Commit Graph

239 Commits

Author SHA1 Message Date
binary1248
2752bbcfb0 Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders. 2015-09-21 20:29:55 +02:00
binary1248
e80bf0ba92 Fix whitespace: Convert tabs to spaces and remove trailing whitespace. 2015-04-15 01:53:43 +02:00
Lukas Dürrenberger
20f213bfac Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
Lukas Dürrenberger
23cc8cfe3f Only link sfml-main for the GUI examples in release mode. 2015-03-26 10:23:28 +01:00
binary1248
650e792350 Improved OpenGL and X11 rotating cube examples. 2015-03-23 16:16:07 +01:00
binary1248
e2420dfe76 Removed support for GLU. 2015-03-23 16:16:06 +01:00
binary1248
97bdf72ce1 Adjusted OpenGL and Window example to request a 24-bit instead of a 32-bit depth buffer since it might not be supported on all systems. 2015-03-23 16:16:05 +01:00
Mario Liebisch
34692d5a39 Android: Updated the toolchain file and CMake scripts
* Replaced the toolchain file with a new version based on [zuhowei's fork](https://github.com/zhuowei/android-cmake), which enables x64 builds as well as support for the latest NDK. This breaks compatibility with old build directories.
* Removed the STL dependency from **sfml-activity** rather than relying on *some* implementation implicitly linked by default.
* Deleted *project.properties*, which wasn't supposed to be part of the repository code. You have to use the Android SDK to recreate it (`android update project --path to/your/example --target 1 --name SFML-Example`).
* Made it possible to select a STL implementation to be used (default: `c++_shared`). Keep in mind that not all available configurations are necessarily compatible with SFML.
* Fixed linker flags to be compatible with Nvidia's Nsight Tegra for Visual Studio.
* It is now possible to compile the Android version using Nvidia's Nsight Tegra for Visual Studio (requires up-to-date CMake and `CMAKE_SFML_SYSTEM` to be set to `Android`; keep in mind that this is still experimental and requires further CMake updates).
* Updated and renamed some Android specific CMake variables.
* Made `armeabi-v7a` the default ABI for Android builds.
2015-03-04 09:05:22 +01:00
Zachariah Brown
1de7644277 Updated copyright year and Laurent's email address 2015-03-02 13:41:54 -05:00
Stefan Schindler
92ca32b2f9 Code adjustments to fix warnings.
Change-Id: Iba40752c6c5baaadc2a1b6a0fd03cbb0e3cde8a3
2015-01-05 22:23:16 +01:00
Stefan Schindler
c7549cd292 Adjusted and fixed XCB patch.
* Adjusted xcb_icccm calls (for recent XCB versions).
* Fixed wrong parameter order in xcb_icccm_set_wm_protocols call.
* Fixed XCB_BUTTON_RELEASE spawning a MouseButtonPressed event.
* Moved files from obsolete Linux/ to Unix/ directory.
* Added m_useSizeHints fix.
* setTitle() converts to UTF-8 before passing to XCB -> Unicode window title
  support.
* Added XCB-util dependency.
* Replaced XSelectInput. Obtaining XCB connection when taking window handle.
* Adjusted X11 example for XCB.
* Removed AutoPointer, replaced by direct XCB and free() calls.
* Added key repeat workaround.
2014-12-29 08:59:20 +01:00
Lukas Dürrenberger
188f713900 Merge branch 'bugfix/doc_n_spaces' 2014-11-19 10:11:46 +01:00
Lukas Dürrenberger
45810a1345 Fixed additional comments and documention spelling mistakes. 2014-11-18 01:02:07 +01:00
Stefan Schindler
40ae3ce175 Examples adjustments.
* French to English punctuation.
* Pong and Shader use fixed-sized windows now (especially on tiling
  window managers, the windows will be resized automatically, thus
  making the examples look and also behave weirdly).
2014-11-17 09:44:46 +01:00
Stefan Schindler
f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248
6959c1a826 Added notes to documentation and adjusted OpenGL example as a workaround for the side effects of making static functions that require a context work. If the user wants to make use of both sfml-graphics and OpenGL, they should make sure sf::Texture::getMaximumSize() and/or sf::Shader::isAvailable() are called at least once before setting their final context active as those functions will cause a context switch the first time they are called. 2014-08-15 13:39:06 +02:00
Arnold Dumas
700c2e3823 I missed one exclamation mark in the previous commit. 2014-08-03 21:18:27 +02:00
Arnold Dumas
1fa2ff0458 No space before exclamation mark. 2014-08-03 20:44:38 +02:00
Jonathan De Wachter
a06ecb0c7f [Android] Changed APP_PLATFORM value to android-9 in Application.mk 2014-06-21 21:31:21 +02:00
Jonathan De Wachter
9e3b466ee0 [Android] Fixed <uses-sdk> appears after <application> tag warning 2014-06-21 21:31:21 +02:00
Jonathan De Wachter
06b73f36bd [Android] Updated target SDK version to 19 2014-06-21 21:30:58 +02:00
Jonathan De Wachter
e726c24de4 [Android] Avoid hardcoding the debug mode in AndroidManifest.xml 2014-06-21 21:30:58 +02:00
Jonathan De Wachter
775277b8fb [Android] Updated example to handle screen rotation events (#531) 2014-06-21 20:11:41 +02:00
Marco Antognini
6e01d1fde7 Improved style of Cocoa example 2014-05-23 09:52:18 +02:00
Marco Antognini
6a5391c0b6 Fixed warnings in Cocoa example 2014-05-23 09:52:18 +02:00
Marco Antognini
d8812f0f5c Add support for retina displays (close #353)
Based on PR #388 by Michael Bradshaw

Convert size to match the size requested by the user.
2014-04-21 18:06:44 +02:00
Jonathan De Wachter
76fddc0729 [Android] The armeabi version of SFML is now built by default (the example as well) 2014-04-20 12:58:41 +02:00
Jonathan De Wachter
2caec961ee [Android] Dropped stlport in favor of libc++ which supports C++11 2014-04-20 12:58:27 +02:00
Jonathan De Wachter
a1b0e73ac5 [Android] SFML activity allows a custom library name for the user application 2014-04-20 12:58:17 +02:00
Jonathan De Wachter
6e57380e4f [Android] Added the example 2014-04-20 12:57:47 +02:00
Laurent Gomila
c35b48bcea [iOS] Removed support for examples, it was too much trouble and not as robust as true iOS App Xcode projects 2014-04-20 12:53:22 +02:00
Laurent Gomila
3872b27569 Reworked the sfml-main module, added Main.hpp, moved the main() internal entry point for iOS from sfml-window to sfml-main 2014-04-20 12:53:17 +02:00
Laurent Gomila
239921b456 [iOS] Improved support for examples, removed the need for a toolchain file 2014-04-20 12:53:04 +02:00
Laurent Gomila
4e8e1629d1 Adapted the examples for iOS (WIP) 2014-04-20 12:52:10 +02:00
Marco Antognini
ac28902b57 Removed support for OS X 10.6 and below 2014-04-15 20:18:20 +02:00
Jan Haller
12d81304e6 Updated copyright year to 2014 2014-02-06 20:08:26 +01:00
Laurent Gomila
9b0ed300b5 Made compiler and OS variable names much clearer in CMake files 2013-10-09 08:01:10 +02:00
Marco Antognini
6f68192272 Update © dates 2013-09-20 18:52:57 +02:00
Marco Antognini
2b8f20c89f Remove trailing spaces 2013-09-20 18:52:57 +02:00
Marco Antognini
95678e851a Update logos for Cocoa example 2013-06-27 23:29:27 +02:00
Laurent Gomila
7051d43c72 Fixed IDE folder of example "Cococa" 2013-06-14 15:01:29 +02:00
Laurent Gomila
7c9f9cc41c Minor fix in Window and OpenGL examples 2013-06-03 20:48:24 +02:00
Laurent Gomila
8cb05fc6d0 Updated the Window and OpenGL examples (got rid of GLU and immediate mode) 2013-05-21 16:57:02 +02:00
Marco Antognini
e11ed81f72 Fix compilation issue on 10.5 2013-01-19 10:55:52 +01:00
Laurent Gomila
c02e375399 Renamed Ftp::ListingDirectory::getFilenames() to getListing() 2012-10-26 17:09:43 +02:00
Marco Antognini
757a785ed7 Updated Cocoa example
Now load correctly a font instead of displaying nothing at all.
2012-08-20 19:26:30 +02:00
Laurent Gomila
a0c1f5f50f Removed the built-in default font 2012-08-04 00:08:14 +02:00
Laurent Gomila
e92a3120c7 Fixed a bug in the pong example 2012-04-06 13:17:23 +02:00
Laurent Gomila
8d0da1d9d6 Replaced char* arguments with void* for raw data 2012-04-03 19:06:32 +02:00
Laurent Gomila
17e6a45a90 Replaced getWidth/getHeight with getSize in sf::Texture and sf::Image 2012-03-31 22:37:13 +02:00
Laurent Gomila
ee7cd94220 Fixed various minor warnings 2012-03-17 17:00:19 +01:00
Marco Antognini
c741b6459f Updated the copyright text 2012-03-14 14:37:17 +01:00
Marco Antognini
2ef92a2af2 Updated Mac OS X code according to commits ff5b69d312 and 14ac411542 2012-03-12 23:04:06 +01:00
Laurent Gomila
1dad4219a6 Merge branch 'master' of github.com:LaurentGomila/SFML 2012-03-11 19:11:00 +01:00
Laurent Gomila
14ac411542 Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase) 2012-03-11 19:10:37 +01:00
Marco Antognini
2680d3df65 Updated Mac OS X code according to 15e9d999b3 commit 2012-03-09 11:45:37 +01:00
Laurent Gomila
ff5b69d312 Changed the naming convention for member variables (prefix changed from "my" to "m_") 2012-03-09 01:48:45 +01:00
Laurent Gomila
15e9d999b3 Added Window::GetPosition, and renamed some setters in Window for better consistency 2012-03-07 23:29:54 +01:00
Laurent Gomila
fa4415cf8a Removed useless line 2012-02-22 22:53:18 +01:00
Laurent Gomila
2ee4b99f4d Minor fix (rotation speed) in the Window example 2012-02-15 22:47:10 +01:00
Laurent Gomila
feae26e15b Merge branch 'master' of github.com:LaurentGomila/SFML 2012-01-30 19:43:42 +01:00
Marco Antognini
7417870042 Updates readme.txt of cocoa example 2012-01-30 14:50:11 +01:00
Marco Antognini
2a083ea202 SFML-Cocoa is now part of the cmake-based examples
Removes Xcode project
Fixes a crash and
Silences system alerts in this example
2012-01-30 12:23:18 +01:00
Laurent Gomila
4488f7f345 Fixed errors in examples after switching to sf::Time 2012-01-25 10:27:29 +01:00
Laurent Gomila
4116ad033c Added the sf::Time class 2012-01-19 23:51:06 +01:00
Laurent Gomila
e775bd0169 Renamed SoundStream::Chunk::NbSamples to SampleCount, and renamed other nbSamples variables to sampleCount 2012-01-13 15:09:30 +01:00
Laurent Gomila
c2039e866c Renamed Window::IsOpened to IsOpen
Made some minor consistency modifications in internal code
2012-01-13 14:53:36 +01:00
Laurent Gomila
8630c88e70 Removed warning in Shader.cpp 2011-12-29 19:24:47 +01:00
Laurent Gomila
aaa21dfaf6 Corrected the name of some functions/variable 2011-12-25 23:42:43 +01:00
Laurent Gomila
c817f882e6 Enabled v-sync in OpenGL and Pong examples (to make them smoother) 2011-12-25 23:13:13 +01:00
Laurent Gomila
78e1e8732b Fixed (?) a fragment shader in the "Shader" example 2011-12-14 07:34:47 +01:00
Laurent Gomila
c9b87ec8a9 Added support for vertex shaders in sf::Shader
Rewrote the Shader example
2011-12-10 13:02:38 +01:00
Laurent Gomila
eeff685255 Merge branch 'master' into drawables
Conflicts:
	include/SFML/Graphics/Sprite.hpp
	include/SFML/Graphics/Text.hpp
	src/SFML/Graphics/Sprite.cpp
2011-12-02 20:58:14 +01:00
Laurent Gomila
5bae08a2d8 Implemented the new graphics API:
- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
Laurent Gomila
d58d6e51bc Added explicit include directories for OpenGL and X11 in CMake files 2011-09-30 13:43:52 +02:00
Martin Foot
13986b2a3b Fix CMake variables to allow adding SFML as a dependency. 2011-08-07 14:33:42 +01:00
Laurent Gomila
e509f01180 Split sf::Image into sf::Image and sf::Texture (implements issue #18) 2011-07-22 22:31:27 +02:00
Laurent Gomila
270f505570 Removed Window::GetCursorPosition/SetCursorPosition, added Mouse::GetPosition/SetPosition (two versions: one that handles desktop coordinates, one that handles window coordinates) 2011-07-08 07:56:14 +02:00
Laurent Gomila
8621e45960 Implemented global inputs (sf::Keyboard, sf::Mouse, sf::Joystick) and removed the event-based sf::Input.
Window::WaitEvent now works with joystick events as well.
Added Event::JoystickConnected and Event::JoystickDisconnected.
Added Window::GetCursorPosition.
2011-07-04 08:21:40 +02:00
Laurent Gomila
f0ed4ba446 Removed forgotten debug stuff from the "shader" example 2011-05-31 23:12:52 +02:00
Laurent Gomila
e4c6c30e0b Times in SFML are now Uint32 milliseconds instead of float seconds
Added the sf::Uint64 and sf::Int64 types
2011-05-19 08:19:42 +02:00
Marco Antognini
0e826d8dec Fixed shader examples 2011-05-15 13:37:29 +02:00
Laurent Gomila
a4f6e915a0 Removed the sf::Randomizer class from the system module 2011-05-10 08:16:22 +02:00
Laurent Gomila
df6874273a Renamed Window::GetEvent to PollEvent 2011-04-11 18:20:21 +02:00
Laurent Gomila
6676d77ea1 Updated the C and .Net bindings according to the previous modifications 2011-04-04 23:37:20 +02:00
laurentgom
a94ed51702 ATI fix!
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1809 4e206d99-4929-0410-ac5d-dfc041789085
2011-03-21 07:08:26 +00:00
LaurentGom
7ed866667d Removed old projects/makefiles for SFML examples
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1613 4e206d99-4929-0410-ac5d-dfc041789085
2010-11-05 13:29:20 +00:00
LaurentGom
8525a7cb92 Changed the output names of SFML libraries in projects/makefiles (sfml-xxx -> sfml2-xxx)
Fixed OpenAL include path in Linux makefiles

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1555 4e206d99-4929-0410-ac5d-dfc041789085
2010-08-27 21:37:50 +00:00
LaurentGom
a991fe8e4d Added support for the CMake build system
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1550 4e206d99-4929-0410-ac5d-dfc041789085
2010-08-19 15:59:24 +00:00