00:00
trass3r
fd10d2abfe
* sync with sfml - Renamed Shape::GetNbPoints to Shape::GetPointsCount
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1411 4e206d99-4929-0410-ac5d-dfc041789085
2010-02-17 19:21:18 +00:00
trass3r
0d3f9a9f1c
+ IRenderTarget interface
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+ RenderTarget.SaveGLStates
+ RenderTarget.RestoreGLStates
- RenderTarget.Flush
* some bugfixes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1367 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-20 21:46:32 +00:00
trass3r
8577dbd56d
+ alias Vector2ui
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* fixed Sprite.setSubRect
* preliminarily fixed sleep function
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1360 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-14 22:24:49 +00:00
trass3r
879649fa08
* sample pong is compilable
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1356 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-13 22:31:17 +00:00
trass3r
3fa986f94e
* view sample is compilable
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1355 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-13 21:49:59 +00:00
trass3r
bf539551b9
* changed SoundStream.onStart to onSeek
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* made network package compilable in D2
+ Vector2.max function to return the bigger member
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1354 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-13 17:42:05 +00:00
trass3r
9f1354b2a9
* renamed SoundRecorder.canCapture to isAvailable
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* some internal fixes/changes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1352 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-12 19:56:38 +00:00
trass3r
1c3cdd5058
sync with sfml:
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+ SoundStream.setPlayingOffset
* Listener.getTarget -> getDirection
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1349 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-11 21:48:15 +00:00
trass3r
06d91c6020
* created SoundSource base class
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* Music, SoundStream and Sound inherit from SoundSource
* moved SoundStatus struct to SoundSource.d
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1348 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-11 21:15:23 +00:00
trass3r
77d248f79e
+ window Style.Default
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+ windows error message for dll loading errors
* made identifiers in event match SFML's style
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1347 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-11 19:28:34 +00:00
trass3r
8293de5c50
* Fixed regression bug with DllLoader
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+ added missing Font functions
* using alias template parameter for DrawableImpl now
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1337 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-07 22:00:45 +00:00
trass3r
be3741de5b
+ RenderImage
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+ RenderWindow.flush()
+ View.reset()
+ Window.waitEvent()
* moved TextStyle to module text
* Sprite was strangefully missing base constructor call
* changed Rect to be a struct instead of a class
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1335 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-07 18:07:22 +00:00
trass3r
2f2fc5d4fa
replaced all crappy spaces with proper tabs
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kept this in its own changeset so it doesn't interfere with real changes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1334 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-06 20:37:29 +00:00
trass3r
8431753ba3
initial commit of DSFML2
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some basic things work, much still has to be done
- made as few changes as possible to make it compile under D2
- removed system.thread, use standard threads
- lots of other changes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-06 20:25:45 +00:00
laurentgom
2f524481c1
Added the trunk/branches/tags directories at repository root, and moved previous root into trunk/
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
2009-01-28 16:18:34 +00:00