Marco Antognini
6d122f428a
Updated OS X Pool Wrapper
2014-09-23 14:12:11 +02:00
Lukas Dürrenberger
dcba593e8f
Merge branch 'bugfix/joystick'
2014-09-23 10:46:13 +02:00
Marco Antognini
2427aaf3bb
Added support for OS X 10.10
...
Note: this only fix the compilation process. SFML was not thoroughly
tested on this OS yet.
2014-09-21 07:39:05 +02:00
binary1248
eec9f7750f
Amended based on comments from last commit.
2014-08-28 04:02:25 +02:00
binary1248
86c81f7458
Fixed memory leak in Unix JoystickImpl, refactored joystick code for all platforms, prevent accelerometers registering as joysticks on Unix.
2014-08-28 04:02:25 +02:00
Lee Zhen Yong
e5a98aa1d5
bug fix: compilation error in VS2013 64bit
2014-08-23 20:31:57 +08:00
Lukas Dürrenberger
ef1b9d6b20
Merge branch 'feature/strikethrough'
2014-08-19 23:02:21 +02:00
Łukasz Twarduś
fc7637681d
C++11/14 compatibility
2014-08-19 22:47:35 +02:00
Lukas Dürrenberger
c016ab5d0a
Merge branch 'bugfix/windows_dpi_scaling'
2014-08-19 22:37:55 +02:00
Lukas Dürrenberger
7c63c5885e
Merge branch 'bugfix/texture_max_size'
2014-08-19 22:18:38 +02:00
binary1248
f9ed3fdcb3
Added support for SetProcessDpiAwareness as well, on Windows versions that support it.
2014-08-19 22:01:59 +02:00
binary1248
3b9e246c83
Renamed SocketSelectorImpl's members to use camelCase, removed unnecessary checks from SocketSelector::add and SocketSelector::remove.
2014-08-18 21:43:57 +02:00
binary1248
eaab2c1c68
Fixed SocketSelector not being able to accept sockets with IDs larger than FD_SETSIZE on Windows ( #153 ) and added the same checks to other affected methods as well.
2014-08-18 21:43:55 +02:00
binary1248
34933520ac
Fixed Windows DPI scaling causing strange window behavior ( #679 ).
2014-08-18 19:02:40 +02:00
binary1248
7defb17e8c
Made a few functions in Texture and Shader a bit more thread-safe.
2014-08-13 08:44:48 +02:00
Maximilian Wagenbach
713407e159
Fixed a bug where calling Texture::getMaximumSize() before any GlResource is created would break context management.
2014-08-13 07:25:12 +02:00
STU
6ad7b21203
Fix a bug in the font system.
...
When the finding a rectangle for a glyph at a particular character size,
if the glyph happens to be wider than the current texture size, but less
high than the unused height in the texture, the texture will not be
correctly doubled in size (since only the height is checked).
In practice, this only occurs when finding the rectangle for the *very
first* glyph (so the texture is at its default 128x128 size): otherwise,
the glyph would need to be unusually wide compared to its height to
trigger the bug.
This will trigger a debug assertion in Texture::update(). With assertions
disabled, there are knock-on effects and most text at that character size
will fail to render.
2014-08-12 10:52:39 +02:00
Lukas Dürrenberger
7ace90986b
Merge branch 'bugfix/winxp_stack_align'
2014-08-12 09:45:59 +02:00
Mario Liebisch
621793a354
[Android] Rewrote key event handling
...
* This fixes duplicate TextEntered events and should properly handle
`AKEY_EVENT_ACTION_MULTIPLE` (including key down and key up events; as
far as possible; see comment). Unfortunately I don't have/know any IME
utilizing this, so can't test it.
* The back button is now mapped to the Escape key (best match without
adding new keys).
* The volume buttons are no longer intercepted by SFML and no longer
generate events.
2014-07-24 11:00:59 +02:00
Jonathan De Wachter
3f69629d0c
Merge branch 'android_improvements'
2014-07-24 10:05:09 +02:00
Jonathan De Wachter
f7561f5fa1
Fixed EGL surface not recreated in the right thread
2014-07-24 10:04:27 +02:00
Jonathan De Wachter
796c87295c
Improved readability of ?: operator
2014-07-24 08:35:23 +02:00
Foaly
5f3b6cb57a
Added a strikethrough text style to sf::Text. Fixes issue #243 .
2014-07-18 13:57:57 +02:00
binary1248
520025d904
Fixed a crash caused by the stack being unaligned when entering ThreadImpl::entryPoint if compiled by GCC or clang and run on Windows XP 32-bit. ( #412 )
2014-07-13 09:22:25 +02:00
Jonathan De Wachter
0a64da654c
Merge pull request #656 from MarioLiebisch/android-nosurface-display
...
[Android] Don't try to display without a surface
2014-07-08 18:03:42 +02:00
Jonathan De Wachter
f491e94297
[Android] Redirect error messages to logcat by default
2014-07-08 17:59:33 +02:00
Lukas Dürrenberger
e625d79a04
Merge branch 'bugfix/soundstream'
2014-07-07 09:44:45 +02:00
Mario Liebisch
e73e408885
[Android] Don't try to display without a surface
...
* Android apps would still try to call `eglSwapBuffers()` even though
they don't have a valid surface right now (i.e. due to being inactive/in
background).
2014-07-05 18:42:41 +02:00
binary1248
57941c1696
Fixed invoking a virtual method (onSeek) in the destructor of SoundStream.
2014-07-05 16:19:30 +02:00
binary1248
74e425a9ed
Made sure SoundStream adhered to its documented behavior, added a hint to SoundStream and Sound documentation regarding setting the offset while stopped.
2014-07-04 22:24:48 +02:00
Foaly
09aae0240d
Fixed calling SoundStream::setPlayingOffset() unpausing a paused SoundStream ( #203 ), guard m_isStreaming by a mutex, fixed calling SoundStream::pause() before the stream thread starts not properly pausing the stream ( http://en.sfml-dev.org/forums/index.php?topic=15197.0 ), minor documentation fix in SoundStream. Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-07-04 20:48:23 +02:00
binary1248
362a590454
Fixed FTP download and upload file sizes being limited by available RAM ( #565 ).
2014-07-04 20:40:18 +02:00
Laurent Gomila
471873dff9
Fixed typo in the sfml-graphics CMake file
2014-07-03 08:01:44 +02:00
Jonathan De Wachter
dd6b54d0eb
[Android] Forgot to add two lines to the previous commit
2014-06-26 07:55:49 +02:00
Jonathan De Wachter
c462f7cd0a
[Android] Got rid of the unnecessary additional event container
2014-06-26 07:33:03 +02:00
Jonathan De Wachter
57ca180d8d
[Android] Hide status and navigation bar only if the fullscreen flag is on
2014-06-26 07:32:44 +02:00
Jonathan De Wachter
73008293ba
Window style constraints are handled differently on mobile OSes
2014-06-26 05:22:49 +02:00
Jonathan De Wachter
cf52687203
[Android] onCreate nows waits for sf::Window to be created
2014-06-26 05:15:25 +02:00
Jonathan De Wachter
fb81ddfdcb
[Android] VideoMode::getDesktopMode() returns the physical scren size in pixels
2014-06-26 04:56:06 +02:00
Jonathan De Wachter
d73418261b
[Android] Do not hardcode java const values (JNI)
2014-06-24 07:40:16 +02:00
Jonathan De Wachter
ed7c80f6bb
[Android] No longer force people to have debug version installed
2014-06-24 06:39:11 +02:00
Jonathan De Wachter
3e9f842e59
[Android] Workaround transparency issues on some Android devices
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
b542785ed9
[Android] Keep the screen turned on and bright
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
f0345d5201
[Android] Hide the navigation bar
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
a88bab1d59
[Android] Hide the status bar
2014-06-21 21:30:57 +02:00
Jonathan De Wachter
a4846db016
[Android] Enable the usage of debug version of SFML libraries ( #643 )
2014-06-21 21:10:45 +02:00
Jonathan De Wachter
214c9b0662
[Android] Removed dependency on the window module from libsfml-main.a
2014-06-21 21:10:31 +02:00
Jonathan De Wachter
c522f6d596
Merge pull request #642 from MarioLiebisch/android-fingerfix
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[Android] Fixed redundant touch moved events
2014-06-21 20:18:41 +02:00
Jonathan De Wachter
6302cc0762
Merge pull request #641 from MarioLiebisch/android-statesfix
...
[Android] Fixed the app crashing on rotation
2014-06-21 20:07:57 +02:00
Mario Liebisch
121c3b2fd7
[Win32] Fixed Unicode inconsistency
...
For Unicode builds this change is more cosmetic, but it should fix
SFML's window class being registered as "S" rather than "SFML_Window"
for non-Unicode builds.
2014-06-21 00:06:39 +02:00
Mario Liebisch
1bd62b4d14
[Android] Fixed the app crashing on rotation
...
Rotating the screen will restart the app with the new window/orientation.
2014-06-21 00:04:45 +02:00
Mario Liebisch
bc73b12428
[Android] Fixed redundant touch moved events
...
Previously moving any finger would create `sf::Event::TouchMoved` events
for all fingers, even if their position didn't change at all.
2014-06-21 00:04:15 +02:00
Mario Liebisch
5b559f1c08
[Android] Added missing sensor event generation
2014-06-20 23:56:33 +02:00
Jonathan De Wachter
60c34bff19
[Android] Made the remaining sensors available
2014-06-13 15:58:58 +02:00
Jonathan De Wachter
2874ac4aab
[Android] Don't disable sensors since it's handled at higher-level
2014-06-13 15:58:50 +02:00
binary1248
bdcdfffe11
Replaced Text underline offset/thickness with nicer font dependent values.
2014-06-12 00:49:23 +02:00
binary1248
da79517b36
Fix bitmap font resize failing silently when resizing to an unsupported pixel size ( #448 ), fixed getKerning returning scaled values even for bitmap fonts.
2014-06-12 00:49:23 +02:00
rafoudiablol
0124ad0a85
Show error message everytime a shader uniform's location can't be found.
...
Adjusted code style (TankOs).
Original commit message by the author:
Show only 1 once the message "Parameter not found"
Conflicts:
src/SFML/Graphics/Shader.cpp
2014-06-11 14:43:28 +02:00
Stefan Schindler
228038fa8a
Check socket descriptor limit. #153
...
When calling select(), there's an upper limit for the socket descriptor
which is defined as FD_SETSIZE. When the socket descriptor is higher
than FD_SETSIZE, a call to select() will not work as expected, at least
for the proper sockets.
This patch adds an error message for this case.
2014-06-11 14:35:15 +02:00
Mario Liebisch
159176f5ba
[Android] Fixed TouchBegan
reporting wrong coordinates
...
* So far `sf::Event::TouchBegan` always reported the coordinates of the
first pointer/finger.
2014-06-10 10:15:41 +02:00
Lukas Dürrenberger
265c411c39
Merge branch 'bugfix/osx-implementation'
2014-06-04 11:48:31 +02:00
Marco Antognini
46be2159cb
Fixed OS X implementation of sf::Mouse::(get|set)Position
...
The code was not updated at all when support for retina display was introduced.
2014-06-01 20:07:24 +02:00
Jan Haller
bc1127da5b
Output error message and abort program when XOpenDisplay() fails
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Fixes issue #508 .
When the X11 display could not be opened, the application crashed without notice. Now, a meaningful error message is output to std::err() and std::abort() is called, causing immediate program termination.
2014-05-28 12:05:46 +02:00
Marco Antognini
5912d205d3
Removed a dead store in sf::Ftp implementation
2014-05-28 11:18:39 +02:00
Marco Antognini
4f2c6c4489
Fixed potential memory leaks on OS X
...
And renamed create* methods to new* to follow more closely Objective-C
naming convention regarding memory management.
2014-05-28 11:18:38 +02:00
binary1248
1dae89a8e0
Moved glClientActiveTexture and glActiveTexture calls before glEnable(GL_TEXTURE_2D) to make sure texture unit 0 gets affected. ( #523 )
2014-05-27 10:56:11 +02:00
Mario Liebisch
ff869777a9
Fixed building for OpenGL ES 1.1 platforms
...
* Added proper extension handling for `glBlendEquation` and related
constants (required for OpenGL ES 1.1).
2014-05-27 10:23:09 +02:00
Remco van Oosterhout
3fa1d0e03d
Fixed issue where the viewport's width and/or height could be off by 1 pixel
...
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
2014-05-27 09:14:00 +02:00
Joshua Adam Reisenauer
0375d7588f
Fixed soundbuffer contents not being able to be updated when still attached to sounds ( #354 ), sounds now detach from their buffer when it is reset. Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-05-26 23:39:07 +02:00
binary1248
e6b5ce1f27
Make sure texture unit 0 is active when reseting RenderTarget states ( #523 ), fix RenderTarget not clearing when a texture used as a RenderTexture color attachment is left bound in a different context ( http://en.sfml-dev.org/forums/index.php?topic=9350.0 ).
2014-05-26 22:50:44 +02:00
Marco Antognini
3f61214571
Improved OS X implementation
...
It makes sure the notifications sent to SFOpenGLView are only from its window.
2014-05-26 15:37:33 +02:00
Marco Antognini
7d4235a38f
Optimised OS X implementation regarding scaling factor
...
This also adds support for changing the screen profile or moving the window to another screen.
2014-05-26 15:37:09 +02:00
Lukas Dürrenberger
a3ab6efa23
Fix application crash when calling Shader::isAvailable() #608 .
2014-05-23 10:44:10 +02:00
Marco Antognini
2215f55ef9
Moved more responsibilities to SFOpenGLView
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These changes will ease the implementation of mouse grab (#394 )
2014-05-23 09:52:18 +02:00
Marco Antognini
aa47dd5d33
Removed old documentation that doesn't apply anymore
2014-05-23 09:52:18 +02:00
Marco Antognini
e33e061e96
Replaced deprecated functions on OS X 10.9
2014-05-23 09:52:17 +02:00
Marco Antognini
b9f5f19f7c
Reverted OS X implementation to non-ARC
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* Apparently, there were some leaks not reported as such
* Support for 32 bits computer is restored
* Fix memory leak in sfStringToNSString (related to #484 )
* Unapply context when closing the window, freeing memory
The following commits are related to ARC modifications:
* 42f6e83dfb
* 6edc4b9518
* f6c94451fb
* 324d4a18e7
* 0d47056132
Commit ac28902b57
is the last one before the introduction of ARC.
2014-05-23 09:52:17 +02:00
binary1248
1fe22e24d0
Fix the case where not having created a GlResource prior to calling Shader::isAvailable() would break context management. ( #211 )
2014-05-22 11:53:58 +02:00
firefly2442
749cbb2ff8
add HTTP support for PUT and DELETE
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Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-05-22 10:45:19 +02:00
Stefan Schindler
5250cc97d5
Updated glext, removed glxext.
...
Removed glxext in favor of the system version.
2014-05-13 15:17:01 +02:00
binary1248
c45039e907
Removed vertical tab support from Text ( #442 ).
2014-05-13 10:40:38 +02:00
Jan Haller
0c3d361ceb
Fixed problem with wrongly initialized sf::RenderStates::Default
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This static variable depended on the global variable sf::BlendAlpha, which may not be constructed yet.
2014-05-01 00:39:57 +02:00
Jan Haller
cdf32a7881
Merge branch 'blendmodes'
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Introduces the sf::BlendMode class that supports separate blend functions and equations.
Replaces the old sf::BlendMode enum.
Further changes:
* Fixed merge conflicts resulting from GLExtensions in mobile branch
* GLExtensions: Added GLEXT_blend_equation_separate
* Added file BlendMode.cpp
* Replaced occurrences of sf::BlendMode value parameters with const-references
* Adapted rendering code in sf::RenderTarget
2014-04-26 19:43:36 +02:00
Dmitry Marakasov
f1431e416c
Use common unix sensor implementation on FreeBSD
2014-04-25 17:46:15 +04:00
Dmitry Marakasov
208164898b
Don't use udev on FreeBSD
2014-04-25 17:45:49 +04:00
Marco Antognini
efe4354bc5
Improved resizing windows on OS X ( close #474 )
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sf::Window::setSize will fire a resize event if the view could not be created at the requested size.
2014-04-23 13:14:42 +02:00
Laurent Gomila
ee336a3037
Merge pull request #576 from binary1248/text_fix
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Fix text being rendered with a vertical offset when the font's ascent doesn't match it's size.
2014-04-22 22:41:25 +02:00
binary1248
6469f35d99
Fix text being rendered with a vertical offset when the font's ascent doesn't match it's size.
2014-04-22 22:06:51 +02:00
Laurent Gomila
f99bbfc534
Reviewed the sf::BlendMode class (added a constructor, made minor modifications in comments)
2014-04-22 21:37:39 +02:00
Marco Antognini
7f0f89bac9
Fixed menu shortcut not working in fullscreen ( close #537 )
2014-04-22 12:47:12 +02:00
Marco Antognini
c222c28aa7
Removed dead code
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AutoreleasePoolWrapper is no more used since ARC is used on Mac.
2014-04-21 18:29:07 +02:00
Marco Antognini
52bb192cff
Removed debug log forgotten in the previous commit
2014-04-21 18:15:24 +02:00
Marco Antognini
2c96d49a03
Fixed mouse tracking in fullscreen on OS X
2014-04-21 18:07:43 +02:00
Marco Antognini
2eb4f69e41
Replaced some deprecated functions on OS X
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NSWindow convertBaseToScreen: -> convertRectToScreen:
NSView convertPointToBase: -> convertPointToBacking:
2014-04-21 18:07:43 +02:00
Marco Antognini
d8812f0f5c
Add support for retina displays ( close #353 )
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Based on PR #388 by Michael Bradshaw
Convert size to match the size requested by the user.
2014-04-21 18:06:44 +02:00
Marco Antognini
8f0037d84d
Improved fullscreen support on OS X ( close #343 )
...
No hard resolution switch is done. Instead a view of the requested
size is displayed in the center of the main screen (letter boxing).
Running a stress test showed that the performance were equal
to a hard switch without the inconvenience of resizing the
user's apps. This also follows the guidelines defined by Apple:
> Avoid changing the display resolution from that chosen by the user.
source:
https://developer.apple.com/library/mac/documentation/graphicsimaging/Conceptual/OpenGL-MacProgGuide/opengl_fullscreen/opengl_cgl.html
2014-04-21 18:06:44 +02:00
James Cowgill
86b29c539d
Fixed various linux compile errors in EglContext
2014-04-21 14:42:07 +01:00
Marco Antognini
6e3103464a
Fixed unused parameter warning
2014-04-20 21:55:38 +02:00
Marco Antognini
1bfc735a9e
Improved style
2014-04-20 21:22:14 +02:00
Jonathan De Wachter
a348428476
[Android] Fixed stream pointer not initialized in Font.cpp
2014-04-20 12:58:59 +02:00
Jonathan De Wachter
273ad4c9ee
[Android] Adapted sensor implementation
2014-04-20 12:58:56 +02:00
Mario Liebisch
dd7a3cb30b
Fixed missing JoystickImpl member on Android
2014-04-20 12:58:54 +02:00
Laurent
03acb2ad9f
Fixed compile errors in SensorImpl.mm and with EGL stuff on iOS
2014-04-20 12:58:52 +02:00
Laurent Gomila
80431deef4
Reviewed the sensor API
2014-04-20 12:58:50 +02:00
Jonathan De Wachter
2d682d324f
[Android] Fixed unicode value of text entered event is always 0
2014-04-20 12:58:45 +02:00
Jonathan De Wachter
67c7a5d176
[Android] Forgot to dettach the SFML thread from the JVM at several places
2014-04-20 12:58:43 +02:00
Jonathan De Wachter
83306e72a2
[Android] Don't attach the same thread twice to the JVM
...
ANativeActivity_onCreate is called by NaviteActivity from Java (which is the main thread). Thus, this thread is already attached to the JVM.
2014-04-20 12:58:39 +02:00
Mario Liebisch
84bd8c6c5b
Fixed several issues
...
- Cmake errored out due to the ANDROID_NDK_* variables being used before being set/detected for the first time.
- Fixed one warning regarding one string replace in CMake.
- Fixed warnings when compiling SFML-Activity.
2014-04-20 12:58:37 +02:00
Jonathan De Wachter
038401b8d5
[Android] Forgot to add EGLCheck.cpp to the list of file to build
2014-04-20 12:58:33 +02:00
Jonathan De Wachter
595df2a1a9
[Android] Fixed invalid drawable error
2014-04-20 12:58:29 +02:00
Jonathan De Wachter
2caec961ee
[Android] Dropped stlport in favor of libc++ which supports C++11
2014-04-20 12:58:27 +02:00
Jonathan De Wachter
a1b0e73ac5
[Android] SFML activity allows a custom library name for the user application
2014-04-20 12:58:17 +02:00
Jonathan De Wachter
349fe380e4
[Android] Moved sensor implementation to the right place
2014-04-20 12:58:15 +02:00
Jonathan De Wachter
7daaaa649e
Implemented sensor API
2014-04-20 12:58:13 +02:00
Jonathan De Wachter
59c3c2c0b0
Improved X11 visual selection algorithm to match the EGL config
2014-04-20 12:58:11 +02:00
Jonathan De Wachter
ba0555fd1a
Implemented getBestConfig() in EglContext to retrieve the best EGL config
2014-04-20 12:58:09 +02:00
Jonathan De Wachter
2627c3579f
Forgot to initialize the EGL display
2014-04-20 12:58:07 +02:00
Jonathan De Wachter
43aa313280
Don't link against freetype and jpeg library twice
2014-04-20 12:58:05 +02:00
Jonathan De Wachter
e12b94c989
Xrandr was missing in the list of external libraries on Linux
2014-04-20 12:58:02 +02:00
Jonathan De Wachter
45f23cdbbb
Made the OpenGL ES implementation available on ARM-based Linux OSes
2014-04-20 12:58:00 +02:00
Jonathan De Wachter
565bc69a4e
Uniformized the way CMake find and link against external libraries
2014-04-20 12:57:58 +02:00
Laurent Gomila
1c9a8310ff
Fixed missing modification after last commit
2014-04-20 12:57:53 +02:00
Laurent Gomila
62941c4264
Now using an explicit prefix for OpenGL extension macros, to avoid conflicts
2014-04-20 12:57:51 +02:00
Laurent Gomila
2c259c8f49
Added missing include of <System/Err.hpp>
2014-04-20 12:57:49 +02:00
Jonathan De Wachter
860c232507
[Android] No longer cache the window size
...
Because onContextRectChanged happens after the surface creation thus, the window doesn't return the correct value when the surface gets created.
2014-04-20 12:57:45 +02:00
Jonathan De Wachter
17430ef372
[Android] Implemented mouse events
2014-04-20 12:57:43 +02:00
Jonathan De Wachter
2ab49ece2f
[Android] Implemented sf::TextEvent
2014-04-20 12:57:40 +02:00
Jonathan De Wachter
634c3dc2a7
[Android] Fixed memory leak when loading asset files
2014-04-20 12:57:38 +02:00
Jonathan De Wachter
891cd261b8
Removed unnecessary sf:: prefix
2014-04-20 12:57:36 +02:00
Laurent Gomila
728f11701b
[iOS] Added (fake) implementation of vertical synchronization
2014-04-20 12:57:34 +02:00
Laurent Gomila
cd89e462fa
[iOS] Fixed freeze in joystick initialization when one or more sensors were not available on a device
2014-04-20 12:57:32 +02:00
Laurent Gomila
d908ffa498
Removed the call to glPolygonMode, unavailable in OpenGL ES.
2014-04-20 12:57:30 +02:00
Jonathan De Wachter
de791c05dc
[Android] Added the joystick implementation
2014-04-20 12:57:28 +02:00
Jonathan De Wachter
fbd21962f0
[Android] Improved input implementation
2014-04-20 12:57:26 +02:00
Jonathan De Wachter
4626e95491
[Android] Fixed WindowHandle and getSystemHandle()
2014-04-20 12:57:23 +02:00
Jonathan De Wachter
77567e9656
Implemented missing setVirtualKeyboardVisible method on desktop platforms
2014-04-20 12:57:21 +02:00
Laurent Gomila
67177ce55c
Fixed framebuffer binding messed up after a call to Texture::copyToImage() on OpenGL ES
2014-04-20 12:57:19 +02:00
Jonathan De Wachter
218c0897c8
[Android] Added the Android version of extlibs headers
2014-04-20 12:57:18 +02:00
Jonathan De Wachter
d6f98229a8
[Android] Removed dirty hack from Window.cpp
2014-04-20 12:57:16 +02:00
Jonathan De Wachter
663dad18f2
[Android] Fixed compilation issue and enabled audio module for mips arches
2014-04-20 12:57:14 +02:00
Jonathan De Wachter
bc46dfb8f5
[Android] Various adjustements
2014-04-20 12:57:11 +02:00
Jonathan De Wachter
f60ab60263
Added SFML_OS_ prefix to IOS and ANDROID variables
2014-04-20 12:57:02 +02:00
Laurent Gomila
00d3bf1e7f
[iOS] Cosmetic changes in joystick implementation
2014-04-20 12:56:58 +02:00
Laurent Gomila
3f7486323a
Fixed condition in build file
2014-04-20 12:56:55 +02:00
Laurent Gomila
2c409e5145
Added touch events and the sf::Touch class (and iOS implementation)
2014-04-20 12:56:53 +02:00
Jonathan De Wachter
c77b8a3496
[Android] Moved getActivity(ActivitySttates*) to the system module
...
Somehow this function gets stripped by compilators if I put this in the main module (which is what we want).
To solve this issue (and to avoid additional dependencies on sfml-window), I moved it to the system module since all SFML modules depend on it.
2014-04-20 12:56:51 +02:00
Jonathan De Wachter
90d8b37442
[Android] Removed ogg, FLAC, vorbis and vorbisenc dependencies
2014-04-20 12:56:46 +02:00
Jonathan De Wachter
cc0d982f72
[Android] Wrote a native activity acting as a bootstrap
...
A current limitation prevents one library from depending on shared libraries.
As we have legal issues here (LGPL wants us to use shared libs of OpenAL-Soft and libsndfile), we're forced to use this homemade native activity which will manually load our shared libraries.
2014-04-20 12:56:42 +02:00
Jonathan De Wachter
60894d1c1a
[Android] Rewrote CMake scripts to compile SFML with our new toolchain
2014-04-20 12:56:40 +02:00
Laurent Gomila
8f459cd1af
[iOS] Made the resources path the default working directory
2014-04-20 12:53:20 +02:00